Change grab_cursor and ungrab_cursor to set_cursor_state
This commit is contained in:
parent
d6ebaaaf5c
commit
3d692870e2
7 changed files with 76 additions and 51 deletions
|
|
@ -13,6 +13,7 @@ use std::collections::VecDeque;
|
|||
|
||||
use Api;
|
||||
use BuilderAttribs;
|
||||
use CursorState;
|
||||
use GlRequest;
|
||||
use native_monitor::NativeMonitorId;
|
||||
|
||||
|
|
@ -358,9 +359,9 @@ impl Window {
|
|||
pub fn set_cursor(&self, _: MouseCursor) {
|
||||
}
|
||||
|
||||
pub fn grab_cursor(&self) -> Result<(), String> { Ok(()) }
|
||||
|
||||
pub fn ungrab_cursor(&self) {}
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
1.0
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue