Deprecate window creation with stale event loop
Creating window when event loop is not running generally doesn't work, since a bunch of events and sync OS requests can't be processed. This is also an issue on e.g. Android, since window can't be created outside event loop easily. Thus deprecate the window creation when event loop is not running, as well as other resource creation to running event loop. Given that all the examples use the bad pattern of creating the window when event loop is not running and also most example existence is questionable, since they show single thing and the majority of their code is window/event loop initialization, they wore merged into a single example 'window.rs' example that showcases very simple application using winit. Fixes #3399.
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90 changed files with 1594 additions and 3495 deletions
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@ -214,7 +214,7 @@ impl Shared {
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// Set the event callback to use for the event loop runner
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// This the event callback is a fairly thin layer over the user-provided callback that closes
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// over a RootEventLoopWindowTarget reference
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// over a RootActiveEventLoop reference
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pub fn set_listener(&self, event_handler: Box<EventHandler>) {
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{
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let mut runner = self.0.runner.borrow_mut();
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@ -735,7 +735,7 @@ impl Shared {
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// * `self`, i.e. the item which triggered this event loop wakeup, which
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// is usually a `wasm-bindgen` `Closure`, which will be dropped after
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// returning to the JS glue code.
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// * The `EventLoopWindowTarget` leaked inside `EventLoop::run` due to the
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// * The `ActiveEventLoop` leaked inside `EventLoop::run` due to the
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// JS exception thrown at the end.
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// * For each undropped `Window`:
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// * The `register_redraw_request` closure.
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