Create reorganization

This commit is contained in:
Pierre Krieger 2015-04-24 09:51:23 +02:00
parent c1af76550f
commit 3ad7f9a584
27 changed files with 42 additions and 15 deletions

253
src/api/win32/callback.rs Normal file
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use std::mem;
use std::ptr;
use std::cell::RefCell;
use std::sync::mpsc::Sender;
use std::sync::{Arc, Mutex};
use CursorState;
use Event;
use super::event;
use user32;
use winapi;
/// There's no parameters passed to the callback function, so it needs to get
/// its context (the HWND, the Sender for events, etc.) stashed in
/// a thread-local variable.
thread_local!(pub static CONTEXT_STASH: RefCell<Option<ThreadLocalData>> = RefCell::new(None));
pub struct ThreadLocalData {
pub win: winapi::HWND,
pub sender: Sender<Event>,
pub cursor_state: Arc<Mutex<CursorState>>
}
/// Checks that the window is the good one, and if so send the event to it.
fn send_event(input_window: winapi::HWND, event: Event) {
CONTEXT_STASH.with(|context_stash| {
let context_stash = context_stash.borrow();
let stored = match *context_stash {
None => return,
Some(ref v) => v
};
let &ThreadLocalData { ref win, ref sender, .. } = stored;
if win != &input_window {
return;
}
sender.send(event).ok(); // ignoring if closed
});
}
/// This is the callback that is called by `DispatchMessage` in the events loop.
///
/// Returning 0 tells the Win32 API that the message has been processed.
pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
wparam: winapi::WPARAM, lparam: winapi::LPARAM)
-> winapi::LRESULT
{
match msg {
winapi::WM_DESTROY => {
use events::Event::Closed;
CONTEXT_STASH.with(|context_stash| {
let context_stash = context_stash.borrow();
let stored = match *context_stash {
None => return,
Some(ref v) => v
};
let &ThreadLocalData { ref win, .. } = stored;
if win == &window {
user32::PostQuitMessage(0);
}
});
send_event(window, Closed);
0
},
winapi::WM_ERASEBKGND => {
1
},
winapi::WM_SIZE => {
use events::Event::Resized;
let w = winapi::LOWORD(lparam as winapi::DWORD) as u32;
let h = winapi::HIWORD(lparam as winapi::DWORD) as u32;
send_event(window, Resized(w, h));
0
},
winapi::WM_MOVE => {
use events::Event::Moved;
let x = winapi::LOWORD(lparam as winapi::DWORD) as i32;
let y = winapi::HIWORD(lparam as winapi::DWORD) as i32;
send_event(window, Moved(x, y));
0
},
winapi::WM_CHAR => {
use std::mem;
use events::Event::ReceivedCharacter;
let chr: char = mem::transmute(wparam as u32);
send_event(window, ReceivedCharacter(chr));
0
},
winapi::WM_MOUSEMOVE => {
use events::Event::MouseMoved;
let x = winapi::GET_X_LPARAM(lparam) as i32;
let y = winapi::GET_Y_LPARAM(lparam) as i32;
send_event(window, MouseMoved((x, y)));
0
},
winapi::WM_MOUSEWHEEL => {
use events::Event::MouseWheel;
let value = (wparam >> 16) as i16;
let value = value as i32;
send_event(window, MouseWheel(value));
0
},
winapi::WM_KEYDOWN => {
use events::Event::KeyboardInput;
use events::ElementState::Pressed;
let scancode = ((lparam >> 16) & 0xff) as u8;
let vkey = event::vkeycode_to_element(wparam);
send_event(window, KeyboardInput(Pressed, scancode, vkey));
0
},
winapi::WM_KEYUP => {
use events::Event::KeyboardInput;
use events::ElementState::Released;
let scancode = ((lparam >> 16) & 0xff) as u8;
let vkey = event::vkeycode_to_element(wparam);
send_event(window, KeyboardInput(Released, scancode, vkey));
0
},
winapi::WM_LBUTTONDOWN => {
use events::Event::MouseInput;
use events::MouseButton::Left;
use events::ElementState::Pressed;
send_event(window, MouseInput(Pressed, Left));
0
},
winapi::WM_LBUTTONUP => {
use events::Event::MouseInput;
use events::MouseButton::Left;
use events::ElementState::Released;
send_event(window, MouseInput(Released, Left));
0
},
winapi::WM_RBUTTONDOWN => {
use events::Event::MouseInput;
use events::MouseButton::Right;
use events::ElementState::Pressed;
send_event(window, MouseInput(Pressed, Right));
0
},
winapi::WM_RBUTTONUP => {
use events::Event::MouseInput;
use events::MouseButton::Right;
use events::ElementState::Released;
send_event(window, MouseInput(Released, Right));
0
},
winapi::WM_MBUTTONDOWN => {
use events::Event::MouseInput;
use events::MouseButton::Middle;
use events::ElementState::Pressed;
send_event(window, MouseInput(Pressed, Middle));
0
},
winapi::WM_MBUTTONUP => {
use events::Event::MouseInput;
use events::MouseButton::Middle;
use events::ElementState::Released;
send_event(window, MouseInput(Released, Middle));
0
},
winapi::WM_INPUT => {
let mut data: winapi::RAWINPUT = mem::uninitialized();
let mut data_size = mem::size_of::<winapi::RAWINPUT>() as winapi::UINT;
user32::GetRawInputData(mem::transmute(lparam), winapi::RID_INPUT,
mem::transmute(&mut data), &mut data_size,
mem::size_of::<winapi::RAWINPUTHEADER>() as winapi::UINT);
if data.header.dwType == winapi::RIM_TYPEMOUSE {
let _x = data.mouse.lLastX; // FIXME: this is not always the relative movement
let _y = data.mouse.lLastY;
// TODO:
//send_event(window, Event::MouseRawMovement { x: x, y: y });
0
} else {
user32::DefWindowProcW(window, msg, wparam, lparam)
}
},
winapi::WM_SETFOCUS => {
use events::Event::Focused;
send_event(window, Focused(true));
0
},
winapi::WM_KILLFOCUS => {
use events::Event::Focused;
send_event(window, Focused(false));
0
},
winapi::WM_SETCURSOR => {
