Split creating an EGL context in two parts

This commit is contained in:
Pierre Krieger 2015-07-18 18:32:02 +02:00
parent c1ebb8cf31
commit 4eacfce59e
5 changed files with 112 additions and 63 deletions

View file

@ -177,8 +177,8 @@ unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
unsafe { kernel32::GetProcAddress(dll, name.as_ptr()) as *const libc::c_void }
});
if let Ok(c) = EglContext::new(egl, &builder, Some(ptr::null()),
real_window.0)
if let Ok(c) = EglContext::new(egl, &builder, Some(ptr::null()))
.and_then(|p| p.finish(real_window.0))
{
Context::Egl(c)