Add exclusive fullscreen mode (#925)
* Add exclusive fullscreen mode * Add `WindowExtMacOS::set_fullscreen_presentation_options` * Capture display for exclusive fullscreen on macOS * Fix applying video mode on macOS after a fullscreen cycle * Fix compilation on iOS * Set monitor appropriately for fullscreen on macOS * Fix exclusive to borderless fullscreen transitions on macOS * Fix borderless to exclusive fullscreen transition on macOS * Sort video modes on Windows * Fix fullscreen issues on Windows * Fix video mode changes during exclusive fullscreen on Windows * Add video mode sorting for macOS and iOS * Fix monitor `ns_screen` returning `None` after video mode change * Fix "multithreaded" example on macOS * Restore video mode upon closing an exclusive fullscreen window * Fix "multithreaded" example closing multiple windows at once * Fix compilation on Linux * Update FEATURES.md * Don't care about logical monitor groups on X11 * Add exclusive fullscreen for X11 * Update FEATURES.md * Fix transitions between exclusive and borderless fullscreen on X11 * Update CHANGELOG.md * Document that Wayland doesn't support exclusive fullscreen * Replace core-graphics display mode bindings on macOS * Use `panic!()` instead of `unreachable!()` in "fullscreen" example * Fix fullscreen "always on top" flag on Windows * Track current monitor for fullscreen in "multithreaded" example * Fix exclusive fullscreen sometimes not positioning window properly * Format * More formatting and fix CI issues * Fix formatting * Fix changelog formatting
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31 changed files with 1452 additions and 605 deletions
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@ -6,6 +6,13 @@ use cocoa::{
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base::id,
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foundation::{NSInteger, NSUInteger},
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};
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use core_foundation::{
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array::CFArrayRef, dictionary::CFDictionaryRef, string::CFStringRef, uuid::CFUUIDRef,
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};
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use core_graphics::{
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base::CGError,
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display::{CGDirectDisplayID, CGDisplayConfigRef},
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};
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use objc;
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pub const NSNotFound: NSInteger = NSInteger::max_value();
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@ -108,3 +115,95 @@ pub enum NSWindowLevel {
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NSPopUpMenuWindowLevel = kCGPopUpMenuWindowLevelKey as _,
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NSScreenSaverWindowLevel = kCGScreenSaverWindowLevelKey as _,
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}
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pub type CGDisplayFadeInterval = f32;
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pub type CGDisplayReservationInterval = f32;
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pub type CGDisplayBlendFraction = f32;
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pub const kCGDisplayBlendNormal: f32 = 0.0;
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pub const kCGDisplayBlendSolidColor: f32 = 1.0;
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pub type CGDisplayFadeReservationToken = u32;
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pub const kCGDisplayFadeReservationInvalidToken: CGDisplayFadeReservationToken = 0;
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pub type Boolean = u8;
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pub const FALSE: Boolean = 0;
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pub const TRUE: Boolean = 1;
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pub const kCGErrorSuccess: i32 = 0;
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pub const kCGErrorFailure: i32 = 1000;
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pub const kCGErrorIllegalArgument: i32 = 1001;
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pub const kCGErrorInvalidConnection: i32 = 1002;
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pub const kCGErrorInvalidContext: i32 = 1003;
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pub const kCGErrorCannotComplete: i32 = 1004;
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pub const kCGErrorNotImplemented: i32 = 1006;
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pub const kCGErrorRangeCheck: i32 = 1007;
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pub const kCGErrorTypeCheck: i32 = 1008;
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pub const kCGErrorInvalidOperation: i32 = 1010;
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pub const kCGErrorNoneAvailable: i32 = 1011;
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pub const IO1BitIndexedPixels: &str = "P";
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pub const IO2BitIndexedPixels: &str = "PP";
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pub const IO4BitIndexedPixels: &str = "PPPP";
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pub const IO8BitIndexedPixels: &str = "PPPPPPPP";
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pub const IO16BitDirectPixels: &str = "-RRRRRGGGGGBBBBB";
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pub const IO32BitDirectPixels: &str = "--------RRRRRRRRGGGGGGGGBBBBBBBB";
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pub const kIO30BitDirectPixels: &str = "--RRRRRRRRRRGGGGGGGGGGBBBBBBBBBB";
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pub const kIO64BitDirectPixels: &str = "-16R16G16B16";
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pub const kIO16BitFloatPixels: &str = "-16FR16FG16FB16";
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pub const kIO32BitFloatPixels: &str = "-32FR32FG32FB32";
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pub const IOYUV422Pixels: &str = "Y4U2V2";
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pub const IO8BitOverlayPixels: &str = "O8";
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pub type CGWindowLevel = i32;
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pub type CGDisplayModeRef = *mut libc::c_void;
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#[link(name = "CoreGraphics", kind = "framework")]
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extern "C" {
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pub fn CGRestorePermanentDisplayConfiguration();
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pub fn CGDisplayCapture(display: CGDirectDisplayID) -> CGError;
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pub fn CGDisplayRelease(display: CGDirectDisplayID) -> CGError;
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pub fn CGConfigureDisplayFadeEffect(
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config: CGDisplayConfigRef,
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fadeOutSeconds: CGDisplayFadeInterval,
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fadeInSeconds: CGDisplayFadeInterval,
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fadeRed: f32,
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fadeGreen: f32,
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fadeBlue: f32,
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) -> CGError;
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pub fn CGAcquireDisplayFadeReservation(
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seconds: CGDisplayReservationInterval,
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token: *mut CGDisplayFadeReservationToken,
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) -> CGError;
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pub fn CGDisplayFade(
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token: CGDisplayFadeReservationToken,
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duration: CGDisplayFadeInterval,
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startBlend: CGDisplayBlendFraction,
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endBlend: CGDisplayBlendFraction,
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redBlend: f32,
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greenBlend: f32,
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blueBlend: f32,
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synchronous: Boolean,
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) -> CGError;
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pub fn CGReleaseDisplayFadeReservation(token: CGDisplayFadeReservationToken) -> CGError;
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pub fn CGDisplayCreateUUIDFromDisplayID(display: CGDirectDisplayID) -> CFUUIDRef;
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pub fn CGShieldingWindowLevel() -> CGWindowLevel;
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pub fn CGDisplaySetDisplayMode(
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display: CGDirectDisplayID,
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mode: CGDisplayModeRef,
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options: CFDictionaryRef,
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) -> CGError;
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pub fn CGDisplayCopyAllDisplayModes(
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display: CGDirectDisplayID,
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options: CFDictionaryRef,
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) -> CFArrayRef;
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pub fn CGDisplayModeGetPixelWidth(mode: CGDisplayModeRef) -> usize;
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pub fn CGDisplayModeGetPixelHeight(mode: CGDisplayModeRef) -> usize;
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pub fn CGDisplayModeGetRefreshRate(mode: CGDisplayModeRef) -> f64;
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pub fn CGDisplayModeCopyPixelEncoding(mode: CGDisplayModeRef) -> CFStringRef;
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pub fn CGDisplayModeRetain(mode: CGDisplayModeRef);
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pub fn CGDisplayModeRelease(mode: CGDisplayModeRef);
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}
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