Create reorganization

This commit is contained in:
Pierre Krieger 2015-04-24 09:51:23 +02:00
parent c1af76550f
commit 3ad7f9a584
27 changed files with 42 additions and 15 deletions

130
src/api/android/ffi.rs Normal file
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#![allow(dead_code)]
#![allow(non_snake_case)]
#![allow(non_camel_case_types)]
#![allow(non_upper_case_globals)]
use libc;
pub mod egl {
pub type khronos_utime_nanoseconds_t = super::khronos_utime_nanoseconds_t;
pub type khronos_uint64_t = super::khronos_uint64_t;
pub type khronos_ssize_t = super::khronos_ssize_t;
pub type EGLNativeDisplayType = super::EGLNativeDisplayType;
pub type EGLNativePixmapType = super::EGLNativePixmapType;
pub type EGLNativeWindowType = super::EGLNativeWindowType;
pub type EGLint = super::EGLint;
pub type NativeDisplayType = super::EGLNativeDisplayType;
pub type NativePixmapType = super::EGLNativePixmapType;
pub type NativeWindowType = super::EGLNativeWindowType;
include!(concat!(env!("OUT_DIR"), "/egl_bindings.rs"));
}
pub type khronos_utime_nanoseconds_t = khronos_uint64_t;
pub type khronos_uint64_t = libc::uint64_t;
pub type khronos_ssize_t = libc::c_long;
pub type EGLint = libc::int32_t;
pub type EGLNativeDisplayType = *const libc::c_void;
pub type EGLNativePixmapType = *const libc::c_void; // FIXME: egl_native_pixmap_t instead
pub type EGLNativeWindowType = *const ANativeWindow;
#[link(name = "android")]
#[link(name = "EGL")]
#[link(name = "GLESv2")]
extern {}
/**
* asset_manager.h
*/
pub type AAssetManager = ();
/**
* native_window.h
*/
pub type ANativeWindow = ();
extern {
pub fn ANativeWindow_getHeight(window: *const ANativeWindow) -> libc::int32_t;
pub fn ANativeWindow_getWidth(window: *const ANativeWindow) -> libc::int32_t;
}
/**
* native_activity.h
*/
pub type JavaVM = ();
pub type JNIEnv = ();
pub type jobject = *const libc::c_void;
pub type AInputQueue = (); // FIXME: wrong
pub type ARect = (); // FIXME: wrong
#[repr(C)]
pub struct ANativeActivity {
pub callbacks: *mut ANativeActivityCallbacks,
pub vm: *mut JavaVM,
pub env: *mut JNIEnv,
pub clazz: jobject,
pub internalDataPath: *const libc::c_char,
pub externalDataPath: *const libc::c_char,
pub sdkVersion: libc::int32_t,
pub instance: *mut libc::c_void,
pub assetManager: *mut AAssetManager,
pub obbPath: *const libc::c_char,
}
#[repr(C)]
pub struct ANativeActivityCallbacks {
pub onStart: extern fn(*mut ANativeActivity),
pub onResume: extern fn(*mut ANativeActivity),
pub onSaveInstanceState: extern fn(*mut ANativeActivity, *mut libc::size_t),
pub onPause: extern fn(*mut ANativeActivity),
pub onStop: extern fn(*mut ANativeActivity),
pub onDestroy: extern fn(*mut ANativeActivity),
pub onWindowFocusChanged: extern fn(*mut ANativeActivity, libc::c_int),
pub onNativeWindowCreated: extern fn(*mut ANativeActivity, *const ANativeWindow),
pub onNativeWindowResized: extern fn(*mut ANativeActivity, *const ANativeWindow),
pub onNativeWindowRedrawNeeded: extern fn(*mut ANativeActivity, *const ANativeWindow),
pub onNativeWindowDestroyed: extern fn(*mut ANativeActivity, *const ANativeWindow),
pub onInputQueueCreated: extern fn(*mut ANativeActivity, *mut AInputQueue),
pub onInputQueueDestroyed: extern fn(*mut ANativeActivity, *mut AInputQueue),
pub onContentRectChanged: extern fn(*mut ANativeActivity, *const ARect),
pub onConfigurationChanged: extern fn(*mut ANativeActivity),
pub onLowMemory: extern fn(*mut ANativeActivity),
}
/**
* looper.h
*/
pub type ALooper = ();
#[link(name = "android")]
extern {
pub fn ALooper_forThread() -> *const ALooper;
pub fn ALooper_acquire(looper: *const ALooper);
pub fn ALooper_release(looper: *const ALooper);
pub fn ALooper_prepare(opts: libc::c_int) -> *const ALooper;
pub fn ALooper_pollOnce(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
pub fn ALooper_pollAll(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
pub fn ALooper_wake(looper: *const ALooper);
pub fn ALooper_addFd(looper: *const ALooper, fd: libc::c_int, ident: libc::c_int,
events: libc::c_int, callback: ALooper_callbackFunc, data: *mut libc::c_void)
-> libc::c_int;
pub fn ALooper_removeFd(looper: *const ALooper, fd: libc::c_int) -> libc::c_int;
}
pub const ALOOPER_PREPARE_ALLOW_NON_CALLBACKS: libc::c_int = 1 << 0;
pub const ALOOPER_POLL_WAKE: libc::c_int = -1;
pub const ALOOPER_POLL_CALLBACK: libc::c_int = -2;
pub const ALOOPER_POLL_TIMEOUT: libc::c_int = -3;
pub const ALOOPER_POLL_ERROR: libc::c_int = -4;
pub const ALOOPER_EVENT_INPUT: libc::c_int = 1 << 0;
pub const ALOOPER_EVENT_OUTPUT: libc::c_int = 1 << 1;
pub const ALOOPER_EVENT_ERROR: libc::c_int = 1 << 2;
pub const ALOOPER_EVENT_HANGUP: libc::c_int = 1 << 3;
pub const ALOOPER_EVENT_INVALID: libc::c_int = 1 << 4;
pub type ALooper_callbackFunc = extern fn(libc::c_int, libc::c_int, *mut libc::c_void) -> libc::c_int;

405
src/api/android/mod.rs Normal file
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#![cfg(target_os = "android")]
extern crate android_glue;
use libc;
use std::ffi::{CString};
use std::sync::mpsc::{Receiver, channel};
use {CreationError, Event, MouseCursor};
use CreationError::OsError;
use events::ElementState::{Pressed, Released};
use events::Event::{MouseInput, MouseMoved};
use events::MouseButton;
use std::collections::VecDeque;
use Api;
use BuilderAttribs;
use CursorState;
use GlRequest;
use PixelFormat;
use native_monitor::NativeMonitorId;
pub struct Window {
display: ffi::egl::types::EGLDisplay,
context: ffi::egl::types::EGLContext,
surface: ffi::egl::types::EGLSurface,
event_rx: Receiver<android_glue::Event>,
}
pub struct MonitorID;
mod ffi;
pub fn get_available_monitors() -> VecDeque <MonitorID> {
let mut rb = VecDeque::new();
rb.push_back(MonitorID);
rb
}
pub fn get_primary_monitor() -> MonitorID {
MonitorID
}
impl MonitorID {
pub fn get_name(&self) -> Option<String> {
Some("Primary".to_string())
}
pub fn get_native_identifier(&self) -> NativeMonitorId {
NativeMonitorId::Unavailable
}
pub fn get_dimensions(&self) -> (u32, u32) {
unimplemented!()
}
}
#[cfg(feature = "headless")]
pub struct HeadlessContext(i32);
#[cfg(feature = "headless")]
impl HeadlessContext {
/// See the docs in the crate root file.