CONTEXT_STASH.with(|context_stash| {
let cstash = context_stash.borrow();
let cstash = cstash.as_ref();
// there's a very bizarre borrow checker bug
// possibly related to rust-lang/rust/#23338
let cursor_state = if let Some(cstash) = cstash {
if let Ok(cursor_state) = cstash.cursor_state.lock() {
match *cursor_state {
CursorState::Normal => {
user32::SetCursor(user32::LoadCursorW(
ptr::null_mut(),
winapi::IDC_ARROW));
},
CursorState::Grab | CursorState::Hide => {
user32::SetCursor(ptr::null_mut());
}
}
}
} else {
return
};
// let &ThreadLocalData { ref cursor_state, .. } = stored;
});
0
},
_ => {
user32::DefWindowProcW(window, msg, wparam, lparam)
}
}
}

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src/api/win32/event.rs Normal file
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use events::VirtualKeyCode;
use winapi;
pub fn vkeycode_to_element(code: winapi::WPARAM) -> Option<VirtualKeyCode> {
match code {
//winapi::VK_LBUTTON => Some(VirtualKeyCode::Lbutton),
//winapi::VK_RBUTTON => Some(VirtualKeyCode::Rbutton),
//winapi::VK_CANCEL => Some(VirtualKeyCode::Cancel),
//winapi::VK_MBUTTON => Some(VirtualKeyCode::Mbutton),
//winapi::VK_XBUTTON1 => Some(VirtualKeyCode::Xbutton1),
//winapi::VK_XBUTTON2 => Some(VirtualKeyCode::Xbutton2),
winapi::VK_BACK => Some(VirtualKeyCode::Back),
winapi::VK_TAB => Some(VirtualKeyCode::Tab),
//winapi::VK_CLEAR => Some(VirtualKeyCode::Clear),
winapi::VK_RETURN => Some(VirtualKeyCode::Return),
//winapi::VK_SHIFT => Some(VirtualKeyCode::Shift),
//winapi::VK_CONTROL => Some(VirtualKeyCode::Control),
//winapi::VK_MENU => Some(VirtualKeyCode::Menu),
winapi::VK_PAUSE => Some(VirtualKeyCode::Pause),
winapi::VK_CAPITAL => Some(VirtualKeyCode::Capital),
winapi::VK_KANA => Some(VirtualKeyCode::Kana),
//winapi::VK_HANGUEL => Some(VirtualKeyCode::Hanguel),
//winapi::VK_HANGUL => Some(VirtualKeyCode::Hangul),
//winapi::VK_JUNJA => Some(VirtualKeyCode::Junja),
//winapi::VK_FINAL => Some(VirtualKeyCode::Final),
//winapi::VK_HANJA => Some(VirtualKeyCode::Hanja),
winapi::VK_KANJI => Some(VirtualKeyCode::Kanji),
winapi::VK_ESCAPE => Some(VirtualKeyCode::Escape),
winapi::VK_CONVERT => Some(VirtualKeyCode::Convert),
//winapi::VK_NONCONVERT => Some(VirtualKeyCode::Nonconvert),
//winapi::VK_ACCEPT => Some(VirtualKeyCode::Accept),
//winapi::VK_MODECHANGE => Some(VirtualKeyCode::Modechange),
winapi::VK_SPACE => Some(VirtualKeyCode::Space),
winapi::VK_PRIOR => Some(VirtualKeyCode::PageUp),
winapi::VK_NEXT => Some(VirtualKeyCode::PageDown),
winapi::VK_END => Some(VirtualKeyCode::End),
winapi::VK_HOME => Some(VirtualKeyCode::Home),
winapi::VK_LEFT => Some(VirtualKeyCode::Left),
winapi::VK_UP => Some(VirtualKeyCode::Up),
winapi::VK_RIGHT => Some(VirtualKeyCode::Right),
winapi::VK_DOWN => Some(VirtualKeyCode::Down),
//winapi::VK_SELECT => Some(VirtualKeyCode::Select),
//winapi::VK_PRINT => Some(VirtualKeyCode::Print),
//winapi::VK_EXECUTE => Some(VirtualKeyCode::Execute),
winapi::VK_SNAPSHOT => Some(VirtualKeyCode::Snapshot),
winapi::VK_INSERT => Some(VirtualKeyCode::Insert),
winapi::VK_DELETE => Some(VirtualKeyCode::Delete),
//winapi::VK_HELP => Some(VirtualKeyCode::Help),
0x30 => Some(VirtualKeyCode::Key0),
0x31 => Some(VirtualKeyCode::Key1),
0x32 => Some(VirtualKeyCode::Key2),
0x33 => Some(VirtualKeyCode::Key3),
0x34 => Some(VirtualKeyCode::Key4),
0x35 => Some(VirtualKeyCode::Key5),
0x36 => Some(VirtualKeyCode::Key6),
0x37 => Some(VirtualKeyCode::Key7),
0x38 => Some(VirtualKeyCode::Key8),
0x39 => Some(VirtualKeyCode::Key9),
0x41 => Some(VirtualKeyCode::A),
0x42 => Some(VirtualKeyCode::B),
0x43 => Some(VirtualKeyCode::C),
0x44 => Some(VirtualKeyCode::D),
0x45 => Some(VirtualKeyCode::E),
0x46 => Some(VirtualKeyCode::F),
0x47 => Some(VirtualKeyCode::G),
0x48 => Some(VirtualKeyCode::H),
0x49 => Some(VirtualKeyCode::I),
0x4A => Some(VirtualKeyCode::J),
0x4B => Some(VirtualKeyCode::K),
0x4C => Some(VirtualKeyCode::L),
0x4D => Some(VirtualKeyCode::M),
0x4E => Some(VirtualKeyCode::N),
0x4F => Some(VirtualKeyCode::O),
0x50 => Some(VirtualKeyCode::P),
0x51 => Some(VirtualKeyCode::Q),
0x52 => Some(VirtualKeyCode::R),
0x53 => Some(VirtualKeyCode::S),
0x54 => Some(VirtualKeyCode::T),
0x55 => Some(VirtualKeyCode::U),
0x56 => Some(VirtualKeyCode::V),
0x57 => Some(VirtualKeyCode::W),
0x58 => Some(VirtualKeyCode::X),
0x59 => Some(VirtualKeyCode::Y),
0x5A => Some(VirtualKeyCode::Z),
//winapi::VK_LWIN => Some(VirtualKeyCode::Lwin),
//winapi::VK_RWIN => Some(VirtualKeyCode::Rwin),
winapi::VK_APPS => Some(VirtualKeyCode::Apps),
winapi::VK_SLEEP => Some(VirtualKeyCode::Sleep),
winapi::VK_NUMPAD0 => Some(VirtualKeyCode::Numpad0),
winapi::VK_NUMPAD1 => Some(VirtualKeyCode::Numpad1),
winapi::VK_NUMPAD2 => Some(VirtualKeyCode::Numpad2),
winapi::VK_NUMPAD3 => Some(VirtualKeyCode::Numpad3),
winapi::VK_NUMPAD4 => Some(VirtualKeyCode::Numpad4),
winapi::VK_NUMPAD5 => Some(VirtualKeyCode::Numpad5),
winapi::VK_NUMPAD6 => Some(VirtualKeyCode::Numpad6),
winapi::VK_NUMPAD7 => Some(VirtualKeyCode::Numpad7),
winapi::VK_NUMPAD8 => Some(VirtualKeyCode::Numpad8),
winapi::VK_NUMPAD9 => Some(VirtualKeyCode::Numpad9),
winapi::VK_MULTIPLY => Some(VirtualKeyCode::Multiply),
winapi::VK_ADD => Some(VirtualKeyCode::Add),
//winapi::VK_SEPARATOR => Some(VirtualKeyCode::Separator),
winapi::VK_SUBTRACT => Some(VirtualKeyCode::Subtract),
winapi::VK_DECIMAL => Some(VirtualKeyCode::Decimal),
winapi::VK_DIVIDE => Some(VirtualKeyCode::Divide),
winapi::VK_F1 => Some(VirtualKeyCode::F1),
winapi::VK_F2 => Some(VirtualKeyCode::F2),
winapi::VK_F3 => Some(VirtualKeyCode::F3),
winapi::VK_F4 => Some(VirtualKeyCode::F4),
winapi::VK_F5 => Some(VirtualKeyCode::F5),
winapi::VK_F6 => Some(VirtualKeyCode::F6),
winapi::VK_F7 => Some(VirtualKeyCode::F7),
winapi::VK_F8 => Some(VirtualKeyCode::F8),
winapi::VK_F9 => Some(VirtualKeyCode::F9),
winapi::VK_F10 => Some(VirtualKeyCode::F10),
winapi::VK_F11 => Some(VirtualKeyCode::F11),
winapi::VK_F12 => Some(VirtualKeyCode::F12),
winapi::VK_F13 => Some(VirtualKeyCode::F13),
winapi::VK_F14 => Some(VirtualKeyCode::F14),
winapi::VK_F15 => Some(VirtualKeyCode::F15),
/*winapi::VK_F16 => Some(VirtualKeyCode::F16),
winapi::VK_F17 => Some(VirtualKeyCode::F17),
winapi::VK_F18 => Some(VirtualKeyCode::F18),
winapi::VK_F19 => Some(VirtualKeyCode::F19),
winapi::VK_F20 => Some(VirtualKeyCode::F20),
winapi::VK_F21 => Some(VirtualKeyCode::F21),
winapi::VK_F22 => Some(VirtualKeyCode::F22),
winapi::VK_F23 => Some(VirtualKeyCode::F23),
winapi::VK_F24 => Some(VirtualKeyCode::F24),*/
winapi::VK_NUMLOCK => Some(VirtualKeyCode::Numlock),
winapi::VK_SCROLL => Some(VirtualKeyCode::Scroll),
/*winapi::VK_LSHIFT => Some(VirtualKeyCode::Lshift),
winapi::VK_RSHIFT => Some(VirtualKeyCode::Rshift),
winapi::VK_LCONTROL => Some(VirtualKeyCode::Lcontrol),
winapi::VK_RCONTROL => Some(VirtualKeyCode::Rcontrol),
winapi::VK_LMENU => Some(VirtualKeyCode::Lmenu),
winapi::VK_RMENU => Some(VirtualKeyCode::Rmenu),
winapi::VK_BROWSER_BACK => Some(VirtualKeyCode::Browser_back),
winapi::VK_BROWSER_FORWARD => Some(VirtualKeyCode::Browser_forward),
winapi::VK_BROWSER_REFRESH => Some(VirtualKeyCode::Browser_refresh),
winapi::VK_BROWSER_STOP => Some(VirtualKeyCode::Browser_stop),
winapi::VK_BROWSER_SEARCH => Some(VirtualKeyCode::Browser_search),
winapi::VK_BROWSER_FAVORITES => Some(VirtualKeyCode::Browser_favorites),
winapi::VK_BROWSER_HOME => Some(VirtualKeyCode::Browser_home),
winapi::VK_VOLUME_MUTE => Some(VirtualKeyCode::Volume_mute),
winapi::VK_VOLUME_DOWN => Some(VirtualKeyCode::Volume_down),
winapi::VK_VOLUME_UP => Some(VirtualKeyCode::Volume_up),
winapi::VK_MEDIA_NEXT_TRACK => Some(VirtualKeyCode::Media_next_track),
winapi::VK_MEDIA_PREV_TRACK => Some(VirtualKeyCode::Media_prev_track),
winapi::VK_MEDIA_STOP => Some(VirtualKeyCode::Media_stop),
winapi::VK_MEDIA_PLAY_PAUSE => Some(VirtualKeyCode::Media_play_pause),
winapi::VK_LAUNCH_MAIL => Some(VirtualKeyCode::Launch_mail),
winapi::VK_LAUNCH_MEDIA_SELECT => Some(VirtualKeyCode::Launch_media_select),
winapi::VK_LAUNCH_APP1 => Some(VirtualKeyCode::Launch_app1),
winapi::VK_LAUNCH_APP2 => Some(VirtualKeyCode::Launch_app2),
winapi::VK_OEM_1 => Some(VirtualKeyCode::Oem_1),
winapi::VK_OEM_PLUS => Some(VirtualKeyCode::Oem_plus),
winapi::VK_OEM_COMMA => Some(VirtualKeyCode::Oem_comma),
winapi::VK_OEM_MINUS => Some(VirtualKeyCode::Oem_minus),
winapi::VK_OEM_PERIOD => Some(VirtualKeyCode::Oem_period),
winapi::VK_OEM_2 => Some(VirtualKeyCode::Oem_2),
winapi::VK_OEM_3 => Some(VirtualKeyCode::Oem_3),
winapi::VK_OEM_4 => Some(VirtualKeyCode::Oem_4),
winapi::VK_OEM_5 => Some(VirtualKeyCode::Oem_5),
winapi::VK_OEM_6 => Some(VirtualKeyCode::Oem_6),
winapi::VK_OEM_7 => Some(VirtualKeyCode::Oem_7),
winapi::VK_OEM_8 => Some(VirtualKeyCode::Oem_8),
winapi::VK_OEM_102 => Some(VirtualKeyCode::Oem_102),
winapi::VK_PROCESSKEY => Some(VirtualKeyCode::Processkey),
winapi::VK_PACKET => Some(VirtualKeyCode::Packet),
winapi::VK_ATTN => Some(VirtualKeyCode::Attn),
winapi::VK_CRSEL => Some(VirtualKeyCode::Crsel),
winapi::VK_EXSEL => Some(VirtualKeyCode::Exsel),
winapi::VK_EREOF => Some(VirtualKeyCode::Ereof),
winapi::VK_PLAY => Some(VirtualKeyCode::Play),
winapi::VK_ZOOM => Some(VirtualKeyCode::Zoom),
winapi::VK_NONAME => Some(VirtualKeyCode::Noname),
winapi::VK_PA1 => Some(VirtualKeyCode::Pa1),
winapi::VK_OEM_CLEAR => Some(VirtualKeyCode::Oem_clear),*/
_ => None
}
}

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src/api/win32/gl.rs Normal file
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/// WGL bindings
pub mod wgl {
include!(concat!(env!("OUT_DIR"), "/wgl_bindings.rs"));
}
/// Functions that are not necessarly always available
pub mod wgl_extra {
include!(concat!(env!("OUT_DIR"), "/wgl_extra_bindings.rs"));
}
#[link(name = "opengl32")]
extern {}

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src/api/win32/headless.rs Normal file
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use super::Window;
use super::init;
use Api;
use BuilderAttribs;
use CreationError;
///
pub struct HeadlessContext(Window);
impl HeadlessContext {
/// See the docs in the crate root file.
pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
let (builder, _) = builder.extract_non_static();
init::new_window(builder, None).map(|w| HeadlessContext(w))
}
/// See the docs in the crate root file.
pub unsafe fn make_current(&self) {
self.0.make_current()
}
/// See the docs in the crate root file.
pub fn is_current(&self) -> bool {
self.0.is_current()
}
/// See the docs in the crate root file.
pub fn get_proc_address(&self, addr: &str) -> *const () {
self.0.get_proc_address(addr)
}
/// See the docs in the crate root file.
