fix unnecessary cast lint (#2596)
* fix clippy lints on Windows
* fix lints on other platforms
* a couple more
* again
* don't know what's goging on anymore
* fix examples
* comon
* how about now?
* this is getting annoying
* hmmm
* explicitly set a type
* 😢
* don't cast on x64 targets
* apply code review requests
* fix attributes on expressions
* fix ios
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27 changed files with 63 additions and 64 deletions
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@ -65,7 +65,7 @@ pub fn get_monitor_dpi(hmonitor: HMONITOR) -> Option<u32> {
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// MSDN says that "the values of *dpiX and *dpiY are identical. You only need to
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// record one of the values to determine the DPI and respond appropriately".
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// https://msdn.microsoft.com/en-us/library/windows/desktop/dn280510(v=vs.85).aspx
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return Some(dpi_x as u32);
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return Some(dpi_x);
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}
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}
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}
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@ -86,7 +86,7 @@ pub unsafe fn hwnd_dpi(hwnd: HWND) -> u32 {
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// We are on Windows 10 Anniversary Update (1607) or later.
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match GetDpiForWindow(hwnd) {
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0 => BASE_DPI, // 0 is returned if hwnd is invalid
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dpi => dpi as u32,
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dpi => dpi,
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}
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} else if let Some(GetDpiForMonitor) = *GET_DPI_FOR_MONITOR {
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// We are on Windows 8.1 or later.
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@ -98,7 +98,7 @@ pub unsafe fn hwnd_dpi(hwnd: HWND) -> u32 {
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let mut dpi_x = 0;
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let mut dpi_y = 0;
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if GetDpiForMonitor(monitor, MDT_EFFECTIVE_DPI, &mut dpi_x, &mut dpi_y) == S_OK {
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dpi_x as u32
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dpi_x
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} else {
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BASE_DPI
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}
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