pub fn new(_builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
unimplemented!()
}
/// See the docs in the crate root file.
pub unsafe fn make_current(&self) {
unimplemented!()
}
/// See the docs in the crate root file.
pub fn is_current(&self) -> bool {
unimplemented!()
}
/// See the docs in the crate root file.
pub fn get_proc_address(&self, _addr: &str) -> *const () {
unimplemented!()
}
pub fn get_api(&self) -> ::Api {
::Api::OpenGlEs
}
}
#[cfg(feature = "headless")]
unsafe impl Send for HeadlessContext {}
#[cfg(feature = "headless")]
unsafe impl Sync for HeadlessContext {}
pub struct PollEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for PollEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
match self.window.event_rx.try_recv() {
Ok(event) => {
match event {
android_glue::Event::EventDown => Some(MouseInput(Pressed, MouseButton::Left)),
android_glue::Event::EventUp => Some(MouseInput(Released, MouseButton::Left)),
android_glue::Event::EventMove(x, y) => Some(MouseMoved((x as i32, y as i32))),
_ => None,
}
}
Err(_) => {
None
}
}
}
}
pub struct WaitEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for WaitEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
loop {
// calling poll_events()
if let Some(ev) = self.window.poll_events().next() {
return Some(ev);
}
// TODO: Implement a proper way of sleeping on the event queue
// timer::sleep(Duration::milliseconds(16));
}
}
}
impl Window {
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
use std::{mem, ptr};
if builder.sharing.is_some() {
unimplemented!()
}
let native_window = unsafe { android_glue::get_native_window() };
if native_window.is_null() {
return Err(OsError(format!("Android's native window is null")));
}
let display = unsafe {
let display = ffi::egl::GetDisplay(mem::transmute(ffi::egl::DEFAULT_DISPLAY));
if display.is_null() {
return Err(OsError("No EGL display connection available".to_string()));
}
display
};
android_glue::write_log("eglGetDisplay succeeded");
let (_major, _minor) = unsafe {
let mut major: ffi::egl::types::EGLint = mem::uninitialized();
let mut minor: ffi::egl::types::EGLint = mem::uninitialized();
if ffi::egl::Initialize(display, &mut major, &mut minor) == 0 {
return Err(OsError(format!("eglInitialize failed")))
}
(major, minor)
};
android_glue::write_log("eglInitialize succeeded");
let use_gles2 = match builder.gl_version {
GlRequest::Specific(Api::OpenGlEs, (2, _)) => true,
GlRequest::Specific(Api::OpenGlEs, _) => false,
GlRequest::Specific(_, _) => panic!("Only OpenGL ES is supported"), // FIXME: return a result
GlRequest::GlThenGles { opengles_version: (2, _), .. } => true,
_ => false,
};
let mut attribute_list = vec!();
if use_gles2 {
attribute_list.push(ffi::egl::RENDERABLE_TYPE as i32);
attribute_list.push(ffi::egl::OPENGL_ES2_BIT as i32);
}
{
let (red, green, blue) = match builder.color_bits.unwrap_or(24) {
24 => (8, 8, 8),
16 => (6, 5, 6),
_ => panic!("Bad color_bits"),
};
attribute_list.push(ffi::egl::RED_SIZE as i32);
attribute_list.push(red);
attribute_list.push(ffi::egl::GREEN_SIZE as i32);
attribute_list.push(green);
attribute_list.push(ffi::egl::BLUE_SIZE as i32);
attribute_list.push(blue);
}
attribute_list.push(ffi::egl::DEPTH_SIZE as i32);
attribute_list.push(builder.depth_bits.unwrap_or(8) as i32);
attribute_list.push(ffi::egl::NONE as i32);
let config = unsafe {
let mut num_config: ffi::egl::types::EGLint = mem::uninitialized();
let mut config: ffi::egl::types::EGLConfig = mem::uninitialized();
if ffi::egl::ChooseConfig(display, attribute_list.as_ptr(), &mut config, 1,
&mut num_config) == 0
{
return Err(OsError(format!("eglChooseConfig failed")))
}
if num_config <= 0 {
return Err(OsError(format!("eglChooseConfig returned no available config")))
}
config
};
android_glue::write_log("eglChooseConfig succeeded");
let context = unsafe {
let mut context_attributes = vec!();
if use_gles2 {
context_attributes.push(ffi::egl::CONTEXT_CLIENT_VERSION as i32);
context_attributes.push(2);
}
context_attributes.push(ffi::egl::NONE as i32);
let context = ffi::egl::CreateContext(display, config, ptr::null(),
context_attributes.as_ptr());
if context.is_null() {
return Err(OsError(format!("eglCreateContext failed")))
}
context
};
android_glue::write_log("eglCreateContext succeeded");
let surface = unsafe {
let surface = ffi::egl::CreateWindowSurface(display, config, native_window, ptr::null());
if surface.is_null() {
return Err(OsError(format!("eglCreateWindowSurface failed")))
}
surface
};
android_glue::write_log("eglCreateWindowSurface succeeded");
let (tx, rx) = channel();
android_glue::add_sender(tx);
Ok(Window {
display: display,
context: context,
surface: surface,
event_rx: rx,
})
}
pub fn is_closed(&self) -> bool {
false
}
pub fn set_title(&self, _: &str) {
}
pub fn show(&self) {
}
pub fn hide(&self) {
}
pub fn get_position(&self) -> Option<(i32, i32)> {
None
}
pub fn set_position(&self, _x: i32, _y: i32) {
}
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
let native_window = unsafe { android_glue::get_native_window() };
if native_window.is_null() {
None
} else {
Some((
unsafe { ffi::ANativeWindow_getWidth(native_window) } as u32,
unsafe { ffi::ANativeWindow_getHeight(native_window) } as u32
))
}
}
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
self.get_inner_size()
}
pub fn set_inner_size(&self, _x: u32, _y: u32) {
}
pub fn create_window_proxy(&self) -> WindowProxy {
WindowProxy
}
pub fn poll_events(&self) -> PollEventsIterator {
PollEventsIterator {
window: self
}
}
pub fn wait_events(&self) -> WaitEventsIterator {
WaitEventsIterator {
window: self
}
}
pub fn make_current(&self) {
unsafe {
ffi::egl::MakeCurrent(self.display, self.surface, self.surface, self.context);
}
}
pub fn is_current(&self) -> bool {
unsafe { ffi::egl::GetCurrentContext() == self.context }
}
pub fn get_proc_address(&self, addr: &str) -> *const () {
let addr = CString::new(addr.as_bytes()).unwrap();
let addr = addr.as_ptr();
unsafe {
ffi::egl::GetProcAddress(addr) as *const ()
}
}
pub fn swap_buffers(&self) {
unsafe {
ffi::egl::SwapBuffers(self.display, self.surface);
}
}
