Make DeviceId simpler on iOS (#3402)
This previously contained a UIScreen for some weird reason; perhaps because `DeviceId` was confused for `UIDevice`?
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2 changed files with 12 additions and 16 deletions
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@ -68,6 +68,8 @@ mod window;
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use std::fmt;
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use crate::event::DeviceId as RootDeviceId;
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pub(crate) use self::{
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event_loop::{
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EventLoop, EventLoopProxy, EventLoopWindowTarget, OwnedDisplayHandle,
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@ -76,28 +78,25 @@ pub(crate) use self::{
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monitor::{MonitorHandle, VideoModeHandle},
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window::{PlatformSpecificWindowBuilderAttributes, Window, WindowId},
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};
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use self::uikit::UIScreen;
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pub(crate) use crate::cursor::NoCustomCursor as PlatformCustomCursor;
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pub(crate) use crate::cursor::NoCustomCursor as PlatformCustomCursorBuilder;
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pub(crate) use crate::icon::NoIcon as PlatformIcon;
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pub(crate) use crate::platform_impl::Fullscreen;
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/// There is no way to detect which device that performed a certain event in
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/// UIKit (i.e. you can't differentiate between different external keyboards,
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/// or wether it was the main touchscreen, assistive technologies, or some
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/// other pointer device that caused a touch event).
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct DeviceId {
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uiscreen: *const UIScreen,
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}
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pub struct DeviceId;
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impl DeviceId {
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pub const unsafe fn dummy() -> Self {
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DeviceId {
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uiscreen: std::ptr::null(),
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}
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DeviceId
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}
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}
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unsafe impl Send for DeviceId {}
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unsafe impl Sync for DeviceId {}
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pub(crate) const DEVICE_ID: RootDeviceId = RootDeviceId(DeviceId);
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#[derive(Debug, Clone, PartialEq, Eq, Hash)]
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pub struct KeyEventExtra {}
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