Implement lists sharing

This commit is contained in:
Pierre Krieger 2014-11-24 20:13:32 +01:00
parent 9668878f26
commit 4c0413bc7c
6 changed files with 55 additions and 21 deletions

View file

@ -15,7 +15,8 @@ local_data_key!(WINDOW: (ffi::HWND, Sender<Event>))
pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: String,
builder_monitor: Option<super::MonitorID>,
builder_gl_version: Option<(uint, uint)>, builder_debug: bool,
builder_vsync: bool, builder_hidden: bool) -> Result<Window, CreationError>
builder_vsync: bool, builder_hidden: bool,
builder_sharelists: Option<ffi::HGLRC>) -> Result<Window, CreationError>
{
use std::mem;
use std::os;
@ -305,10 +306,16 @@ pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: Strin
let ctxt = unsafe {
if extra_functions.CreateContextAttribsARB.is_loaded() {
extra_functions.CreateContextAttribsARB(hdc, ptr::null(),
attributes.as_slice().as_ptr())
let share = if let Some(c) = builder_sharelists { c } else { ptr::null() };
extra_functions.CreateContextAttribsARB(hdc, share,
attributes.as_slice().as_ptr())
} else {
ffi::wgl::CreateContext(hdc)
let ctxt = ffi::wgl::CreateContext(hdc);
if let Some(c) = builder_sharelists {
ffi::wgl::ShareLists(c, ctxt);
};
ctxt
}
};

View file

@ -25,8 +25,9 @@ impl HeadlessContext {
/// See the docs in the crate root file.
pub fn new(builder: HeadlessRendererBuilder) -> Result<HeadlessContext, CreationError> {
let HeadlessRendererBuilder { dimensions, gl_version, gl_debug } = builder;
init::new_window(Some(dimensions), "".to_string(), None, gl_version, gl_debug, false, true)
.map(|w| HeadlessContext(w))
init::new_window(Some(dimensions), "".to_string(), None, gl_version, gl_debug, false, true,
None)
.map(|w| HeadlessContext(w))
}
/// See the docs in the crate root file.
@ -69,8 +70,9 @@ impl Window {
/// See the docs in the crate root file.
pub fn new(builder: WindowBuilder) -> Result<Window, CreationError> {
let WindowBuilder { dimensions, title, monitor, gl_version,
gl_debug, vsync, visible } = builder;
init::new_window(dimensions, title, monitor, gl_version, gl_debug, vsync, !visible)
gl_debug, vsync, visible, sharing } = builder;
init::new_window(dimensions, title, monitor, gl_version, gl_debug, vsync,
!visible, sharing.map(|w| w.window.context))
}
}