pub fn platform_display(&self) -> *mut libc::c_void {
self.display as *mut libc::c_void
}
pub fn platform_window(&self) -> *mut libc::c_void {
unimplemented!()
}
pub fn get_api(&self) -> ::Api {
::Api::OpenGlEs
}
pub fn get_pixel_format(&self) -> PixelFormat {
unimplemented!();
}
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
}
pub fn set_cursor(&self, _: MouseCursor) {
}
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
Ok(())
}
pub fn hidpi_factor(&self) -> f32 {
1.0
}
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
unimplemented!();
}
}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
#[cfg(feature = "window")]
#[derive(Clone)]
pub struct WindowProxy;
impl WindowProxy {
pub fn wakeup_event_loop(&self) {
unimplemented!()
}
}
impl Drop for Window {
fn drop(&mut self) {
use std::ptr;
unsafe {
// we don't call MakeCurrent(0, 0) because we are not sure that the context
// is still the current one
android_glue::write_log("Destroying gl-init window");
ffi::egl::DestroySurface(self.display, self.surface);
ffi::egl::DestroyContext(self.display, self.context);
ffi::egl::Terminate(self.display);
}
}
}

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src/api/cocoa/event.rs Normal file
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use events;
pub fn vkeycode_to_element(code: u16) -> Option<events::VirtualKeyCode> {
Some(match code {
0x00 => events::VirtualKeyCode::A,
0x01 => events::VirtualKeyCode::S,
0x02 => events::VirtualKeyCode::D,
0x03 => events::VirtualKeyCode::F,
0x04 => events::VirtualKeyCode::H,
0x05 => events::VirtualKeyCode::G,
0x06 => events::VirtualKeyCode::Z,
0x07 => events::VirtualKeyCode::X,
0x08 => events::VirtualKeyCode::C,
0x09 => events::VirtualKeyCode::V,
//0x0a => World 1,
0x0b => events::VirtualKeyCode::B,
0x0c => events::VirtualKeyCode::Q,
0x0d => events::VirtualKeyCode::W,
0x0e => events::VirtualKeyCode::E,
0x0f => events::VirtualKeyCode::R,
0x10 => events::VirtualKeyCode::Y,
0x11 => events::VirtualKeyCode::T,
0x12 => events::VirtualKeyCode::Key1,
0x13 => events::VirtualKeyCode::Key2,
0x14 => events::VirtualKeyCode::Key3,
0x15 => events::VirtualKeyCode::Key4,
0x16 => events::VirtualKeyCode::Key6,
0x17 => events::VirtualKeyCode::Key5,
0x18 => events::VirtualKeyCode::Equals,
0x19 => events::VirtualKeyCode::Key9,
0x1a => events::VirtualKeyCode::Key7,
0x1b => events::VirtualKeyCode::Minus,
0x1c => events::VirtualKeyCode::Key8,
0x1d => events::VirtualKeyCode::Key0,
0x1e => events::VirtualKeyCode::RBracket,
0x1f => events::VirtualKeyCode::O,
0x20 => events::VirtualKeyCode::U,
0x21 => events::VirtualKeyCode::LBracket,
0x22 => events::VirtualKeyCode::I,
0x23 => events::VirtualKeyCode::P,
0x24 => events::VirtualKeyCode::Return,
0x25 => events::VirtualKeyCode::L,
0x26 => events::VirtualKeyCode::J,
0x27 => events::VirtualKeyCode::Apostrophe,
0x28 => events::VirtualKeyCode::K,
0x29 => events::VirtualKeyCode::Semicolon,
0x2a => events::VirtualKeyCode::Backslash,
0x2b => events::VirtualKeyCode::Comma,
0x2c => events::VirtualKeyCode::Slash,
0x2d => events::VirtualKeyCode::N,
0x2e => events::VirtualKeyCode::M,
0x2f => events::VirtualKeyCode::Period,
0x30 => events::VirtualKeyCode::Tab,
0x31 => events::VirtualKeyCode::Space,
0x32 => events::VirtualKeyCode::Grave,
0x33 => events::VirtualKeyCode::Back,
//0x34 => unkown,
0x35 => events::VirtualKeyCode::Escape,
0x36 => events::VirtualKeyCode::RWin,
0x37 => events::VirtualKeyCode::LWin,
0x38 => events::VirtualKeyCode::LShift,
//0x39 => Caps lock,
//0x3a => Left alt,
0x3b => events::VirtualKeyCode::LControl,
0x3c => events::VirtualKeyCode::RShift,
//0x3d => Right alt,
0x3e => events::VirtualKeyCode::RControl,
//0x3f => Fn key,
//0x40 => F17 Key,
0x41 => events::VirtualKeyCode::Decimal,
//0x42 -> unkown,
0x43 => events::VirtualKeyCode::Multiply,
//0x44 => unkown,
0x45 => events::VirtualKeyCode::Add,
//0x46 => unkown,
0x47 => events::VirtualKeyCode::Numlock,
//0x48 => KeypadClear,
0x49 => events::VirtualKeyCode::VolumeUp,
0x4a => events::VirtualKeyCode::VolumeDown,
0x4b => events::VirtualKeyCode::Divide,
0x4c => events::VirtualKeyCode::NumpadEnter,
//0x4d => unkown,
0x4e => events::VirtualKeyCode::Subtract,
//0x4f => F18 key,
//0x50 => F19 Key,
0x51 => events::VirtualKeyCode::NumpadEquals,
0x52 => events::VirtualKeyCode::Numpad0,
0x53 => events::VirtualKeyCode::Numpad1,
0x54 => events::VirtualKeyCode::Numpad2,
0x55 => events::VirtualKeyCode::Numpad3,
0x56 => events::VirtualKeyCode::Numpad4,
0x57 => events::VirtualKeyCode::Numpad5,
0x58 => events::VirtualKeyCode::Numpad6,
0x59 => events::VirtualKeyCode::Numpad7,
//0x5a => F20 Key,
0x5b => events::VirtualKeyCode::Numpad8,
0x5c => events::VirtualKeyCode::Numpad9,
//0x5d => unkown,
//0x5e => unkown,
//0x5f => unkown,
0x60 => events::VirtualKeyCode::F5,
0x61 => events::VirtualKeyCode::F6,
0x62 => events::VirtualKeyCode::F7,
0x63 => events::VirtualKeyCode::F3,
0x64 => events::VirtualKeyCode::F8,
0x65 => events::VirtualKeyCode::F9,
//0x66 => unkown,
0x67 => events::VirtualKeyCode::F11,
//0x68 => unkown,
0x69 => events::VirtualKeyCode::F13,
//0x6a => F16 Key,
0x6b => events::VirtualKeyCode::F14,
//0x6c => unkown,
0x6d => events::VirtualKeyCode::F10,
//0x6e => unkown,
0x6f => events::VirtualKeyCode::F12,
//0x70 => unkown,
0x71 => events::VirtualKeyCode::F15,
0x72 => events::VirtualKeyCode::Insert,
0x73 => events::VirtualKeyCode::Home,
0x74 => events::VirtualKeyCode::PageUp,
0x75 => events::VirtualKeyCode::Delete,
0x76 => events::VirtualKeyCode::F4,
0x77 => events::VirtualKeyCode::End,
0x78 => events::VirtualKeyCode::F2,
0x79 => events::VirtualKeyCode::PageDown,
0x7a => events::VirtualKeyCode::F1,
0x7b => events::VirtualKeyCode::Left,
0x7c => events::VirtualKeyCode::Right,
0x7d => events::VirtualKeyCode::Down,
0x7e => events::VirtualKeyCode::Up,
//0x7f => unkown,
_ => return None,
})
}

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src/api/cocoa/headless.rs Normal file
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use CreationError;
use CreationError::OsError;
use BuilderAttribs;
use libc;
use std::ptr;
use core_foundation::base::TCFType;
use core_foundation::string::CFString;
use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFunctionPointerForName};
use cocoa::base::{id, nil};
use cocoa::appkit::*;
mod gl {
include!(concat!(env!("OUT_DIR"), "/gl_bindings.rs"));
}
static mut framebuffer: u32 = 0;
static mut texture: u32 = 0;
pub struct HeadlessContext {
width: u32,
height: u32,
context: id,
}
impl HeadlessContext {
pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
let (width, height) = builder.dimensions.unwrap_or((1024, 768));
let context = unsafe {
let attributes = [
NSOpenGLPFAAccelerated as u32,
NSOpenGLPFAAllowOfflineRenderers as u32,
NSOpenGLPFADoubleBuffer as u32,
0
];
let pixelformat = NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes);
if pixelformat == nil {
return Err(OsError(format!("Could not create the pixel format")));
}
let context = NSOpenGLContext::alloc(nil).initWithFormat_shareContext_(pixelformat, nil);
if context == nil {
return Err(OsError(format!("Could not create the rendering context")));
}
context
};
let headless = HeadlessContext {
width: width,
height: height,
context: context,
};
// Load the function pointers as we need them to create the FBO
gl::load_with(|s| headless.get_proc_address(s) as *const libc::c_void);
Ok(headless)
}
pub unsafe fn make_current(&self) {
self.context.makeCurrentContext();
gl::GenFramebuffersEXT(1, &mut framebuffer);
gl::BindFramebufferEXT(gl::FRAMEBUFFER_EXT, framebuffer);
gl::GenTextures(1, &mut texture);
gl::BindTexture(gl::TEXTURE_2D, texture);
gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MAG_FILTER, gl::LINEAR as i32);
gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::LINEAR as i32);
gl::TexImage2D(gl::TEXTURE_2D, 0, gl::RGBA8 as i32, self.width as i32, self.height as i32,
0, gl::RGBA, gl::UNSIGNED_BYTE, ptr::null());
gl::FramebufferTexture2DEXT(gl::FRAMEBUFFER_EXT, gl::COLOR_ATTACHMENT0_EXT,
gl::TEXTURE_2D, texture, 0);
let status = gl::CheckFramebufferStatusEXT(gl::FRAMEBUFFER_EXT);
if status != gl::FRAMEBUFFER_COMPLETE_EXT {
panic!("Error while creating the framebuffer");
}
}
pub fn is_current(&self) -> bool {
unimplemented!()
}
pub fn get_proc_address(&self, _addr: &str) -> *const () {
let symbol_name: CFString = _addr.parse().unwrap();
let framework_name: CFString = "com.apple.opengl".parse().unwrap();
let framework = unsafe {
CFBundleGetBundleWithIdentifier(framework_name.as_concrete_TypeRef())
};
let symbol = unsafe {
CFBundleGetFunctionPointerForName(framework, symbol_name.as_concrete_TypeRef())
};
symbol as *const ()
}
pub fn get_api(&self) -> ::Api {
::Api::OpenGl
}
}
unsafe impl Send for HeadlessContext {}
unsafe impl Sync for HeadlessContext {}
impl Drop for HeadlessContext {
fn drop(&mut self) {
unsafe {
gl::DeleteTextures(1, &texture);
gl::DeleteFramebuffersEXT(1, &framebuffer);
}
}
}

741
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#![cfg(target_os = "macos")]
#[cfg(feature = "headless")]
pub use self::headless::HeadlessContext;
use {CreationError, Event, MouseCursor, CursorState};
use CreationError::OsError;
use libc;
use Api;
use BuilderAttribs;
use GlRequest;
use PixelFormat;
use native_monitor::NativeMonitorId;
use objc::runtime::{Class, Object, Sel, BOOL, YES, NO};
use objc::declare::ClassDecl;
use cocoa::base::{id, nil};
use cocoa::foundation::{NSAutoreleasePool, NSDate, NSDefaultRunLoopMode, NSPoint, NSRect, NSSize,
NSString, NSUInteger};
use cocoa::appkit;
use cocoa::appkit::*;
use cocoa::appkit::NSEventSubtype::*;
use core_foundation::base::TCFType;
use core_foundation::string::CFString;
use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFunctionPointerForName};
use std::ffi::CStr;
use std::collections::VecDeque;
use std::str::FromStr;
use std::str::from_utf8;
use std::sync::Mutex;
use std::ascii::AsciiExt;
use std::ops::Deref;
use events::Event::{Awakened, MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput, MouseWheel, Closed};
use events::ElementState::{Pressed, Released};
use events::MouseButton;
use events;
pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
mod monitor;
mod event;
#[cfg(feature = "headless")]
mod headless;
static mut shift_pressed: bool = false;
static mut ctrl_pressed: bool = false;
static mut win_pressed: bool = false;
static mut alt_pressed: bool = false;
struct DelegateState {
is_closed: bool,
context: IdRef,
view: IdRef,
window: IdRef,
resize_handler: Option<fn(u32, u32)>,
/// Events that have been retreived with XLib but not dispatched with iterators yet
pending_events: Mutex<VecDeque<Event>>,
}
struct WindowDelegate {
state: Box<DelegateState>,
_this: IdRef,
}
impl WindowDelegate {
/// Get the delegate class, initiailizing it neccessary
fn class() -> *const Class {
use std::sync::{Once, ONCE_INIT};
extern fn window_should_close(this: &Object, _: Sel, _: id) -> BOOL {
unsafe {
let state: *mut libc::c_void = *this.get_ivar("glutinState");
let state = state as *mut DelegateState;
(*state).is_closed = true;
(*state).pending_events.lock().unwrap().push_back(Closed);
}
YES
}
extern fn window_did_resize(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut libc::c_void = *this.get_ivar("glutinState");
let state = &mut *(state as *mut DelegateState);
let _: () = msg_send![*state.context, update];
if let Some(handler) = state.resize_handler {
let rect = NSView::frame(*state.view);
let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
(handler)((scale_factor * rect.size.width as f32) as u32,
(scale_factor * rect.size.height as f32) as u32);
}
}
}
static mut delegate_class: *const Class = 0 as *const Class;
static INIT: Once = ONCE_INIT;
INIT.call_once(|| unsafe {
// Create new NSWindowDelegate
let superclass = Class::get("NSObject").unwrap();
let mut decl = ClassDecl::new(superclass, "GlutinWindowDelegate").unwrap();
// Add callback methods
decl.add_method(sel!(windowShouldClose:),
window_should_close as extern fn(&Object, Sel, id) -> BOOL);
decl.add_method(sel!(windowDidResize:),
window_did_resize as extern fn(&Object, Sel, id));
// Store internal state as user data
decl.add_ivar::<*mut libc::c_void>("glutinState");
delegate_class = decl.register();
});
unsafe {
delegate_class
}
}
fn new(state: DelegateState) -> WindowDelegate {
