iOS: add support for controlling the home indicator, and Exclusive video mode (#1078)

* iOS: platform specific edge home indicator control

* iOS: exclusive video mode support

* address nits, and linkify all the ios documentation
This commit is contained in:
mtak- 2019-07-30 23:57:31 -07:00 committed by Hal Gentz
parent 5bc3cf18d9
commit 3c27e7d88f
9 changed files with 383 additions and 118 deletions

View file

@ -1,10 +1,10 @@
#![allow(non_camel_case_types, non_snake_case, non_upper_case_globals)]
use std::{ffi::CString, ops::BitOr, os::raw::*};
use std::{convert::TryInto, ffi::CString, ops::BitOr, os::raw::*};
use objc::{runtime::Object, Encode, Encoding};
use crate::platform::ios::{Idiom, ValidOrientations};
use crate::platform::ios::{Idiom, ScreenEdge, ValidOrientations};
pub type id = *mut Object;
pub const nil: id = 0 as id;
@ -173,6 +173,34 @@ impl UIInterfaceOrientationMask {
}
}
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct UIRectEdge(NSUInteger);
unsafe impl Encode for UIRectEdge {
fn encode() -> Encoding {
NSUInteger::encode()
}
}
impl From<ScreenEdge> for UIRectEdge {
fn from(screen_edge: ScreenEdge) -> UIRectEdge {
assert_eq!(
screen_edge.bits() & !ScreenEdge::ALL.bits(),
0,
"invalid `ScreenEdge`"
);
UIRectEdge(screen_edge.bits().into())
}
}
impl Into<ScreenEdge> for UIRectEdge {
fn into(self) -> ScreenEdge {
let bits: u8 = self.0.try_into().expect("invalid `UIRectEdge`");
ScreenEdge::from_bits(bits).expect("invalid `ScreenEdge`")
}
}
#[link(name = "UIKit", kind = "framework")]
#[link(name = "CoreFoundation", kind = "framework")]
extern "C" {

View file

@ -10,15 +10,50 @@ use crate::{
platform_impl::platform::ffi::{id, nil, CGFloat, CGRect, CGSize, NSInteger, NSUInteger},
};
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct VideoMode {
pub(crate) size: (u32, u32),
pub(crate) bit_depth: u16,
pub(crate) refresh_rate: u16,
pub(crate) screen_mode: id,
pub(crate) monitor: MonitorHandle,
}
impl Clone for VideoMode {
fn clone(&self) -> VideoMode {
VideoMode {
size: self.size,
bit_depth: self.bit_depth,
refresh_rate: self.refresh_rate,
screen_mode: unsafe { msg_send![self.screen_mode, retain] },
monitor: self.monitor.clone(),
}
}
}
impl Drop for VideoMode {
fn drop(&mut self) {
unsafe {
assert_main_thread!("`VideoMode` can only be dropped on the main thread on iOS");
msg_send![self.screen_mode, release];
}
}
}
impl VideoMode {
unsafe fn retained_new(uiscreen: id, screen_mode: id) -> VideoMode {
assert_main_thread!("`VideoMode` can only be created on the main thread on iOS");
let refresh_rate: NSInteger = msg_send![uiscreen, maximumFramesPerSecond];
let size: CGSize = msg_send![screen_mode, size];
VideoMode {
size: (size.width as u32, size.height as u32),
bit_depth: 32,
refresh_rate: refresh_rate as u16,
screen_mode: msg_send![screen_mode, retain],
monitor: MonitorHandle::retained_new(uiscreen),
}
}
pub fn size(&self) -> PhysicalSize {
self.size.into()
}
@ -133,9 +168,10 @@ impl MonitorHandle {
impl Inner {
pub fn name(&self) -> Option<String> {
unsafe {
if self.uiscreen == main_uiscreen().uiscreen {
let main = main_uiscreen();
if self.uiscreen == main.uiscreen {
Some("Primary".to_string())
} else if self.uiscreen == mirrored_uiscreen().uiscreen {
} else if self.uiscreen == mirrored_uiscreen(&main).uiscreen {
Some("Mirrored".to_string())
} else {
uiscreens()
@ -168,24 +204,17 @@ impl Inner {
}
pub fn video_modes(&self) -> impl Iterator<Item = RootVideoMode> {
let refresh_rate: NSInteger = unsafe { msg_send![self.uiscreen, maximumFramesPerSecond] };
let available_modes: id = unsafe { msg_send![self.uiscreen, availableModes] };
let available_mode_count: NSUInteger = unsafe { msg_send![available_modes, count] };
let mut modes = BTreeSet::new();
unsafe {
let available_modes: id = msg_send![self.uiscreen, availableModes];
let available_mode_count: NSUInteger = msg_send![available_modes, count];
for i in 0..available_mode_count {
let mode: id = unsafe { msg_send![available_modes, objectAtIndex: i] };
let size: CGSize = unsafe { msg_send![mode, size] };
modes.insert(RootVideoMode {
video_mode: VideoMode {
size: (size.width as u32, size.height as u32),
bit_depth: 32,
refresh_rate: refresh_rate as u16,
monitor: MonitorHandle::retained_new(self.uiscreen),
},
});
for i in 0..available_mode_count {
let mode: id = msg_send![available_modes, objectAtIndex: i];
modes.insert(RootVideoMode {
video_mode: VideoMode::retained_new(self.uiscreen, mode),
});
}
}
modes.into_iter()
@ -197,6 +226,15 @@ impl Inner {
pub fn ui_screen(&self) -> id {
self.uiscreen
}
pub fn preferred_video_mode(&self) -> RootVideoMode {
unsafe {
let mode: id = msg_send![self.uiscreen, preferredMode];
RootVideoMode {
video_mode: VideoMode::retained_new(self.uiscreen, mode),
}
}
}
}
// requires being run on main thread
@ -206,8 +244,8 @@ pub unsafe fn main_uiscreen() -> MonitorHandle {
}
// requires being run on main thread
unsafe fn mirrored_uiscreen() -> MonitorHandle {
let uiscreen: id = msg_send![class!(UIScreen), mirroredScreen];
unsafe fn mirrored_uiscreen(monitor: &MonitorHandle) -> MonitorHandle {
let uiscreen: id = msg_send![monitor.uiscreen, mirroredScreen];
MonitorHandle::retained_new(uiscreen)
}

