Events loop backend (#269)
* Don't use UNIX_BACKEND in Window2::new * Move get_available_monitors and get_primary_monitor to EventsLoop * Remove UNIX_BACKEND * Restore choosing the Linux backend * Return a XNotSupported for new_x11() * Fix fullscreen example
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13 changed files with 227 additions and 214 deletions
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@ -3,7 +3,7 @@
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use winapi;
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pub use self::events_loop::{EventsLoop, EventsLoopProxy};
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pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
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pub use self::monitor::MonitorId;
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pub use self::window::Window;
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#[derive(Clone, Default)]
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@ -4,6 +4,8 @@ use user32;
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use std::collections::VecDeque;
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use std::mem;
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use super::EventsLoop;
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/// Win32 implementation of the main `MonitorId` object.
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#[derive(Clone)]
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pub struct MonitorId {
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@ -90,61 +92,61 @@ fn wchar_as_string(wchar: &[winapi::WCHAR]) -> String {
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.to_string()
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}
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/// Win32 implementation of the main `get_available_monitors` function.
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pub fn get_available_monitors() -> VecDeque<MonitorId> {
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// return value
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let mut result = VecDeque::new();
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impl EventsLoop {
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pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
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// return value
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let mut result = VecDeque::new();
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for adapter in DeviceEnumerator::adapters() {
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// getting the position
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let (position, dimensions) = unsafe {
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let mut dev: winapi::DEVMODEW = mem::zeroed();
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dev.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
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for adapter in DeviceEnumerator::adapters() {
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// getting the position
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let (position, dimensions) = unsafe {
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let mut dev: winapi::DEVMODEW = mem::zeroed();
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dev.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
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if user32::EnumDisplaySettingsExW(adapter.DeviceName.as_ptr(),
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winapi::ENUM_CURRENT_SETTINGS,
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&mut dev, 0) == 0
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{
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continue;
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if user32::EnumDisplaySettingsExW(adapter.DeviceName.as_ptr(),
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winapi::ENUM_CURRENT_SETTINGS,
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&mut dev, 0) == 0
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{
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continue;
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}
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let point: &winapi::POINTL = mem::transmute(&dev.union1);
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let position = (point.x as u32, point.y as u32);
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let dimensions = (dev.dmPelsWidth as u32, dev.dmPelsHeight as u32);
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(position, dimensions)
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};
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for (num, monitor) in DeviceEnumerator::monitors(adapter.DeviceName.as_ptr()).enumerate() {
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// adding to the resulting list
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result.push_back(MonitorId {
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adapter_name: adapter.DeviceName,
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monitor_name: wchar_as_string(&monitor.DeviceName),
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readable_name: wchar_as_string(&monitor.DeviceString),
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flags: monitor.StateFlags,
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primary: (adapter.StateFlags & winapi::DISPLAY_DEVICE_PRIMARY_DEVICE) != 0 &&
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num == 0,
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position: position,
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dimensions: dimensions,
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});
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}
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let point: &winapi::POINTL = mem::transmute(&dev.union1);
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let position = (point.x as u32, point.y as u32);
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let dimensions = (dev.dmPelsWidth as u32, dev.dmPelsHeight as u32);
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(position, dimensions)
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};
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for (num, monitor) in DeviceEnumerator::monitors(adapter.DeviceName.as_ptr()).enumerate() {
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// adding to the resulting list
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result.push_back(MonitorId {
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adapter_name: adapter.DeviceName,
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monitor_name: wchar_as_string(&monitor.DeviceName),
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readable_name: wchar_as_string(&monitor.DeviceString),
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flags: monitor.StateFlags,
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primary: (adapter.StateFlags & winapi::DISPLAY_DEVICE_PRIMARY_DEVICE) != 0 &&
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num == 0,
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position: position,
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dimensions: dimensions,
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});
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}
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}
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result
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}
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/// Win32 implementation of the main `get_primary_monitor` function.
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pub fn get_primary_monitor() -> MonitorId {
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// we simply get all available monitors and return the one with the `PRIMARY_DEVICE` flag
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// TODO: it is possible to query the win32 API for the primary monitor, this should be done
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// instead
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for monitor in get_available_monitors().into_iter() {
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if monitor.primary {
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return monitor;
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}
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result
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}
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panic!("Failed to find the primary monitor")
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pub fn get_primary_monitor(&self) -> MonitorId {
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// we simply get all available monitors and return the one with the `PRIMARY_DEVICE` flag
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// TODO: it is possible to query the win32 API for the primary monitor, this should be done
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// instead
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for monitor in self.get_available_monitors().into_iter() {
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if monitor.primary {
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return monitor;
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}
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}
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panic!("Failed to find the primary monitor")
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}
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}
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impl MonitorId {
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