Various Monitor/VideoModeHandle methods now return an Option
`VideoModeHandle::refresh_rate_millihertz()` and `bit_depth()` now return a `Option<NonZero*>`. `MonitorHandle::position()` now returns an `Option`. On Orbital `MonitorHandle::name()` now returns `None` instead of a dummy name.
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15 changed files with 259 additions and 195 deletions
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@ -1,6 +1,7 @@
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#![allow(clippy::unnecessary_cast)]
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use std::collections::{BTreeSet, VecDeque};
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use std::num::{NonZeroU16, NonZeroU32};
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use std::{fmt, hash, ptr};
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use objc2::mutability::IsRetainable;
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@ -44,8 +45,7 @@ impl<T: IsRetainable + Message> Eq for MainThreadBoundDelegateImpls<T> {}
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#[derive(Debug, PartialEq, Eq, Hash, Clone)]
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pub struct VideoModeHandle {
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pub(crate) size: (u32, u32),
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pub(crate) bit_depth: u16,
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pub(crate) refresh_rate_millihertz: u32,
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pub(crate) refresh_rate_millihertz: Option<NonZeroU32>,
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screen_mode: MainThreadBoundDelegateImpls<UIScreenMode>,
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pub(crate) monitor: MonitorHandle,
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}
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@ -60,7 +60,6 @@ impl VideoModeHandle {
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let size = screen_mode.size();
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VideoModeHandle {
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size: (size.width as u32, size.height as u32),
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bit_depth: 32,
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refresh_rate_millihertz,
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screen_mode: MainThreadBoundDelegateImpls(MainThreadBound::new(screen_mode, mtm)),
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monitor: MonitorHandle::new(uiscreen),
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@ -71,12 +70,12 @@ impl VideoModeHandle {
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self.size.into()
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}
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pub fn bit_depth(&self) -> u16 {
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self.bit_depth
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pub fn bit_depth(&self) -> Option<NonZeroU16> {
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None
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}
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pub fn refresh_rate_millihertz(&self) -> Option<u32> {
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Some(self.refresh_rate_millihertz)
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pub fn refresh_rate_millihertz(&self) -> Option<NonZeroU32> {
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self.refresh_rate_millihertz
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}
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pub fn monitor(&self) -> MonitorHandle {
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@ -162,9 +161,9 @@ impl MonitorHandle {
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})
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}
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pub fn position(&self) -> PhysicalPosition<i32> {
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pub fn position(&self) -> Option<PhysicalPosition<i32>> {
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let bounds = self.ui_screen.get_on_main(|ui_screen| ui_screen.nativeBounds());
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(bounds.origin.x as f64, bounds.origin.y as f64).into()
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Some((bounds.origin.x as f64, bounds.origin.y as f64).into())
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}
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pub fn scale_factor(&self) -> f64 {
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@ -213,7 +212,7 @@ impl MonitorHandle {
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}
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}
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fn refresh_rate_millihertz(uiscreen: &UIScreen) -> u32 {
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fn refresh_rate_millihertz(uiscreen: &UIScreen) -> Option<NonZeroU32> {
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let refresh_rate_millihertz: NSInteger = {
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let os_capabilities = app_state::os_capabilities();
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if os_capabilities.maximum_frames_per_second {
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@ -234,7 +233,7 @@ fn refresh_rate_millihertz(uiscreen: &UIScreen) -> u32 {
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}
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};
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refresh_rate_millihertz as u32 * 1000
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NonZeroU32::new(refresh_rate_millihertz as u32 * 1000)
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}
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pub fn uiscreens(mtm: MainThreadMarker) -> VecDeque<MonitorHandle> {
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