View file

@ -11,13 +11,48 @@ use crate::{
platform_impl::platform::{
app_state::AppState,
event_loop,
ffi::{id, nil, CGFloat, CGPoint, CGRect, UIInterfaceOrientationMask, UITouchPhase},
ffi::{
id, nil, CGFloat, CGPoint, CGRect, UIInterfaceOrientationMask, UIRectEdge, UITouchPhase,
},
window::PlatformSpecificWindowBuilderAttributes,
DeviceId,
},
window::{Fullscreen, WindowAttributes, WindowId as RootWindowId},
};
macro_rules! add_property {
(
$decl:ident,
$name:ident: $t:ty,
$setter_name:ident: |$object:ident| $after_set:expr,
$getter_name:ident,
) => {
{
const VAR_NAME: &'static str = concat!("_", stringify!($name));
$decl.add_ivar::<$t>(VAR_NAME);
#[allow(non_snake_case)]
extern "C" fn $setter_name($object: &mut Object, _: Sel, value: $t) {
unsafe {
$object.set_ivar::<$t>(VAR_NAME, value);
}
$after_set
}
#[allow(non_snake_case)]
extern "C" fn $getter_name($object: &Object, _: Sel) -> $t {
unsafe { *$object.get_ivar::<$t>(VAR_NAME) }
}
$decl.add_method(
sel!($setter_name:),
$setter_name as extern "C" fn(&mut Object, Sel, $t),
);
$decl.add_method(
sel!($getter_name),
$getter_name as extern "C" fn(&Object, Sel) -> $t,
);
}
};
}
// requires main thread
unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
static mut CLASSES: Option<HashMap<*const Class, &'static Class>> = None;
@ -91,67 +126,56 @@ unsafe fn get_view_controller_class() -> &'static Class {
if CLASS.is_none() {
let uiviewcontroller_class = class!(UIViewController);
extern "C" fn set_prefers_status_bar_hidden(object: &mut Object, _: Sel, hidden: BOOL) {
unsafe {
object.set_ivar::<BOOL>("_prefers_status_bar_hidden", hidden);
let () = msg_send![object, setNeedsStatusBarAppearanceUpdate];
}
}
extern "C" fn prefers_status_bar_hidden(object: &Object, _: Sel) -> BOOL {
unsafe { *object.get_ivar::<BOOL>("_prefers_status_bar_hidden") }
}
extern "C" fn set_supported_orientations(
object: &mut Object,
_: Sel,
orientations: UIInterfaceOrientationMask,
) {
unsafe {
object.set_ivar::<UIInterfaceOrientationMask>(
"_supported_orientations",
orientations,
);
let () = msg_send![class!(UIViewController), attemptRotationToDeviceOrientation];
}
}
extern "C" fn supported_orientations(
object: &Object,
_: Sel,
) -> UIInterfaceOrientationMask {
unsafe { *object.get_ivar::<UIInterfaceOrientationMask>("_supported_orientations") }
}
extern "C" fn should_autorotate(_: &Object, _: Sel) -> BOOL {
YES
}
let mut decl = ClassDecl::new("WinitUIViewController", uiviewcontroller_class)
.expect("Failed to declare class `WinitUIViewController`");
decl.add_ivar::<BOOL>("_prefers_status_bar_hidden");
decl.add_ivar::<UIInterfaceOrientationMask>("_supported_orientations");
decl.add_method(
sel!(setPrefersStatusBarHidden:),
set_prefers_status_bar_hidden as extern "C" fn(&mut Object, Sel, BOOL),
);
decl.add_method(
sel!(prefersStatusBarHidden),
