Add web fullscreen support (#1142)
Adds fullscreen using native web APIs to the stdweb and web-sys backends. Due to limitations of browser APIs, requests for fullscreen can only be fulfilled during a short-lived user-triggered event. This commit does automatically handle that under the hood, but it does introduce unavoidable latency in full-screening the canvas.
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bedb889693
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3ff4834bd5
7 changed files with 242 additions and 48 deletions
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@ -5,19 +5,24 @@ mod timeout;
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pub use self::canvas::Canvas;
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pub use self::timeout::Timeout;
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use crate::dpi::LogicalSize;
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use crate::platform::web::WindowExtStdweb;
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use crate::window::Window;
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use stdweb::js;
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use stdweb::web::event::BeforeUnloadEvent;
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use stdweb::web::html_element::CanvasElement;
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use stdweb::web::window;
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use stdweb::web::IEventTarget;
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use stdweb::web::{document, html_element::CanvasElement, Element};
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pub fn throw(msg: &str) {
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js! { throw @{msg} }
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}
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pub fn exit_fullscreen() {
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document().exit_fullscreen();
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}
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pub fn on_unload(mut handler: impl FnMut() + 'static) {
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window().add_event_listener(move |_: BeforeUnloadEvent| handler());
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}
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@ -27,3 +32,21 @@ impl WindowExtStdweb for Window {
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self.window.canvas().raw().clone()
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}
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}
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pub fn window_size() -> LogicalSize {
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let window = window();
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let width = window.inner_width() as f64;
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let height = window.inner_height() as f64;
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LogicalSize { width, height }
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}
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pub fn is_fullscreen(canvas: &CanvasElement) -> bool {
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match document().fullscreen_element() {
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Some(elem) => {
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let raw: Element = canvas.clone().into();
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raw == elem
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}
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None => false,
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}
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}
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