pub fn get_api(&self) -> Api {
Api::OpenGl
}
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
}
}

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src/api/win32/init.rs Normal file
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use std::sync::atomic::AtomicBool;
use std::sync::{Arc, Mutex};
use std::io;
use std::ptr;
use std::mem;
use std::thread;
use super::callback;
use super::Window;
use super::MonitorID;
use super::ContextWrapper;
use super::WindowWrapper;
use super::make_current_guard::CurrentContextGuard;
use Api;
use BuilderAttribs;
use CreationError;
use CreationError::OsError;
use CursorState;
use GlRequest;
use PixelFormat;
use std::ffi::{CStr, CString, OsStr};
use std::os::windows::ffi::OsStrExt;
use std::sync::mpsc::channel;
use libc;
use super::gl;
use winapi;
use kernel32;
use user32;
use gdi32;
/// Work-around the fact that HGLRC doesn't implement Send
pub struct ContextHack(pub winapi::HGLRC);
unsafe impl Send for ContextHack {}
pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<ContextHack>)
-> Result<Window, CreationError>
{
// initializing variables to be sent to the task
let title = OsStr::new(&builder.title).encode_wide().chain(Some(0).into_iter())
.collect::<Vec<_>>();
let (tx, rx) = channel();
// `GetMessage` must be called in the same thread as CreateWindow, so we create a new thread
// dedicated to this window.
thread::spawn(move || {
unsafe {
// creating and sending the `Window`
match init(title, builder, builder_sharelists) {
Ok(w) => tx.send(Ok(w)).ok(),
Err(e) => {
tx.send(Err(e)).ok();
return;
}
};
// now that the `Window` struct is initialized, the main `Window::new()` function will
// return and this events loop will run in parallel
loop {
let mut msg = mem::uninitialized();
if user32::GetMessageW(&mut msg, ptr::null_mut(), 0, 0) == 0 {
break;
}
user32::TranslateMessage(&msg);
user32::DispatchMessageW(&msg); // calls `callback` (see the callback module)
}
}
});
rx.recv().unwrap()
}
unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
builder_sharelists: Option<ContextHack>) -> Result<Window, CreationError>
{
let builder_sharelists = builder_sharelists.map(|s| s.0);
// registering the window class
let class_name = register_window_class();
// building a RECT object with coordinates
let mut rect = winapi::RECT {
left: 0, right: builder.dimensions.unwrap_or((1024, 768)).0 as winapi::LONG,
top: 0, bottom: builder.dimensions.unwrap_or((1024, 768)).1 as winapi::LONG,
};
// switching to fullscreen if necessary
// this means adjusting the window's position so that it overlaps the right monitor,
// and change the monitor's resolution if necessary
if builder.monitor.is_some() {
let monitor = builder.monitor.as_ref().unwrap();
try!(switch_to_fullscreen(&mut rect, monitor));
}
// computing the style and extended style of the window
let (ex_style, style) = if builder.monitor.is_some() {
(winapi::WS_EX_APPWINDOW, winapi::WS_POPUP | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
} else {
(winapi::WS_EX_APPWINDOW | winapi::WS_EX_WINDOWEDGE,
winapi::WS_OVERLAPPEDWINDOW | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
};
// adjusting the window coordinates using the style
user32::AdjustWindowRectEx(&mut rect, style, 0, ex_style);
// the first step is to create a dummy window and a dummy context which we will use
// to load the pointers to some functions in the OpenGL driver in `extra_functions`
let extra_functions = {
// creating a dummy invisible window
let dummy_window = {
let handle = user32::CreateWindowExW(ex_style, class_name.as_ptr(),
title.as_ptr() as winapi::LPCWSTR,
style | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN,
winapi::CW_USEDEFAULT, winapi::CW_USEDEFAULT,
rect.right - rect.left, rect.bottom - rect.top,
ptr::null_mut(), ptr::null_mut(), kernel32::GetModuleHandleW(ptr::null()),
ptr::null_mut());
if handle.is_null() {
return Err(OsError(format!("CreateWindowEx function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
let hdc = user32::GetDC(handle);
if hdc.is_null() {
let err = Err(OsError(format!("GetDC function failed: {}",
format!("{}", io::Error::last_os_error()))));
return err;
}
WindowWrapper(handle, hdc)
};
// getting the pixel format that we will use and setting it
{
let formats = enumerate_native_pixel_formats(&dummy_window);
let id = try!(choose_dummy_pixel_format(formats.into_iter()));
try!(set_pixel_format(&dummy_window, id));
}
// creating the dummy OpenGL context and making it current
let dummy_context = try!(create_context(None, &dummy_window, None));
let current_context = try!(CurrentContextGuard::make_current(&dummy_window,
&dummy_context));
// loading the extra WGL functions
gl::wgl_extra::Wgl::load_with(|addr| {
use libc;
let addr = CString::new(addr.as_bytes()).unwrap();
let addr = addr.as_ptr();
gl::wgl::GetProcAddress(addr) as *const libc::c_void
})
};
// creating the real window this time, by using the functions in `extra_functions`
let real_window = {
let (width, height) = if builder.monitor.is_some() || builder.dimensions.is_some() {
(Some(rect.right - rect.left), Some(rect.bottom - rect.top))
} else {
(None, None)
};
let (x, y) = if builder.monitor.is_some() {
(Some(rect.left), Some(rect.top))
} else {
(None, None)
};
let style = if !builder.visible || builder.headless {
style
} else {
style | winapi::WS_VISIBLE
};
let handle = user32::CreateWindowExW(ex_style, class_name.as_ptr(),
title.as_ptr() as winapi::LPCWSTR,
style | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN,
x.unwrap_or(winapi::CW_USEDEFAULT), y.unwrap_or(winapi::CW_USEDEFAULT),
width.unwrap_or(winapi::CW_USEDEFAULT), height.unwrap_or(winapi::CW_USEDEFAULT),
ptr::null_mut(), ptr::null_mut(), kernel32::GetModuleHandleW(ptr::null()),
ptr::null_mut());
if handle.is_null() {
return Err(OsError(format!("CreateWindowEx function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
let hdc = user32::GetDC(handle);
if hdc.is_null() {
return Err(OsError(format!("GetDC function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
WindowWrapper(handle, hdc)
};
// calling SetPixelFormat
let pixel_format = {
let formats = if extra_functions.GetPixelFormatAttribivARB.is_loaded() {
enumerate_arb_pixel_formats(&extra_functions, &real_window)
} else {
enumerate_native_pixel_formats(&real_window)
};
let (id, f) = try!(builder.choose_pixel_format(formats.into_iter().map(|(a, b)| (b, a))));
try!(set_pixel_format(&real_window, id));
f
};
// creating the OpenGL context
let context = try!(create_context(Some((&extra_functions, &builder)), &real_window,
builder_sharelists));
// calling SetForegroundWindow if fullscreen
if builder.monitor.is_some() {
user32::SetForegroundWindow(real_window.0);
}
// Creating a mutex to track the current cursor state
let cursor_state = Arc::new(Mutex::new(CursorState::Normal));
// filling the CONTEXT_STASH task-local storage so that we can start receiving events
let events_receiver = {
let (tx, rx) = channel();
let mut tx = Some(tx);
callback::CONTEXT_STASH.with(|context_stash| {
let data = callback::ThreadLocalData {
win: real_window.0,
sender: tx.take().unwrap(),
cursor_state: cursor_state.clone()
};
(*context_stash.borrow_mut()) = Some(data);
});
rx
};
// loading the opengl32 module
let gl_library = try!(load_opengl32_dll());
// handling vsync
if builder.vsync {
if extra_functions.SwapIntervalEXT.is_loaded() {
let _guard = try!(CurrentContextGuard::make_current(&real_window, &context));
if extra_functions.SwapIntervalEXT(1) == 0 {
return Err(OsError(format!("wglSwapIntervalEXT failed")));
}
}
}
// building the struct
Ok(Window {
window: real_window,
context: context,
gl_library: gl_library,
events_receiver: events_receiver,
is_closed: AtomicBool::new(false),
cursor_state: cursor_state,
pixel_format: pixel_format,
})
}
unsafe fn register_window_class() -> Vec<u16> {
let class_name = OsStr::new("Window Class").encode_wide().chain(Some(0).into_iter())
.collect::<Vec<_>>();
let class = winapi::WNDCLASSEXW {
cbSize: mem::size_of::<winapi::WNDCLASSEXW>() as winapi::UINT,
style: winapi::CS_HREDRAW | winapi::CS_VREDRAW | winapi::CS_OWNDC,
lpfnWndProc: Some(callback::callback),
cbClsExtra: 0,
cbWndExtra: 0,
hInstance: kernel32::GetModuleHandleW(ptr::null()),
hIcon: ptr::null_mut(),
hCursor: ptr::null_mut(), // must be null in order for cursor state to work properly
hbrBackground: ptr::null_mut(),
lpszMenuName: ptr::null(),
lpszClassName: class_name.as_ptr(),
hIconSm: ptr::null_mut(),
};
// We ignore errors because registering the same window class twice would trigger
// an error, and because errors here are detected during CreateWindowEx anyway.