// Box the state so we can give a pointer to it
let mut state = Box::new(state);
let state_ptr: *mut DelegateState = &mut *state;
unsafe {
let delegate = IdRef::new(msg_send![WindowDelegate::class(), new]);
(&mut **delegate).set_ivar("glutinState", state_ptr as *mut libc::c_void);
let _: () = msg_send![*state.window, setDelegate:*delegate];
WindowDelegate { state: state, _this: delegate }
}
}
}
impl Drop for WindowDelegate {
fn drop(&mut self) {
unsafe {
// Nil the window's delegate so it doesn't still reference us
let _: () = msg_send![*self.state.window, setDelegate:nil];
}
}
}
pub struct Window {
view: IdRef,
window: IdRef,
context: IdRef,
delegate: WindowDelegate,
}
#[cfg(feature = "window")]
unsafe impl Send for Window {}
#[cfg(feature = "window")]
unsafe impl Sync for Window {}
#[cfg(feature = "window")]
#[derive(Clone)]
pub struct WindowProxy;
impl WindowProxy {
pub fn wakeup_event_loop(&self) {
unsafe {
let pool = NSAutoreleasePool::new(nil);
let event =
NSEvent::otherEventWithType_location_modifierFlags_timestamp_windowNumber_context_subtype_data1_data2_(
nil, NSApplicationDefined, NSPoint::new(0.0, 0.0), NSEventModifierFlags::empty(),
0.0, 0, nil, NSApplicationActivatedEventType, 0, 0);
NSApp().postEvent_atStart_(event, YES);
pool.drain();
}
}
}
pub struct PollEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for PollEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
if let Some(ev) = self.window.delegate.state.pending_events.lock().unwrap().pop_front() {
return Some(ev);
}
unsafe {
let event = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
NSAnyEventMask.bits(),
NSDate::distantPast(nil),
NSDefaultRunLoopMode,
YES);
if event == nil { return None; }
NSApp().sendEvent_(event);
let event = match msg_send![event, type] {
NSLeftMouseDown => { Some(MouseInput(Pressed, MouseButton::Left)) },
NSLeftMouseUp => { Some(MouseInput(Released, MouseButton::Left)) },
NSRightMouseDown => { Some(MouseInput(Pressed, MouseButton::Right)) },
NSRightMouseUp => { Some(MouseInput(Released, MouseButton::Right)) },
NSMouseMoved |
NSLeftMouseDragged |
NSOtherMouseDragged |
NSRightMouseDragged => {
let window_point = event.locationInWindow();
let window: id = msg_send![event, window];
let view_point = if window == nil {
let window_rect = self.window.window.convertRectFromScreen_(NSRect::new(window_point, NSSize::new(0.0, 0.0)));
self.window.view.convertPoint_fromView_(window_rect.origin, nil)
} else {
self.window.view.convertPoint_fromView_(window_point, nil)
};
let view_rect = NSView::frame(*self.window.view);
let scale_factor = self.window.hidpi_factor();
Some(MouseMoved(((scale_factor * view_point.x as f32) as i32,
(scale_factor * (view_rect.size.height - view_point.y) as f32) as i32)))
},
NSKeyDown => {
let mut events = VecDeque::new();
let received_c_str = event.characters().UTF8String();
let received_str = CStr::from_ptr(received_c_str);
for received_char in from_utf8(received_str.to_bytes()).unwrap().chars() {
if received_char.is_ascii() {
events.push_back(ReceivedCharacter(received_char));
}
}
let vkey = event::vkeycode_to_element(NSEvent::keyCode(event));
events.push_back(KeyboardInput(Pressed, NSEvent::keyCode(event) as u8, vkey));
let event = events.pop_front();
self.window.delegate.state.pending_events.lock().unwrap().extend(events.into_iter());
event
},
NSKeyUp => {
let vkey = event::vkeycode_to_element(NSEvent::keyCode(event));
Some(KeyboardInput(Released, NSEvent::keyCode(event) as u8, vkey))
},
NSFlagsChanged => {
let mut events = VecDeque::new();
let shift_modifier = Window::modifier_event(event, appkit::NSShiftKeyMask, events::VirtualKeyCode::LShift, shift_pressed);
if shift_modifier.is_some() {
shift_pressed = !shift_pressed;
events.push_back(shift_modifier.unwrap());
}
let ctrl_modifier = Window::modifier_event(event, appkit::NSControlKeyMask, events::VirtualKeyCode::LControl, ctrl_pressed);
if ctrl_modifier.is_some() {
ctrl_pressed = !ctrl_pressed;
events.push_back(ctrl_modifier.unwrap());
}
let win_modifier = Window::modifier_event(event, appkit::NSCommandKeyMask, events::VirtualKeyCode::LWin, win_pressed);
if win_modifier.is_some() {
win_pressed = !win_pressed;
events.push_back(win_modifier.unwrap());
}
let alt_modifier = Window::modifier_event(event, appkit::NSAlternateKeyMask, events::VirtualKeyCode::LAlt, alt_pressed);
if alt_modifier.is_some() {
alt_pressed = !alt_pressed;
events.push_back(alt_modifier.unwrap());
}
let event = events.pop_front();
self.window.delegate.state.pending_events.lock().unwrap().extend(events.into_iter());
event
},
NSScrollWheel => { Some(MouseWheel(event.scrollingDeltaY() as i32)) },
_ => { None },
};
event
}
}
}
pub struct WaitEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for WaitEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
loop {
if let Some(ev) = self.window.delegate.state.pending_events.lock().unwrap().pop_front() {
return Some(ev);
}
unsafe {
let event = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
NSAnyEventMask.bits(),
NSDate::distantFuture(nil),
NSDefaultRunLoopMode,
NO);
}
// calling poll_events()
if let Some(ev) = self.window.poll_events().next() {
return Some(ev);
} else {
return Some(Awakened);
}
}
}
}
impl Window {
#[cfg(feature = "window")]
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
if builder.sharing.is_some() {
unimplemented!()
}
let app = match Window::create_app() {
Some(app) => app,
None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
};
let window = match Window::create_window(builder.dimensions.unwrap_or((800, 600)),
&*builder.title,
builder.monitor)
{
Some(window) => window,
None => { return Err(OsError(format!("Couldn't create NSWindow"))); },
};
let view = match Window::create_view(*window) {
Some(view) => view,
None => { return Err(OsError(format!("Couldn't create NSView"))); },
};
let context = match Window::create_context(*view, builder.vsync, builder.gl_version) {
Some(context) => context,
None => { return Err(OsError(format!("Couldn't create OpenGL context"))); },
};
unsafe {
app.activateIgnoringOtherApps_(YES);
if builder.visible {
window.makeKeyAndOrderFront_(nil);