prefers_status_bar_hidden as extern "C" fn(&Object, Sel) -> BOOL,
);
decl.add_method(
sel!(setSupportedInterfaceOrientations:),
set_supported_orientations
as extern "C" fn(&mut Object, Sel, UIInterfaceOrientationMask),
);
decl.add_method(
sel!(supportedInterfaceOrientations),
supported_orientations as extern "C" fn(&Object, Sel) -> UIInterfaceOrientationMask,
);
decl.add_method(
sel!(shouldAutorotate),
should_autorotate as extern "C" fn(&Object, Sel) -> BOOL,
);
add_property! {
decl,
prefers_status_bar_hidden: BOOL,
setPrefersStatusBarHidden: |object| {
unsafe {
let () = msg_send![object, setNeedsStatusBarAppearanceUpdate];
}
},
prefersStatusBarHidden,
}
add_property! {
decl,
prefers_home_indicator_auto_hidden: BOOL,
setPrefersHomeIndicatorAutoHidden: |object| {
unsafe {
let () = msg_send![object, setNeedsUpdateOfHomeIndicatorAutoHidden];
}
},
prefersHomeIndicatorAutoHidden,
}
add_property! {
decl,
supported_orientations: UIInterfaceOrientationMask,
setSupportedInterfaceOrientations: |object| {
unsafe {
let () = msg_send![class!(UIViewController), attemptRotationToDeviceOrientation];
}
},
supportedInterfaceOrientations,
}
add_property! {
decl,
preferred_screen_edges_deferring_system_gestures: UIRectEdge,
setPreferredScreenEdgesDeferringSystemGestures: |object| {
unsafe {
let () = msg_send![object, setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
}
},
preferredScreenEdgesDeferringSystemGestures,
}
CLASS = Some(decl.register());
}
CLASS.unwrap()
@ -333,6 +357,14 @@ pub unsafe fn create_view_controller(
platform_attributes.valid_orientations,
idiom,
);
let prefers_home_indicator_hidden = if platform_attributes.prefers_home_indicator_hidden {
YES
} else {
NO
};
let edges: UIRectEdge = platform_attributes
.preferred_screen_edges_deferring_system_gestures
.into();
let () = msg_send![
view_controller,
setPrefersStatusBarHidden: status_bar_hidden
@ -341,6 +373,14 @@ pub unsafe fn create_view_controller(
view_controller,
setSupportedInterfaceOrientations: supported_orientations
];
let () = msg_send![
view_controller,
setPrefersHomeIndicatorAutoHidden: prefers_home_indicator_hidden
];
let () = msg_send![
view_controller,
setPreferredScreenEdgesDeferringSystemGestures: edges
];
let () = msg_send![view_controller, setView: view];
view_controller
}
@ -366,7 +406,11 @@ pub unsafe fn create_window(
let () = msg_send![window, setContentScaleFactor: hidpi_factor as CGFloat];
}
match window_attributes.fullscreen {
Some(Fullscreen::Exclusive(_)) => unimplemented!(),
Some(Fullscreen::Exclusive(ref video_mode)) => {
let uiscreen = video_mode.monitor().ui_screen() as id;
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode];
msg_send![window, setScreen:video_mode.monitor().ui_screen()]
}
Some(Fullscreen::Borderless(ref monitor)) => {
msg_send![window, setScreen:monitor.ui_screen()]
}

