fix unnecessary cast lint (#2596)

* fix clippy lints on Windows

* fix lints on other platforms

* a couple more

* again

* don't know what's goging on anymore

* fix examples

* comon

* how about now?

* this is getting annoying

* hmmm

* explicitly set a type

* 😢

* don't cast on x64 targets

* apply code review requests

* fix attributes on expressions

* fix ios
This commit is contained in:
Amr Bashir 2022-12-22 21:35:33 +02:00 committed by GitHub
parent da7422c6e1
commit 402cbd55f9
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27 changed files with 63 additions and 64 deletions

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@ -140,7 +140,7 @@ impl Window {
#[inline]
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
util::WindowArea::Outer.get_rect(self.hwnd())
.map(|rect| Ok(PhysicalPosition::new(rect.left as i32, rect.top as i32)))
.map(|rect| Ok(PhysicalPosition::new(rect.left, rect.top)))
.expect("Unexpected GetWindowRect failure; please report this error to https://github.com/rust-windowing/winit")
}
@ -150,7 +150,7 @@ impl Window {
if unsafe { ClientToScreen(self.hwnd(), &mut position) } == false.into() {
panic!("Unexpected ClientToScreen failure: please report this error to https://github.com/rust-windowing/winit")
}
Ok(PhysicalPosition::new(position.x as i32, position.y as i32))
Ok(PhysicalPosition::new(position.x, position.y))
}
#[inline]