} else {
window.makeKeyWindow();
}
}
let ds = DelegateState {
is_closed: false,
context: context.clone(),
view: view.clone(),
window: window.clone(),
resize_handler: None,
pending_events: Mutex::new(VecDeque::new()),
};
let window = Window {
view: view,
window: window,
context: context,
delegate: WindowDelegate::new(ds),
};
Ok(window)
}
fn create_app() -> Option<id> {
unsafe {
let app = NSApp();
if app == nil {
None
} else {
app.setActivationPolicy_(NSApplicationActivationPolicyRegular);
app.finishLaunching();
Some(app)
}
}
}
fn create_window(dimensions: (u32, u32), title: &str, monitor: Option<MonitorID>) -> Option<IdRef> {
unsafe {
let screen = monitor.map(|monitor_id| {
let native_id = match monitor_id.get_native_identifier() {
NativeMonitorId::Numeric(num) => num,
_ => panic!("OS X monitors should always have a numeric native ID")
};
let matching_screen = {
let screens = NSScreen::screens(nil);
let count: NSUInteger = msg_send![screens, count];
let key = IdRef::new(NSString::alloc(nil).init_str("NSScreenNumber"));
let mut matching_screen: Option<id> = None;
for i in (0..count) {
let screen = msg_send![screens, objectAtIndex:i as NSUInteger];
let device_description = NSScreen::deviceDescription(screen);
let value: id = msg_send![device_description, objectForKey:*key];
if value != nil {
let screen_number: NSUInteger = msg_send![value, unsignedIntegerValue];
if screen_number as u32 == native_id {
matching_screen = Some(screen);
break;
}
}
}
matching_screen
};
matching_screen.unwrap_or(NSScreen::mainScreen(nil))
});
let frame = match screen {
Some(screen) => NSScreen::frame(screen),
None => {
let (width, height) = dimensions;
NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64))
}
};
let masks = if screen.is_some() {
NSBorderlessWindowMask as NSUInteger
} else {
NSTitledWindowMask as NSUInteger |
NSClosableWindowMask as NSUInteger |
NSMiniaturizableWindowMask as NSUInteger |
NSResizableWindowMask as NSUInteger
};
let window = IdRef::new(NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_(
frame,
masks,
NSBackingStoreBuffered,
NO,
));
window.non_nil().map(|window| {
let title = IdRef::new(NSString::alloc(nil).init_str(title));
window.setTitle_(*title);
window.setAcceptsMouseMovedEvents_(YES);
if screen.is_some() {
window.setLevel_(NSMainMenuWindowLevel as i64 + 1);
}
else {
window.center();
}
window
})
}
}
fn create_view(window: id) -> Option<IdRef> {
unsafe {
let view = IdRef::new(NSView::alloc(nil).init());
view.non_nil().map(|view| {
view.setWantsBestResolutionOpenGLSurface_(YES);
window.setContentView_(*view);
view
})
}
}
fn create_context(view: id, vsync: bool, gl_version: GlRequest) -> Option<IdRef> {
let profile = match gl_version {
GlRequest::Latest => NSOpenGLProfileVersion4_1Core as u32,
GlRequest::Specific(Api::OpenGl, (1 ... 2, _)) => NSOpenGLProfileVersionLegacy as u32,
GlRequest::Specific(Api::OpenGl, (3, 0)) => NSOpenGLProfileVersionLegacy as u32,
GlRequest::Specific(Api::OpenGl, (3, 1 ... 2)) => NSOpenGLProfileVersion3_2Core as u32,
GlRequest::Specific(Api::OpenGl, _) => NSOpenGLProfileVersion4_1Core as u32,
GlRequest::Specific(_, _) => panic!("Only the OpenGL API is supported"), // FIXME: return Result
GlRequest::GlThenGles { opengl_version: (1 ... 2, _), .. } => NSOpenGLProfileVersionLegacy as u32,
GlRequest::GlThenGles { opengl_version: (3, 0), .. } => NSOpenGLProfileVersionLegacy as u32,
GlRequest::GlThenGles { opengl_version: (3, 1 ... 2), .. } => NSOpenGLProfileVersion3_2Core as u32,
GlRequest::GlThenGles { .. } => NSOpenGLProfileVersion4_1Core as u32,
};
unsafe {
let attributes = [
NSOpenGLPFADoubleBuffer as u32,
NSOpenGLPFAClosestPolicy as u32,
NSOpenGLPFAColorSize as u32, 24,
NSOpenGLPFAAlphaSize as u32, 8,
NSOpenGLPFADepthSize as u32, 24,
NSOpenGLPFAStencilSize as u32, 8,
NSOpenGLPFAOpenGLProfile as u32, profile,
0
];
let pixelformat = IdRef::new(NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes));
pixelformat.non_nil().map(|pixelformat| {
let context = IdRef::new(NSOpenGLContext::alloc(nil).initWithFormat_shareContext_(*pixelformat, nil));
context.non_nil().map(|context| {
context.setView_(view);
if vsync {
let value = 1;
context.setValues_forParameter_(&value, NSOpenGLContextParameter::NSOpenGLCPSwapInterval);
}
context
})
}).unwrap_or(None)
}
}
pub fn is_closed(&self) -> bool {
self.delegate.state.is_closed
}
pub fn set_title(&self, title: &str) {
unsafe {
let title = IdRef::new(NSString::alloc(nil).init_str(title));
self.window.setTitle_(*title);
}
}
pub fn show(&self) {
unsafe { NSWindow::makeKeyAndOrderFront_(*self.window, nil); }
}
pub fn hide(&self) {
unsafe { NSWindow::orderOut_(*self.window, nil); }
}
pub fn get_position(&self) -> Option<(i32, i32)> {
unsafe {
let content_rect = NSWindow::contentRectForFrameRect_(*self.window, NSWindow::frame(*self.window));
// NOTE: coordinate system might be inconsistent with other backends
Some((content_rect.origin.x as i32, content_rect.origin.y as i32))
}
}
pub fn set_position(&self, x: i32, y: i32) {
unsafe {
// NOTE: coordinate system might be inconsistent with other backends
NSWindow::setFrameOrigin_(*self.window, NSPoint::new(x as f64, y as f64));
}
}
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
unsafe {
let view_frame = NSView::frame(*self.view);
Some((view_frame.size.width as u32, view_frame.size.height as u32))
}
}
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
unsafe {
let window_frame = NSWindow::frame(*self.window);
Some((window_frame.size.width as u32, window_frame.size.height as u32))
}
}
pub fn set_inner_size(&self, width: u32, height: u32) {
unsafe {
NSWindow::setContentSize_(*self.window, NSSize::new(width as f64, height as f64));
}
}
pub fn create_window_proxy(&self) -> WindowProxy {
WindowProxy
}
pub fn poll_events(&self) -> PollEventsIterator {
PollEventsIterator {
window: self
}
}
pub fn wait_events(&self) -> WaitEventsIterator {
WaitEventsIterator {
window: self
}
}
unsafe fn modifier_event(event: id, keymask: NSEventModifierFlags, key: events::VirtualKeyCode, key_pressed: bool) -> Option<Event> {
if !key_pressed && NSEvent::modifierFlags(event).contains(keymask) {
