Implement lists sharing
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parent
9668878f26
commit
4c0413bc7c
6 changed files with 55 additions and 21 deletions
31
src/lib.rs
31
src/lib.rs
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@ -2,6 +2,7 @@
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#![feature(unsafe_destructor)]
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#![feature(globs)]
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#![feature(phase)]
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#![feature(if_let)]
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#![unstable]
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//! The purpose of this library is to provide an OpenGL context on as many
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@ -86,7 +87,8 @@ impl std::error::Error for CreationError {
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/// Object that allows you to build windows.
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#[cfg(feature = "window")]
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pub struct WindowBuilder {
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pub struct WindowBuilder<'a> {
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sharing: Option<&'a Window>,
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dimensions: Option<(uint, uint)>,
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title: String,
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monitor: Option<winimpl::MonitorID>,
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@ -97,10 +99,11 @@ pub struct WindowBuilder {
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}
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#[cfg(feature = "window")]
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impl WindowBuilder {
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impl<'a> WindowBuilder<'a> {
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/// Initializes a new `WindowBuilder` with default values.
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pub fn new() -> WindowBuilder {
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pub fn new() -> WindowBuilder<'a> {
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WindowBuilder {
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sharing: None,
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dimensions: None,
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title: "glutin window".to_string(),
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monitor: None,
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@ -114,13 +117,13 @@ impl WindowBuilder {
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/// Requests the window to be of specific dimensions.
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///
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/// Width and height are in pixels.
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pub fn with_dimensions(mut self, width: uint, height: uint) -> WindowBuilder {
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pub fn with_dimensions(mut self, width: uint, height: uint) -> WindowBuilder<'a> {
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self.dimensions = Some((width, height));
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self
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}
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/// Requests a specific title for the window.
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pub fn with_title(mut self, title: String) -> WindowBuilder {
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pub fn with_title(mut self, title: String) -> WindowBuilder<'a> {
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self.title = title;
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self
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}
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@ -128,17 +131,25 @@ impl WindowBuilder {
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/// Requests fullscreen mode.
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///
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/// If you don't specify dimensions for the window, it will match the monitor's.
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pub fn with_fullscreen(mut self, monitor: MonitorID) -> WindowBuilder {
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pub fn with_fullscreen(mut self, monitor: MonitorID) -> WindowBuilder<'a> {
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let MonitorID(monitor) = monitor;
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self.monitor = Some(monitor);
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self
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}
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/// The created window will share all its OpenGL objects with the window in the parameter.
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///
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/// There are some exceptions, like FBOs or VAOs. See the OpenGL documentation.
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pub fn with_shared_lists(mut self, other: &'a Window) -> WindowBuilder<'a> {
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self.sharing = Some(other);
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self
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}
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/// Requests to use a specific OpenGL version.
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///
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/// Version is a (major, minor) pair. For example to request OpenGL 3.3
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/// you would pass `(3, 3)`.
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pub fn with_gl_version(mut self, version: (uint, uint)) -> WindowBuilder {
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pub fn with_gl_version(mut self, version: (uint, uint)) -> WindowBuilder<'a> {
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self.gl_version = Some(version);
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self
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}
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@ -147,19 +158,19 @@ impl WindowBuilder {
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///
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/// The default value for this flag is `cfg!(ndebug)`, which means that it's enabled
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/// when you run `cargo build` and disabled when you run `cargo build --release`.
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pub fn with_gl_debug_flag(mut self, flag: bool) -> WindowBuilder {
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pub fn with_gl_debug_flag(mut self, flag: bool) -> WindowBuilder<'a> {
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self.gl_debug = flag;
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self
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}
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/// Requests that the window has vsync enabled.
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pub fn with_vsync(mut self) -> WindowBuilder {
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pub fn with_vsync(mut self) -> WindowBuilder<'a> {
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self.vsync = true;
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self
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}
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/// Sets whether the window will be initially hidden or visible.
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pub fn with_visibility(mut self, visible: bool) -> WindowBuilder {
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pub fn with_visibility(mut self, visible: bool) -> WindowBuilder<'a> {
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self.visible = visible;
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self
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}
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