Change grab_cursor and ungrab_cursor to set_cursor_state

This commit is contained in:
Pierre Krieger 2015-03-26 17:04:01 +01:00
parent d6ebaaaf5c
commit 3d692870e2
7 changed files with 76 additions and 51 deletions

View file

@ -1,3 +1,5 @@
#![feature(std_misc)]
#[cfg(target_os = "android")]
#[macro_use]
extern crate android_glue;
@ -16,7 +18,6 @@ fn main() { println!("This example requires glutin to be compiled with the `wind
#[cfg(feature = "window")]
fn main() {
let window = glutin::Window::new().unwrap();
window.set_title("glutin - Cursor grabbing test");
unsafe { window.make_current() };
@ -33,11 +34,12 @@ fn main() {
Event::KeyboardInput(ElementState::Pressed, _, _) => {
if grabbed {
grabbed = false;
window.ungrab_cursor();
}
else {
window.set_cursor_state(glutin::CursorState::Normal)
.ok().expect("could not ungrab mouse cursor");
} else {
grabbed = true;
window.grab_cursor().ok().expect("could not grab mouse cursor");
window.set_cursor_state(glutin::CursorState::Grab)
.ok().expect("could not grab mouse cursor");
}
},
_ => (),