// Also since there is no weird element in the struct, there is no reason for this
// call to fail.
user32::RegisterClassExW(&class);
class_name
}
unsafe fn switch_to_fullscreen(rect: &mut winapi::RECT, monitor: &MonitorID)
-> Result<(), CreationError>
{
// adjusting the rect
{
let pos = monitor.get_position();
rect.left += pos.0 as winapi::LONG;
rect.right += pos.0 as winapi::LONG;
rect.top += pos.1 as winapi::LONG;
rect.bottom += pos.1 as winapi::LONG;
}
// changing device settings
let mut screen_settings: winapi::DEVMODEW = mem::zeroed();
screen_settings.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
screen_settings.dmPelsWidth = (rect.right - rect.left) as winapi::DWORD;
screen_settings.dmPelsHeight = (rect.bottom - rect.top) as winapi::DWORD;
screen_settings.dmBitsPerPel = 32; // TODO: ?
screen_settings.dmFields = winapi::DM_BITSPERPEL | winapi::DM_PELSWIDTH | winapi::DM_PELSHEIGHT;
let result = user32::ChangeDisplaySettingsExW(monitor.get_adapter_name().as_ptr(),
&mut screen_settings, ptr::null_mut(),
winapi::CDS_FULLSCREEN, ptr::null_mut());
if result != winapi::DISP_CHANGE_SUCCESSFUL {
return Err(OsError(format!("ChangeDisplaySettings failed: {}", result)));
}
Ok(())
}
unsafe fn create_context(extra: Option<(&gl::wgl_extra::Wgl, &BuilderAttribs<'static>)>,
hdc: &WindowWrapper, share: Option<winapi::HGLRC>)
-> Result<ContextWrapper, CreationError>
{
let share = share.unwrap_or(ptr::null_mut());
let ctxt = if let Some((extra_functions, builder)) = extra {
if extra_functions.CreateContextAttribsARB.is_loaded() {
let mut attributes = Vec::new();
match builder.gl_version {
GlRequest::Latest => {},
GlRequest::Specific(Api::OpenGl, (major, minor)) => {
attributes.push(gl::wgl_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
attributes.push(major as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_MINOR_VERSION_ARB as libc::c_int);
attributes.push(minor as libc::c_int);
},
GlRequest::Specific(Api::OpenGlEs, (major, minor)) => {
if is_extension_supported(extra_functions, hdc,
"WGL_EXT_create_context_es2_profile")
{
attributes.push(gl::wgl_extra::CONTEXT_PROFILE_MASK_ARB as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_ES2_PROFILE_BIT_EXT as libc::c_int);
} else {
return Err(CreationError::NotSupported);
}
attributes.push(gl::wgl_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
attributes.push(major as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_MINOR_VERSION_ARB as libc::c_int);
attributes.push(minor as libc::c_int);
},
GlRequest::Specific(_, _) => return Err(CreationError::NotSupported),
GlRequest::GlThenGles { opengl_version: (major, minor), .. } => {
attributes.push(gl::wgl_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
attributes.push(major as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_MINOR_VERSION_ARB as libc::c_int);
attributes.push(minor as libc::c_int);
},
}
if builder.gl_debug {
attributes.push(gl::wgl_extra::CONTEXT_FLAGS_ARB as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_DEBUG_BIT_ARB as libc::c_int);
}
attributes.push(0);
Some(extra_functions.CreateContextAttribsARB(hdc.1 as *const libc::c_void,
share as *const libc::c_void,
attributes.as_ptr()))
} else {
None
}
} else {
None
};
let ctxt = match ctxt {
Some(ctxt) => ctxt,
None => {
let ctxt = gl::wgl::CreateContext(hdc.1 as *const libc::c_void);
if !ctxt.is_null() && !share.is_null() {
gl::wgl::ShareLists(share as *const libc::c_void, ctxt);
};
ctxt
}
};
if ctxt.is_null() {
return Err(OsError(format!("OpenGL context creation failed: {}",
format!("{}", io::Error::last_os_error()))));
}
Ok(ContextWrapper(ctxt as winapi::HGLRC))
}
unsafe fn enumerate_native_pixel_formats(hdc: &WindowWrapper) -> Vec<(PixelFormat, libc::c_int)> {
let size_of_pxfmtdescr = mem::size_of::<winapi::PIXELFORMATDESCRIPTOR>() as u32;
let num = gdi32::DescribePixelFormat(hdc.1, 1, size_of_pxfmtdescr, ptr::null_mut());
let mut result = Vec::new();
for index in (0 .. num) {
let mut output: winapi::PIXELFORMATDESCRIPTOR = mem::zeroed();
if gdi32::DescribePixelFormat(hdc.1, index, size_of_pxfmtdescr, &mut output) == 0 {
continue;
}
if (output.dwFlags & winapi::PFD_DRAW_TO_WINDOW) == 0 {
continue;
}
if (output.dwFlags & winapi::PFD_SUPPORT_OPENGL) == 0 {
continue;
}
if output.iPixelType != winapi::PFD_TYPE_RGBA {
continue;
}
result.push((PixelFormat {
hardware_accelerated: (output.dwFlags & winapi::PFD_GENERIC_FORMAT) == 0,
red_bits: output.cRedBits,
green_bits: output.cGreenBits,
blue_bits: output.cBlueBits,
alpha_bits: output.cAlphaBits,
depth_bits: output.cDepthBits,
stencil_bits: output.cStencilBits,
stereoscopy: (output.dwFlags & winapi::PFD_STEREO) != 0,
double_buffer: (output.dwFlags & winapi::PFD_DOUBLEBUFFER) != 0,
multisampling: None,
srgb: false,
}, index));
}
result
}
unsafe fn enumerate_arb_pixel_formats(extra: &gl::wgl_extra::Wgl, hdc: &WindowWrapper)
-> Vec<(PixelFormat, libc::c_int)>
{
let get_info = |index: u32, attrib: u32| {
let mut value = mem::uninitialized();
extra.GetPixelFormatAttribivARB(hdc.1 as *const libc::c_void, index as libc::c_int,
0, 1, [attrib as libc::c_int].as_ptr(),
&mut value);
value as u32
};
// getting the number of formats
// the `1` is ignored
let num = get_info(1, gl::wgl_extra::NUMBER_PIXEL_FORMATS_ARB);
let mut result = Vec::new();
for index in (0 .. num) {
if get_info(index, gl::wgl_extra::DRAW_TO_WINDOW_ARB) == 0 {
continue;
}
if get_info(index, gl::wgl_extra::SUPPORT_OPENGL_ARB) == 0 {
continue;
}
if get_info(index, gl::wgl_extra::ACCELERATION_ARB) == gl::wgl_extra::NO_ACCELERATION_ARB {
continue;
}
if get_info(index, gl::wgl_extra::PIXEL_TYPE_ARB) != gl::wgl_extra::TYPE_RGBA_ARB {
continue;
}
result.push((PixelFormat {
hardware_accelerated: true,
red_bits: get_info(index, gl::wgl_extra::RED_BITS_ARB) as u8,
green_bits: get_info(index, gl::wgl_extra::GREEN_BITS_ARB) as u8,
blue_bits: get_info(index, gl::wgl_extra::BLUE_BITS_ARB) as u8,
alpha_bits: get_info(index, gl::wgl_extra::ALPHA_BITS_ARB) as u8,
depth_bits: get_info(index, gl::wgl_extra::DEPTH_BITS_ARB) as u8,
stencil_bits: get_info(index, gl::wgl_extra::STENCIL_BITS_ARB) as u8,
stereoscopy: get_info(index, gl::wgl_extra::STEREO_ARB) != 0,
double_buffer: get_info(index, gl::wgl_extra::DOUBLE_BUFFER_ARB) != 0,
multisampling: {
if is_extension_supported(extra, hdc, "WGL_ARB_multisample") {
match get_info(index, gl::wgl_extra::SAMPLES_ARB) {
0 => None,
a => Some(a as u16),
}
} else {
None
}
},
srgb: if is_extension_supported(extra, hdc, "WGL_ARB_framebuffer_sRGB") {
get_info(index, gl::wgl_extra::FRAMEBUFFER_SRGB_CAPABLE_ARB) != 0
} else if is_extension_supported(extra, hdc, "WGL_EXT_framebuffer_sRGB") {
get_info(index, gl::wgl_extra::FRAMEBUFFER_SRGB_CAPABLE_EXT) != 0
} else {
false
},
}, index as libc::c_int));
}
result
}
unsafe fn set_pixel_format(hdc: &WindowWrapper, id: libc::c_int) -> Result<(), CreationError> {
let mut output: winapi::PIXELFORMATDESCRIPTOR = mem::zeroed();
if gdi32::DescribePixelFormat(hdc.1, id, mem::size_of::<winapi::PIXELFORMATDESCRIPTOR>()
as winapi::UINT, &mut output) == 0
{
return Err(OsError(format!("DescribePixelFormat function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
if gdi32::SetPixelFormat(hdc.1, id, &output) == 0 {
return Err(OsError(format!("SetPixelFormat function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
Ok(())
}
unsafe fn load_opengl32_dll() -> Result<winapi::HMODULE, CreationError> {
let name = OsStr::new("opengl32.dll").encode_wide().chain(Some(0).into_iter())
.collect::<Vec<_>>();
let lib = kernel32::LoadLibraryW(name.as_ptr());
if lib.is_null() {
return Err(OsError(format!("LoadLibrary function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
Ok(lib)
}
unsafe fn is_extension_supported(extra: &gl::wgl_extra::Wgl, hdc: &WindowWrapper,
extension: &str) -> bool
{
let extensions = if extra.GetExtensionsStringARB.is_loaded() {
let data = extra.GetExtensionsStringARB(hdc.1 as *const _);
let data = CStr::from_ptr(data).to_bytes().to_vec();
String::from_utf8(data).unwrap()
} else if extra.GetExtensionsStringEXT.is_loaded() {
let data = extra.GetExtensionsStringEXT();
let data = CStr::from_ptr(data).to_bytes().to_vec();
String::from_utf8(data).unwrap()
} else {
return false;
};
extensions.split(" ").find(|&e| e == extension).is_some()
}
fn choose_dummy_pixel_format<I>(iter: I) -> Result<libc::c_int, CreationError>
where I: Iterator<Item=(PixelFormat, libc::c_int)>
{
let mut backup_id = None;
for (format, id) in iter {
if backup_id.is_none() {
backup_id = Some(id);
}
if format.hardware_accelerated {
return Ok(id);
}
}
backup_id.ok_or(CreationError::NotSupported)
}

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@ -0,0 +1,52 @@
use std::marker::PhantomData;
use std::io;
use libc;
use winapi;
use CreationError;
use super::gl;
use super::ContextWrapper;
use super::WindowWrapper;
/// A guard for when you want to make the context current. Destroying the guard restores the
/// previously-current context.
pub struct CurrentContextGuard<'a, 'b> {
previous_hdc: winapi::HDC,
previous_hglrc: winapi::HGLRC,
marker1: PhantomData<&'a ()>,
marker2: PhantomData<&'b ()>,
}
impl<'a, 'b> CurrentContextGuard<'a, 'b> {
pub unsafe fn make_current(window: &'a WindowWrapper, context: &'b ContextWrapper)
-> Result<CurrentContextGuard<'a, 'b>, CreationError>
{
let previous_hdc = gl::wgl::GetCurrentDC() as winapi::HDC;
let previous_hglrc = gl::wgl::GetCurrentContext() as winapi::HGLRC;
let result = gl::wgl::MakeCurrent(window.1 as *const libc::c_void,
context.0 as *const libc::c_void);
if result == 0 {
return Err(CreationError::OsError(format!("wglMakeCurrent function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
Ok(CurrentContextGuard {
previous_hdc: previous_hdc,
previous_hglrc: previous_hglrc,
marker1: PhantomData,
marker2: PhantomData,
})
}
}
impl<'a, 'b> Drop for CurrentContextGuard<'a, 'b> {
fn drop(&mut self) {
unsafe {
gl::wgl::MakeCurrent(self.previous_hdc as *const libc::c_void,
self.previous_hglrc as *const libc::c_void);
}
}
}

419
src/api/win32/mod.rs Normal file
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@ -0,0 +1,419 @@
#![cfg(target_os = "windows")]
use std::sync::atomic::AtomicBool;
use std::mem;
use std::ptr;
use std::ffi::CString;
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use std::sync::{
Arc,
Mutex
};
use std::sync::mpsc::Receiver;
use libc;
use {CreationError, Event, MouseCursor};
use CursorState;
use PixelFormat;
use BuilderAttribs;
pub use self::headless::HeadlessContext;
pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
use winapi;
use user32;
use kernel32;
use gdi32;
mod callback;
mod event;
mod gl;
mod headless;
mod init;
mod make_current_guard;
mod monitor;
/// The Win32 implementation of the main `Window` object.
pub struct Window {
/// Main handle for the window.
window: WindowWrapper,
/// OpenGL context.
context: ContextWrapper,
/// Binded to `opengl32.dll`.
///
/// `wglGetProcAddress` returns null for GL 1.1 functions because they are
/// already defined by the system. This module contains them.
gl_library: winapi::HMODULE,
/// Receiver for the events dispatched by the window callback.
events_receiver: Receiver<Event>,
/// True if a `Closed` event has been received.
is_closed: AtomicBool,
/// The current cursor state.
cursor_state: Arc<Mutex<CursorState>>,
/// The pixel format that has been used to create this window.
pixel_format: PixelFormat,
}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
/// A simple wrapper that destroys the context when it is destroyed.
// FIXME: remove `pub` (https://github.com/rust-lang/rust/issues/23585)
#[doc(hidden)]
pub struct ContextWrapper(pub winapi::HGLRC);
impl Drop for ContextWrapper {
fn drop(&mut self) {
unsafe {
gl::wgl::DeleteContext(self.0 as *const libc::c_void);
}
}
}
/// A simple wrapper that destroys the window when it is destroyed.
// FIXME: remove `pub` (https://github.com/rust-lang/rust/issues/23585)
#[doc(hidden)]
pub struct WindowWrapper(pub winapi::HWND, pub winapi::HDC);
impl Drop for WindowWrapper {
fn drop(&mut self) {
unsafe {
user32::DestroyWindow(self.0);
}
}
}
#[derive(Clone)]
pub struct WindowProxy;
impl WindowProxy {
pub fn wakeup_event_loop(&self) {
unimplemented!()
}
}
impl Window {
/// See the docs in the crate root file.
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
let (builder, sharing) = builder.extract_non_static();
let sharing = sharing.map(|w| init::ContextHack(w.context.0));
init::new_window(builder, sharing)
}
/// See the docs in the crate root file.
pub fn is_closed(&self) -> bool {
use std::sync::atomic::Ordering::Relaxed;
self.is_closed.load(Relaxed)
}
/// See the docs in the crate root file.
///
/// Calls SetWindowText on the HWND.
pub fn set_title(&self, text: &str) {
let text = OsStr::new(text).encode_wide().chain(Some(0).into_iter())
.collect::<Vec<_>>();
unsafe {
user32::SetWindowTextW(self.window.0, text.as_ptr() as winapi::LPCWSTR);
}
}
pub fn show(&self) {
unsafe {
user32::ShowWindow(self.window.0, winapi::SW_SHOW);
}
}
pub fn hide(&self) {
unsafe {
user32::ShowWindow(self.window.0, winapi::SW_HIDE);
}
}
/// See the docs in the crate root file.
pub fn get_position(&self) -> Option<(i32, i32)> {
use std::mem;
let mut placement: winapi::WINDOWPLACEMENT = unsafe { mem::zeroed() };
placement.length = mem::size_of::<winapi::WINDOWPLACEMENT>() as winapi::UINT;
if unsafe { user32::GetWindowPlacement(self.window.0, &mut placement) } == 0 {
return None
}
let ref rect = placement.rcNormalPosition;
Some((rect.left as i32, rect.top as i32))
}
/// See the docs in the crate root file.
pub fn set_position(&self, x: i32, y: i32) {
use libc;
unsafe {
user32::SetWindowPos(self.window.0, ptr::null_mut(), x as libc::c_int, y as libc::c_int,
0, 0, winapi::SWP_NOZORDER | winapi::SWP_NOSIZE);
user32::UpdateWindow(self.window.0);
}
}
/// See the docs in the crate root file.
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
if unsafe { user32::GetClientRect(self.window.0, &mut rect) } == 0 {
return None
}
Some((
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32
))
}
/// See the docs in the crate root file.
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
if unsafe { user32::GetWindowRect(self.window.0, &mut rect) } == 0 {
return None
}
Some((
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32
))
}
/// See the docs in the crate root file.
pub fn set_inner_size(&self, x: u32, y: u32) {
use libc;
unsafe {
user32::SetWindowPos(self.window.0, ptr::null_mut(), 0, 0, x as libc::c_int,
y as libc::c_int, winapi::SWP_NOZORDER | winapi::SWP_NOREPOSITION);
user32::UpdateWindow(self.window.0);
}
}
pub fn create_window_proxy(&self) -> WindowProxy {
WindowProxy
}
/// See the docs in the crate root file.
pub fn poll_events(&self) -> PollEventsIterator {
PollEventsIterator {
window: self,
}
}
/// See the docs in the crate root file.
pub fn wait_events(&self) -> WaitEventsIterator {
WaitEventsIterator {
window: self,
}
}
/// See the docs in the crate root file.
pub unsafe fn make_current(&self) {
// TODO: check return value
gl::wgl::MakeCurrent(self.window.1 as *const libc::c_void,
self.context.0 as *const libc::c_void);
}
/// See the docs in the crate root file.
pub fn is_current(&self) -> bool {
unsafe { gl::wgl::GetCurrentContext() == self.context.0 as *const libc::c_void }
}
/// See the docs in the crate root file.
pub fn get_proc_address(&self, addr: &str) -> *const () {
let addr = CString::new(addr.as_bytes()).unwrap();
let addr = addr.as_ptr();
unsafe {
let p = gl::wgl::GetProcAddress(addr) as *const ();
if !p.is_null() { return p; }
kernel32::GetProcAddress(self.gl_library, addr) as *const ()
}
}
/// See the docs in the crate root file.
pub fn swap_buffers(&self) {
unsafe {
gdi32::SwapBuffers(self.window.1);
}
}
pub fn platform_display(&self) -> *mut libc::c_void {
unimplemented!()
}
pub fn platform_window(&self) -> *mut libc::c_void {
self.window.0 as *mut libc::c_void
}
/// See the docs in the crate root file.
pub fn get_api(&self) -> ::Api {
::Api::OpenGl
}
pub fn get_pixel_format(&self) -> PixelFormat {
self.pixel_format.clone()
}
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
}
pub fn set_cursor(&self, _cursor: MouseCursor) {
unimplemented!()
}
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
let mut current_state = self.cursor_state.lock().unwrap();
let foreground_thread_id = unsafe { user32::GetWindowThreadProcessId(self.window.0, ptr::null_mut()) };
let current_thread_id = unsafe { kernel32::GetCurrentThreadId() };
unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 1) };
let res = match (state, *current_state) {
(CursorState::Normal, CursorState::Normal) => Ok(()),
(CursorState::Hide, CursorState::Hide) => Ok(()),
(CursorState::Grab, CursorState::Grab) => Ok(()),
(CursorState::Hide, CursorState::Normal) => {
unsafe {
user32::SetCursor(ptr::null_mut());
*current_state = CursorState::Hide;
Ok(())
}
},
(CursorState::Normal, CursorState::Hide) => {
unsafe {
user32::SetCursor(user32::LoadCursorW(ptr::null_mut(), winapi::IDC_ARROW));
*current_state = CursorState::Normal;
Ok(())
}
},
(CursorState::Grab, CursorState::Normal) => {
unsafe {
user32::SetCursor(ptr::null_mut());
let mut rect = mem::uninitialized();
if user32::GetClientRect(self.window.0, &mut rect) == 0 {
return Err(format!("GetWindowRect failed"));
}
user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.left));
user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.right));
if user32::ClipCursor(&rect) == 0 {
return Err(format!("ClipCursor failed"));
}
*current_state = CursorState::Grab;
Ok(())
}
},
(CursorState::Normal, CursorState::Grab) => {
unsafe {
user32::SetCursor(user32::LoadCursorW(ptr::null_mut(), winapi::IDC_ARROW));
if user32::ClipCursor(ptr::null()) == 0 {
return Err(format!("ClipCursor failed"));
}
*current_state = CursorState::Normal;
Ok(())
}
},
_ => unimplemented!(),
};
unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 0) };
res
}
pub fn hidpi_factor(&self) -> f32 {
1.0
}
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
let mut point = winapi::POINT {
x: x,
y: y,
};
unsafe {
if user32::ClientToScreen(self.window.0, &mut point) == 0 {
return Err(());
}
if user32::SetCursorPos(point.x, point.y) == 0 {
return Err(());
}
}
Ok(())
}
}
pub struct PollEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for PollEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
use events::Event::Closed;
match self.window.events_receiver.try_recv() {
Ok(Closed) => {
use std::sync::atomic::Ordering::Relaxed;
self.window.is_closed.store(true, Relaxed);
Some(Closed)
},
Ok(ev) => Some(ev),
Err(_) => None
}
}
}
pub struct WaitEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for WaitEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
use events::Event::Closed;
match self.window.events_receiver.recv() {
Ok(Closed) => {
use std::sync::atomic::Ordering::Relaxed;
self.window.is_closed.store(true, Relaxed);
Some(Closed)
},
Ok(ev) => Some(ev),
Err(_) => None
}
}
}
impl Drop for Window {
fn drop(&mut self) {
unsafe {
// we don't call MakeCurrent(0, 0) because we are not sure that the context
// is still the current one
user32::PostMessageW(self.window.0, winapi::WM_DESTROY, 0, 0);
}
}
}

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src/api/win32/monitor.rs Normal file
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use winapi;
use user32;
use std::collections::VecDeque;
use std::mem;
use native_monitor::NativeMonitorId;
/// Win32 implementation of the main `MonitorID` object.
pub struct MonitorID {
/// The system name of the adapter.
adapter_name: [winapi::WCHAR; 32],
/// The system name of the monitor.
monitor_name: String,
/// Name to give to the user.
readable_name: String,
/// See the `StateFlags` element here:
/// http://msdn.microsoft.com/en-us/library/dd183569(v=vs.85).aspx
flags: winapi::DWORD,
/// True if this is the primary monitor.
primary: bool,
/// The position of the monitor in pixels on the desktop.
///
/// A window that is positionned at these coordinates will overlap the monitor.
position: (u32, u32),
/// The current resolution in pixels on the monitor.
dimensions: (u32, u32),
}
struct DeviceEnumerator {
parent_device: *const winapi::WCHAR,
current_index: u32,
}
impl DeviceEnumerator {
fn adapters() -> DeviceEnumerator {
use std::ptr;
DeviceEnumerator {
parent_device: ptr::null(),
current_index: 0
}
}
fn monitors(adapter_name: *const winapi::WCHAR) -> DeviceEnumerator {
DeviceEnumerator {
parent_device: adapter_name,
current_index: 0
}
}
}
impl Iterator for DeviceEnumerator {
type Item = winapi::DISPLAY_DEVICEW;
fn next(&mut self) -> Option<winapi::DISPLAY_DEVICEW> {
use std::mem;
loop {
let mut output: winapi::DISPLAY_DEVICEW = unsafe { mem::zeroed() };
output.cb = mem::size_of::<winapi::DISPLAY_DEVICEW>() as winapi::DWORD;
if unsafe { user32::EnumDisplayDevicesW(self.parent_device,
self.current_index as winapi::DWORD, &mut output, 0) } == 0
{
// the device doesn't exist, which means we have finished enumerating
break;
}
self.current_index += 1;
if (output.StateFlags & winapi::DISPLAY_DEVICE_ACTIVE) == 0 ||
(output.StateFlags & winapi::DISPLAY_DEVICE_MIRRORING_DRIVER) != 0
{
// the device is not active
// the Win32 api usually returns a lot of inactive devices
continue;
}
return Some(output);
}
None
}
}
fn wchar_as_string(wchar: &[winapi::WCHAR]) -> String {
String::from_utf16_lossy(wchar)
.trim_right_matches(0 as char)
.to_string()
}
/// Win32 implementation of the main `get_available_monitors` function.
pub fn get_available_monitors() -> VecDeque<MonitorID> {
// return value
let mut result = VecDeque::new();
for adapter in DeviceEnumerator::adapters() {
// getting the position
let (position, dimensions) = unsafe {
let mut dev: winapi::DEVMODEW = mem::zeroed();
dev.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
if user32::EnumDisplaySettingsExW(adapter.DeviceName.as_ptr(),
winapi::ENUM_CURRENT_SETTINGS,
&mut dev, 0) == 0
{
continue;
}
let point: &winapi::POINTL = mem::transmute(&dev.union1);
let position = (point.x as u32, point.y as u32);
let dimensions = (dev.dmPelsWidth as u32, dev.dmPelsHeight as u32);
(position, dimensions)
};
for (num, monitor) in DeviceEnumerator::monitors(adapter.DeviceName.as_ptr()).enumerate() {
// adding to the resulting list
result.push_back(MonitorID {
adapter_name: adapter.DeviceName,
monitor_name: wchar_as_string(&monitor.DeviceName),
readable_name: wchar_as_string(&monitor.DeviceString),
flags: monitor.StateFlags,
primary: (adapter.StateFlags & winapi::DISPLAY_DEVICE_PRIMARY_DEVICE) != 0 &&
num == 0,
position: position,
dimensions: dimensions,
});
}
}
result
}
/// Win32 implementation of the main `get_primary_monitor` function.
pub fn get_primary_monitor() -> MonitorID {
// we simply get all available monitors and return the one with the `PRIMARY_DEVICE` flag
// TODO: it is possible to query the win32 API for the primary monitor, this should be done
// instead
for monitor in get_available_monitors().into_iter() {
if monitor.primary {
return monitor;
}
}
panic!("Failed to find the primary monitor")
}
impl MonitorID {
/// See the docs if the crate root file.
pub fn get_name(&self) -> Option<String> {
Some(self.readable_name.clone())
}
/// See the docs of the crate root file.
pub fn get_native_identifier(&self) -> NativeMonitorId {
NativeMonitorId::Name(self.monitor_name.clone())
}
/// See the docs if the crate root file.
pub fn get_dimensions(&self) -> (u32, u32) {
// TODO: retreive the dimensions every time this is called
self.dimensions
}
/// This is a Win32-only function for `MonitorID` that returns the system name of the adapter
/// device.
pub fn get_adapter_name(&self) -> &[winapi::WCHAR] {
&self.adapter_name
}
/// This is a Win32-only function for `MonitorID` that returns the position of the
/// monitor on the desktop.
/// A window that is positionned at these coordinates will overlap the monitor.
pub fn get_position(&self) -> (u32, u32) {
self.position
}
}