fix unnecessary cast lint (#2596)

* fix clippy lints on Windows

* fix lints on other platforms

* a couple more

* again

* don't know what's goging on anymore

* fix examples

* comon

* how about now?

* this is getting annoying

* hmmm

* explicitly set a type

* 😢

* don't cast on x64 targets

* apply code review requests

* fix attributes on expressions

* fix ios
This commit is contained in:
Amr Bashir 2022-12-22 21:35:33 +02:00 committed by GitHub
parent da7422c6e1
commit 402cbd55f9
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27 changed files with 63 additions and 64 deletions

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@ -1151,8 +1151,7 @@ unsafe fn public_window_callback_inner<T: 'static>(
let windowpos = lparam as *const WINDOWPOS;
if (*windowpos).flags & SWP_NOMOVE != SWP_NOMOVE {
let physical_position =
PhysicalPosition::new((*windowpos).x as i32, (*windowpos).y as i32);
let physical_position = PhysicalPosition::new((*windowpos).x, (*windowpos).y);
userdata.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: Moved(physical_position),
@ -2437,7 +2436,7 @@ unsafe extern "system" fn thread_event_target_callback<T: 'static>(
0
}
_ if msg == *EXEC_MSG_ID => {
let mut function: ThreadExecFn = Box::from_raw(wparam as usize as *mut _);
let mut function: ThreadExecFn = Box::from_raw(wparam as *mut _);
function();
0
}