return Some(KeyboardInput(Pressed, NSEvent::keyCode(event) as u8, Some(key)));
} else if key_pressed && !NSEvent::modifierFlags(event).contains(keymask) {
return Some(KeyboardInput(Released, NSEvent::keyCode(event) as u8, Some(key)));
}
return None;
}
pub unsafe fn make_current(&self) {
let _: () = msg_send![*self.context, update];
self.context.makeCurrentContext();
}
pub fn is_current(&self) -> bool {
unsafe {
let current = NSOpenGLContext::currentContext(nil);
if current != nil {
let is_equal: BOOL = msg_send![current, isEqual:*self.context];
is_equal != NO
} else {
false
}
}
}
pub fn get_proc_address(&self, _addr: &str) -> *const () {
let symbol_name: CFString = FromStr::from_str(_addr).unwrap();
let framework_name: CFString = FromStr::from_str("com.apple.opengl").unwrap();
let framework = unsafe {
CFBundleGetBundleWithIdentifier(framework_name.as_concrete_TypeRef())
};
let symbol = unsafe {
CFBundleGetFunctionPointerForName(framework, symbol_name.as_concrete_TypeRef())
};
symbol as *const ()
}
pub fn swap_buffers(&self) {
unsafe { self.context.flushBuffer(); }
}
pub fn platform_display(&self) -> *mut libc::c_void {
unimplemented!()
}
pub fn platform_window(&self) -> *mut libc::c_void {
unimplemented!()
}
pub fn get_api(&self) -> ::Api {
::Api::OpenGl
}
pub fn get_pixel_format(&self) -> PixelFormat {
unimplemented!();
}
pub fn set_window_resize_callback(&mut self, callback: Option<fn(u32, u32)>) {
self.delegate.state.resize_handler = callback;
}
pub fn set_cursor(&self, cursor: MouseCursor) {
let cursor_name = match cursor {
MouseCursor::Arrow | MouseCursor::Default => "arrowCursor",
MouseCursor::Hand => "pointingHandCursor",
MouseCursor::Grabbing | MouseCursor::Grab => "closedHandCursor",
MouseCursor::Text => "IBeamCursor",
MouseCursor::VerticalText => "IBeamCursorForVerticalLayout",
MouseCursor::Copy => "dragCopyCursor",
MouseCursor::Alias => "dragLinkCursor",
MouseCursor::NotAllowed | MouseCursor::NoDrop => "operationNotAllowedCursor",
MouseCursor::ContextMenu => "contextualMenuCursor",
MouseCursor::Crosshair => "crosshairCursor",
MouseCursor::EResize => "resizeRightCursor",
MouseCursor::NResize => "resizeUpCursor",
MouseCursor::WResize => "resizeLeftCursor",
MouseCursor::SResize => "resizeDownCursor",
MouseCursor::EwResize | MouseCursor::ColResize => "resizeLeftRightCursor",
MouseCursor::NsResize | MouseCursor::RowResize => "resizeUpDownCursor",
/// TODO: Find appropriate OSX cursors
MouseCursor::NeResize | MouseCursor::NwResize |
MouseCursor::SeResize | MouseCursor::SwResize |
MouseCursor::NwseResize | MouseCursor::NeswResize |
MouseCursor::Cell | MouseCursor::NoneCursor |
MouseCursor::Wait | MouseCursor::Progress | MouseCursor::Help |
MouseCursor::Move | MouseCursor::AllScroll | MouseCursor::ZoomIn |
MouseCursor::ZoomOut => "arrowCursor",
};
let sel = Sel::register(cursor_name);
let cls = Class::get("NSCursor").unwrap();
unsafe {
use objc::MessageArguments;
let cursor: id = ().send(cls as *const _ as id, sel);
let _: () = msg_send![cursor, set];
}
}
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
let cls = Class::get("NSCursor").unwrap();
match state {
CursorState::Normal => {
let _: () = unsafe { msg_send![cls, unhide] };
Ok(())
},
CursorState::Hide => {
let _: () = unsafe { msg_send![cls, hide] };
Ok(())
},
CursorState::Grab => {
Err("Mouse grabbing is unimplemented".to_string())
}
}
}
pub fn hidpi_factor(&self) -> f32 {
unsafe {
NSWindow::backingScaleFactor(*self.window) as f32
}
}
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
unimplemented!();
}
}
struct IdRef(id);
impl IdRef {
fn new(i: id) -> IdRef {
IdRef(i)
}
fn retain(i: id) -> IdRef {
if i != nil {
let _: id = unsafe { msg_send![i, retain] };
}
IdRef(i)
}
fn non_nil(self) -> Option<IdRef> {
if self.0 == nil { None } else { Some(self) }
}
}
impl Drop for IdRef {
fn drop(&mut self) {
if self.0 != nil {
let _: () = unsafe { msg_send![self.0, release] };
}
}
}
impl Deref for IdRef {
type Target = id;
fn deref<'a>(&'a self) -> &'a id {
&self.0
}
}
impl Clone for IdRef {
fn clone(&self) -> IdRef {
if self.0 != nil {
let _: id = unsafe { msg_send![self.0, retain] };
}
IdRef(self.0)
}
}

53
src/api/cocoa/monitor.rs Normal file
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use core_graphics::display;
use std::collections::VecDeque;
use native_monitor::NativeMonitorId;
pub struct MonitorID(u32);
pub fn get_available_monitors() -> VecDeque<MonitorID> {
let mut monitors = VecDeque::new();
unsafe {
let max_displays = 10u32;
let mut active_displays = [0u32; 10];
let mut display_count = 0;
display::CGGetActiveDisplayList(max_displays,
&mut active_displays[0],
&mut display_count);
for i in 0..display_count as usize {
monitors.push_back(MonitorID(active_displays[i]));
}
}
monitors
}
pub fn get_primary_monitor() -> MonitorID {
let id = unsafe {
MonitorID(display::CGMainDisplayID())
};
id
}
impl MonitorID {
pub fn get_name(&self) -> Option<String> {
let MonitorID(display_id) = *self;
let screen_num = unsafe {
display::CGDisplayModelNumber(display_id)
};
Some(format!("Monitor #{}", screen_num))
}
pub fn get_native_identifier(&self) -> NativeMonitorId {
let MonitorID(display_id) = *self;
NativeMonitorId::Numeric(display_id)
}
pub fn get_dimensions(&self) -> (u32, u32) {
let MonitorID(display_id) = *self;
let dimension = unsafe {
let height = display::CGDisplayPixelsHigh(display_id);
let width = display::CGDisplayPixelsWide(display_id);
(width as u32, height as u32)
};
dimension
}
}

4
src/api/mod.rs Normal file
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pub mod android;
pub mod cocoa;
pub mod win32;
pub mod x11;

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src/api/win32/callback.rs Normal file
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use std::mem;
use std::ptr;
use std::cell::RefCell;
use std::sync::mpsc::Sender;
use std::sync::{Arc, Mutex};
use CursorState;
use Event;
use super::event;
use user32;
use winapi;
/// There's no parameters passed to the callback function, so it needs to get
/// its context (the HWND, the Sender for events, etc.) stashed in
/// a thread-local variable.
