Events loop backend (#269)

* Don't use UNIX_BACKEND in Window2::new

* Move get_available_monitors and get_primary_monitor to EventsLoop

* Remove UNIX_BACKEND

* Restore choosing the Linux backend

* Return a XNotSupported for new_x11()

* Fix fullscreen example
This commit is contained in:
tomaka 2017-09-01 11:04:57 +02:00 committed by GitHub
parent e65cacbc86
commit 3d1c18ded9
13 changed files with 227 additions and 214 deletions

View file

@ -1,7 +1,7 @@
#![cfg(target_os = "macos")]
pub use self::events_loop::{EventsLoop, Proxy as EventsLoopProxy};
pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
pub use self::monitor::MonitorId;
pub use self::window::{Id as WindowId, PlatformSpecificWindowBuilderAttributes, Window};
use std::sync::Arc;

View file

@ -1,27 +1,30 @@
use core_graphics::display;
use std::collections::VecDeque;
use super::EventsLoop;
#[derive(Clone)]
pub struct MonitorId(u32);
pub fn get_available_monitors() -> VecDeque<MonitorId> {
let mut monitors = VecDeque::new();
unsafe {
let max_displays = 10u32;
let mut active_displays = [0u32; 10];
let mut display_count = 0;
display::CGGetActiveDisplayList(max_displays, &mut active_displays[0], &mut display_count);
for i in 0..display_count as usize {
monitors.push_back(MonitorId(active_displays[i]));
impl EventsLoop {
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
let mut monitors = VecDeque::new();
unsafe {
let max_displays = 10u32;
let mut active_displays = [0u32; 10];
let mut display_count = 0;
display::CGGetActiveDisplayList(max_displays, &mut active_displays[0], &mut display_count);
for i in 0..display_count as usize {
monitors.push_back(MonitorId(active_displays[i]));
}
}
monitors
}
monitors
}
#[inline]
pub fn get_primary_monitor() -> MonitorId {
let id = unsafe { MonitorId(display::CGMainDisplayID()) };
id
#[inline]
pub fn get_primary_monitor(&self) -> MonitorId {
let id = unsafe { MonitorId(display::CGMainDisplayID()) };
id
}
}
impl MonitorId {