View file

@ -10,11 +10,14 @@ use crate::{
error::{ExternalError, NotSupportedError, OsError as RootOsError},
icon::Icon,
monitor::MonitorHandle as RootMonitorHandle,
platform::ios::{MonitorHandleExtIOS, ValidOrientations},
platform::ios::{MonitorHandleExtIOS, ScreenEdge, ValidOrientations},
platform_impl::platform::{
app_state::AppState,
event_loop,
ffi::{id, CGFloat, CGPoint, CGRect, CGSize, UIEdgeInsets, UIInterfaceOrientationMask},
ffi::{
id, CGFloat, CGPoint, CGRect, CGSize, UIEdgeInsets, UIInterfaceOrientationMask,
UIRectEdge,
},
monitor, view, EventLoopWindowTarget, MonitorHandle,
},
window::{CursorIcon, Fullscreen, WindowAttributes},
@ -159,21 +162,27 @@ impl Inner {
pub fn set_fullscreen(&self, monitor: Option<Fullscreen>) {
unsafe {
match monitor {
Some(Fullscreen::Exclusive(_)) => unimplemented!("exclusive fullscreen on iOS"), // TODO
Some(Fullscreen::Borderless(monitor)) => {
let uiscreen = monitor.ui_screen() as id;
let current: id = msg_send![self.window, screen];
let bounds: CGRect = msg_send![uiscreen, bounds];
// this is pretty slow on iOS, so avoid doing it if we can
if uiscreen != current {
let () = msg_send![self.window, setScreen: uiscreen];
}
let () = msg_send![self.window, setFrame: bounds];
let uiscreen = match monitor {
Some(Fullscreen::Exclusive(video_mode)) => {
let uiscreen = video_mode.video_mode.monitor.ui_screen() as id;
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode];
uiscreen
}
None => warn!("`Window::set_fullscreen(None)` ignored on iOS"),
Some(Fullscreen::Borderless(monitor)) => monitor.ui_screen() as id,
None => {
warn!("`Window::set_fullscreen(None)` ignored on iOS");
return;
}
};
let current: id = msg_send![self.window, screen];
let bounds: CGRect = msg_send![uiscreen, bounds];
// this is pretty slow on iOS, so avoid doing it if we can
if uiscreen != current {
let () = msg_send![self.window, setScreen: uiscreen];
}
let () = msg_send![self.window, setFrame: bounds];
}
}
@ -295,7 +304,9 @@ impl Window {
unsafe {
let screen = match window_attributes.fullscreen {
Some(Fullscreen::Exclusive(_)) => unimplemented!("exclusive fullscreen on iOS"), // TODO: do we set the frame to video mode bounds instead of screen bounds?
Some(Fullscreen::Exclusive(ref video_mode)) => {
video_mode.video_mode.monitor.ui_screen() as id
}
Some(Fullscreen::Borderless(ref monitor)) => monitor.ui_screen() as id,
None => monitor::main_uiscreen().ui_screen(),
};
@ -375,6 +386,26 @@ impl Inner {
];
}
}
pub fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
unsafe {
let prefers_home_indicator_hidden = if hidden { NO } else { YES };
let () = msg_send![
self.view_controller,
setPrefersHomeIndicatorAutoHidden: prefers_home_indicator_hidden
];
}
}
pub fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
let edges: UIRectEdge = edges.into();
unsafe {
let () = msg_send![
self.view_controller,
setPreferredScreenEdgesDeferringSystemGestures: edges
];
}
}
}
impl Inner {
@ -496,6 +527,8 @@ pub struct PlatformSpecificWindowBuilderAttributes {
pub root_view_class: &'static Class,
pub hidpi_factor: Option<f64>,
pub valid_orientations: ValidOrientations,
pub prefers_home_indicator_hidden: bool,
pub preferred_screen_edges_deferring_system_gestures: ScreenEdge,
}
impl Default for PlatformSpecificWindowBuilderAttributes {
@ -504,6 +537,8 @@ impl Default for PlatformSpecificWindowBuilderAttributes {
root_view_class: class!(UIView),
hidpi_factor: None,
valid_orientations: Default::default(),
prefers_home_indicator_hidden: false,
preferred_screen_edges_deferring_system_gestures: Default::default(),
}
}
}