Remove functionality already exposed through raw-window-handle
Nothing changed from the user point of view, other than they should use the `raw-window-handle`, which is objectively better, given that it reduces the amount of `cfg` guards in downstream code.
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12 changed files with 27 additions and 250 deletions
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@ -22,27 +22,6 @@ impl<T: 'static> EventLoopExtIOS for EventLoop<T> {
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/// Additional methods on [`Window`] that are specific to iOS.
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pub trait WindowExtIOS {
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/// Returns a pointer to the [`UIWindow`] that is used by this window.
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///
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/// The pointer will become invalid when the [`Window`] is destroyed.
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///
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/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
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fn ui_window(&self) -> *mut c_void;
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/// Returns a pointer to the [`UIViewController`] that is used by this window.
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///
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/// The pointer will become invalid when the [`Window`] is destroyed.
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///
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/// [`UIViewController`]: https://developer.apple.com/documentation/uikit/uiviewcontroller?language=objc
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fn ui_view_controller(&self) -> *mut c_void;
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/// Returns a pointer to the [`UIView`] that is used by this window.
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///
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/// The pointer will become invalid when the [`Window`] is destroyed.
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///
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/// [`UIView`]: https://developer.apple.com/documentation/uikit/uiview?language=objc
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fn ui_view(&self) -> *mut c_void;
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/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
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///
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/// The default value is device dependent, and it's recommended GLES or Metal applications set
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@ -97,21 +76,6 @@ pub trait WindowExtIOS {
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}
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impl WindowExtIOS for Window {
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#[inline]
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fn ui_window(&self) -> *mut c_void {
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self.window.ui_window()
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}
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#[inline]
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fn ui_view_controller(&self) -> *mut c_void {
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self.window.ui_view_controller()
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}
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#[inline]
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fn ui_view(&self) -> *mut c_void {
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self.window.ui_view()
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}
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#[inline]
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fn set_scale_factor(&self, scale_factor: f64) {
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self.window.set_scale_factor(scale_factor)
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