Correctly handle eglGetDisplay
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7 changed files with 139 additions and 23 deletions
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@ -17,6 +17,7 @@ use GlRequest;
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use PixelFormat;
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use api::glx::Context as GlxContext;
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use api::egl;
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use api::egl::Context as EglContext;
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use platform::MonitorID as PlatformMonitorID;
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@ -335,7 +336,7 @@ impl Window {
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let context = match builder.gl_version {
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GlRequest::Latest | GlRequest::Specific(Api::OpenGl, _) | GlRequest::GlThenGles { .. } => {
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if let Some(ref egl) = display.egl {
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Prototype::Egl(try!(EglContext::new(egl.clone(), &builder_clone, Some(display.display as *const _))))
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Prototype::Egl(try!(EglContext::new(egl.clone(), &builder_clone, egl::NativeDisplay::X11(Some(display.display as *const _)))))
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} else if let Some(ref glx) = display.glx {
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Prototype::Glx(try!(GlxContext::new(glx.clone(), &display.xlib, &builder_clone, display.display)))
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} else {
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@ -344,7 +345,7 @@ impl Window {
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},
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GlRequest::Specific(Api::OpenGlEs, _) => {
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if let Some(ref egl) = display.egl {
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Prototype::Egl(try!(EglContext::new(egl.clone(), &builder_clone, Some(display.display as *const _))))
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Prototype::Egl(try!(EglContext::new(egl.clone(), &builder_clone, egl::NativeDisplay::X11(Some(display.display as *const _)))))
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} else {
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return Err(CreationError::NotSupported);
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}
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