Extract WindowAttributes from the BuilderAttribs

This commit is contained in:
Pierre Krieger 2015-09-21 09:15:53 +02:00
parent c244f8c033
commit 48fe9b2644
12 changed files with 106 additions and 67 deletions

View file

@ -296,9 +296,9 @@ pub struct Window {
impl Window {
pub fn new(display: &Arc<XConnection>, builder: BuilderAttribs) -> Result<Window, CreationError> {
let dimensions = builder.dimensions.unwrap_or((800, 600));
let dimensions = builder.window.dimensions.unwrap_or((800, 600));
let screen_id = match builder.monitor {
let screen_id = match builder.window.monitor {
Some(PlatformMonitorID::X(MonitorID(_, monitor))) => monitor as i32,
_ => unsafe { (display.xlib.XDefaultScreen)(display.display) },
};
@ -316,7 +316,7 @@ impl Window {
// FIXME: `XF86VidModeModeInfo` is missing its `hskew` field. Therefore we point to
// `vsyncstart` instead of `vdisplay` as a temporary hack.
let mode_to_switch_to = if builder.monitor.is_some() {
let mode_to_switch_to = if builder.window.monitor.is_some() {
let matching_mode = (0 .. mode_num).map(|i| {
let m: ffi::XF86VidModeModeInfo = ptr::read(*modes.offset(i as isize) as *const _); m
}).find(|m| m.hdisplay == dimensions.0 as u16 && m.vsyncstart == dimensions.1 as u16);
@ -415,7 +415,7 @@ impl Window {
ffi::KeyReleaseMask | ffi::ButtonPressMask |
ffi::ButtonReleaseMask | ffi::KeymapStateMask;
swa.border_pixel = 0;
if builder.transparent {
if builder.window.transparent {
swa.background_pixel = 0;
}
swa.override_redirect = 0;
@ -424,7 +424,7 @@ impl Window {
let mut window_attributes = ffi::CWBorderPixel | ffi::CWColormap | ffi::CWEventMask;
if builder.transparent {
if builder.window.transparent {
window_attributes |= ffi::CWBackPixel;
}
@ -448,7 +448,7 @@ impl Window {
};
// set visibility
if builder.visible {
if builder.window.visible {
unsafe {
(display.xlib.XMapRaised)(display.display, window);
(display.xlib.XFlush)(display.display);
@ -461,7 +461,7 @@ impl Window {
(display.xlib.XInternAtom)(display.display, delete_window, 0)
);
(display.xlib.XSetWMProtocols)(display.display, window, &mut wm_delete_window, 1);
with_c_str(&*builder.title, |title| {;
with_c_str(&*builder.window.title, |title| {;
(display.xlib.XStoreName)(display.display, window, title);
});
(display.xlib.XFlush)(display.display);
@ -509,7 +509,7 @@ impl Window {
// Set ICCCM WM_CLASS property based on initial window title
unsafe {
with_c_str(&*builder.title, |c_name| {
with_c_str(&*builder.window.title, |c_name| {
let hint = (display.xlib.XAllocClassHint)();
(*hint).res_name = c_name as *mut libc::c_char;
(*hint).res_class = c_name as *mut libc::c_char;
@ -518,7 +518,7 @@ impl Window {
});
}
let is_fullscreen = builder.monitor.is_some();
let is_fullscreen = builder.window.monitor.is_some();
// finish creating the OpenGL context
let context = match context {