Rename "winimpl" to "platform"
This commit is contained in:
parent
a0ac31b70f
commit
414335e0fc
3 changed files with 20 additions and 20 deletions
|
|
@ -13,7 +13,7 @@ use native_monitor::NativeMonitorId;
|
|||
use gl_common;
|
||||
use libc;
|
||||
|
||||
use winimpl;
|
||||
use platform;
|
||||
|
||||
/// Object that allows you to build windows.
|
||||
pub struct WindowBuilder<'a> {
|
||||
|
|
@ -145,7 +145,7 @@ impl<'a> WindowBuilder<'a> {
|
|||
}
|
||||
|
||||
// building
|
||||
winimpl::Window::new(self.attribs).map(|w| Window { window: w })
|
||||
platform::Window::new(self.attribs).map(|w| Window { window: w })
|
||||
}
|
||||
|
||||
/// Builds the window.
|
||||
|
|
@ -182,7 +182,7 @@ impl<'a> WindowBuilder<'a> {
|
|||
/// }
|
||||
/// ```
|
||||
pub struct Window {
|
||||
window: winimpl::Window,
|
||||
window: platform::Window,
|
||||
}
|
||||
|
||||
impl Default for Window {
|
||||
|
|
@ -435,7 +435,7 @@ impl gl_common::GlFunctionsSource for Window {
|
|||
/// threads.
|
||||
#[derive(Clone)]
|
||||
pub struct WindowProxy {
|
||||
proxy: winimpl::WindowProxy,
|
||||
proxy: platform::WindowProxy,
|
||||
}
|
||||
|
||||
impl WindowProxy {
|
||||
|
|
@ -449,7 +449,7 @@ impl WindowProxy {
|
|||
}
|
||||
}
|
||||
/// An iterator for the `poll_events` function.
|
||||
pub struct PollEventsIterator<'a>(winimpl::PollEventsIterator<'a>);
|
||||
pub struct PollEventsIterator<'a>(platform::PollEventsIterator<'a>);
|
||||
|
||||
impl<'a> Iterator for PollEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
|
@ -464,7 +464,7 @@ impl<'a> Iterator for PollEventsIterator<'a> {
|
|||
}
|
||||
|
||||
/// An iterator for the `wait_events` function.
|
||||
pub struct WaitEventsIterator<'a>(winimpl::WaitEventsIterator<'a>);
|
||||
pub struct WaitEventsIterator<'a>(platform::WaitEventsIterator<'a>);
|
||||
|
||||
impl<'a> Iterator for WaitEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
|
@ -482,7 +482,7 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
|
|||
// Implementation note: we retreive the list once, then serve each element by one by one.
|
||||
// This may change in the future.
|
||||
pub struct AvailableMonitorsIter {
|
||||
data: VecDequeIter<winimpl::MonitorID>,
|
||||
data: VecDequeIter<platform::MonitorID>,
|
||||
}
|
||||
|
||||
impl Iterator for AvailableMonitorsIter {
|
||||
|
|
@ -499,17 +499,17 @@ impl Iterator for AvailableMonitorsIter {
|
|||
|
||||
/// Returns the list of all available monitors.
|
||||
pub fn get_available_monitors() -> AvailableMonitorsIter {
|
||||
let data = winimpl::get_available_monitors();
|
||||
let data = platform::get_available_monitors();
|
||||
AvailableMonitorsIter{ data: data.into_iter() }
|
||||
}
|
||||
|
||||
/// Returns the primary monitor of the system.
|
||||
pub fn get_primary_monitor() -> MonitorID {
|
||||
MonitorID(winimpl::get_primary_monitor())
|
||||
MonitorID(platform::get_primary_monitor())
|
||||
}
|
||||
|
||||
/// Identifier for a monitor.
|
||||
pub struct MonitorID(winimpl::MonitorID);
|
||||
pub struct MonitorID(platform::MonitorID);
|
||||
|
||||
impl MonitorID {
|
||||
/// Returns a human-readable name of the monitor.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue