fix unnecessary cast lint (#2596)

* fix clippy lints on Windows

* fix lints on other platforms

* a couple more

* again

* don't know what's goging on anymore

* fix examples

* comon

* how about now?

* this is getting annoying

* hmmm

* explicitly set a type

* 😢

* don't cast on x64 targets

* apply code review requests

* fix attributes on expressions

* fix ios
This commit is contained in:
Amr Bashir 2022-12-22 21:35:33 +02:00 committed by GitHub
parent da7422c6e1
commit 402cbd55f9
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GPG key ID: 4AEE18F83AFDEB23
27 changed files with 63 additions and 64 deletions

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@ -25,7 +25,7 @@ fn main() {
.with_inner_size(LogicalSize::new(200.0f32, 200.0f32))
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
.with_visible(true);
// `with_parent_window` is unsafe. Parent window must a valid window.
// `with_parent_window` is unsafe. Parent window must be a valid window.
builder = unsafe { builder.with_parent_window(Some(parent)) };
let child_window = builder.build(event_loop).unwrap();
@ -44,8 +44,7 @@ fn main() {
.build(&event_loop)
.unwrap();
let root = parent_window;
println!("parent window: {:?})", root);
println!("parent window: {:?})", parent_window);
event_loop.run(move |event: Event<'_, ()>, event_loop, control_flow| {
*control_flow = ControlFlow::Wait;
@ -71,7 +70,7 @@ fn main() {
},
..
} => {
spawn_child_window(&root, event_loop, &mut windows);
spawn_child_window(&parent_window, event_loop, &mut windows);
}
_ => (),
}