thread_local!(pub static CONTEXT_STASH: RefCell<Option<ThreadLocalData>> = RefCell::new(None));
pub struct ThreadLocalData {
pub win: winapi::HWND,
pub sender: Sender<Event>,
pub cursor_state: Arc<Mutex<CursorState>>
}
/// Checks that the window is the good one, and if so send the event to it.
fn send_event(input_window: winapi::HWND, event: Event) {
CONTEXT_STASH.with(|context_stash| {
let context_stash = context_stash.borrow();
let stored = match *context_stash {
None => return,
Some(ref v) => v
};
let &ThreadLocalData { ref win, ref sender, .. } = stored;
if win != &input_window {
return;
}
sender.send(event).ok(); // ignoring if closed
});
}
/// This is the callback that is called by `DispatchMessage` in the events loop.
///
/// Returning 0 tells the Win32 API that the message has been processed.
pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
wparam: winapi::WPARAM, lparam: winapi::LPARAM)
-> winapi::LRESULT
{
match msg {
winapi::WM_DESTROY => {
use events::Event::Closed;
CONTEXT_STASH.with(|context_stash| {
let context_stash = context_stash.borrow();
let stored = match *context_stash {
None => return,
Some(ref v) => v
};
let &ThreadLocalData { ref win, .. } = stored;
if win == &window {
user32::PostQuitMessage(0);
}
});
send_event(window, Closed);
0
},
winapi::WM_ERASEBKGND => {
1
},
winapi::WM_SIZE => {
use events::Event::Resized;
let w = winapi::LOWORD(lparam as winapi::DWORD) as u32;
let h = winapi::HIWORD(lparam as winapi::DWORD) as u32;
send_event(window, Resized(w, h));
0
},
winapi::WM_MOVE => {
use events::Event::Moved;
let x = winapi::LOWORD(lparam as winapi::DWORD) as i32;
let y = winapi::HIWORD(lparam as winapi::DWORD) as i32;
send_event(window, Moved(x, y));
0
},
winapi::WM_CHAR => {
use std::mem;
use events::Event::ReceivedCharacter;
let chr: char = mem::transmute(wparam as u32);
send_event(window, ReceivedCharacter(chr));
0
},
winapi::WM_MOUSEMOVE => {
use events::Event::MouseMoved;
let x = winapi::GET_X_LPARAM(lparam) as i32;
let y = winapi::GET_Y_LPARAM(lparam) as i32;
send_event(window, MouseMoved((x, y)));
0
},
winapi::WM_MOUSEWHEEL => {
use events::Event::MouseWheel;
let value = (wparam >> 16) as i16;
let value = value as i32;
send_event(window, MouseWheel(value));
0
},
winapi::WM_KEYDOWN => {
use events::Event::KeyboardInput;
use events::ElementState::Pressed;
let scancode = ((lparam >> 16) & 0xff) as u8;
let vkey = event::vkeycode_to_element(wparam);
send_event(window, KeyboardInput(Pressed, scancode, vkey));
0
},
winapi::WM_KEYUP => {
use events::Event::KeyboardInput;
use events::ElementState::Released;
let scancode = ((lparam >> 16) & 0xff) as u8;
let vkey = event::vkeycode_to_element(wparam);
send_event(window, KeyboardInput(Released, scancode, vkey));
0
},
winapi::WM_LBUTTONDOWN => {
use events::Event::MouseInput;
use events::MouseButton::Left;
use events::ElementState::Pressed;
send_event(window, MouseInput(Pressed, Left));
0
},
winapi::WM_LBUTTONUP => {
use events::Event::MouseInput;
use events::MouseButton::Left;
use events::ElementState::Released;
send_event(window, MouseInput(Released, Left));
0
},
winapi::WM_RBUTTONDOWN => {
use events::Event::MouseInput;
use events::MouseButton::Right;
use events::ElementState::Pressed;
send_event(window, MouseInput(Pressed, Right));
0
},
winapi::WM_RBUTTONUP => {
use events::Event::MouseInput;
use events::MouseButton::Right;
use events::ElementState::Released;
send_event(window, MouseInput(Released, Right));
0
},
winapi::WM_MBUTTONDOWN => {
use events::Event::MouseInput;
use events::MouseButton::Middle;
use events::ElementState::Pressed;
send_event(window, MouseInput(Pressed, Middle));
0
},
winapi::WM_MBUTTONUP => {
use events::Event::MouseInput;
use events::MouseButton::Middle;
use events::ElementState::Released;
send_event(window, MouseInput(Released, Middle));
0
},
winapi::WM_INPUT => {
let mut data: winapi::RAWINPUT = mem::uninitialized();
let mut data_size = mem::size_of::<winapi::RAWINPUT>() as winapi::UINT;
user32::GetRawInputData(mem::transmute(lparam), winapi::RID_INPUT,
mem::transmute(&mut data), &mut data_size,
mem::size_of::<winapi::RAWINPUTHEADER>() as winapi::UINT);
if data.header.dwType == winapi::RIM_TYPEMOUSE {
let _x = data.mouse.lLastX; // FIXME: this is not always the relative movement
let _y = data.mouse.lLastY;
// TODO:
//send_event(window, Event::MouseRawMovement { x: x, y: y });
0
} else {
user32::DefWindowProcW(window, msg, wparam, lparam)
}
},
winapi::WM_SETFOCUS => {
use events::Event::Focused;
send_event(window, Focused(true));
0
},
winapi::WM_KILLFOCUS => {
use events::Event::Focused;
send_event(window, Focused(false));
0
},
winapi::WM_SETCURSOR => {
CONTEXT_STASH.with(|context_stash| {
let cstash = context_stash.borrow();
let cstash = cstash.as_ref();
// there's a very bizarre borrow checker bug
// possibly related to rust-lang/rust/#23338
let cursor_state = if let Some(cstash) = cstash {
if let Ok(cursor_state) = cstash.cursor_state.lock() {
match *cursor_state {
CursorState::Normal => {
user32::SetCursor(user32::LoadCursorW(
ptr::null_mut(),
winapi::IDC_ARROW));
},
CursorState::Grab | CursorState::Hide => {
user32::SetCursor(ptr::null_mut());
}
}
}
} else {
return
};
// let &ThreadLocalData { ref cursor_state, .. } = stored;
});
0
},
_ => {
user32::DefWindowProcW(window, msg, wparam, lparam)
}
}
}

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use events::VirtualKeyCode;
use winapi;
pub fn vkeycode_to_element(code: winapi::WPARAM) -> Option<VirtualKeyCode> {
match code {
//winapi::VK_LBUTTON => Some(VirtualKeyCode::Lbutton),
//winapi::VK_RBUTTON => Some(VirtualKeyCode::Rbutton),
//winapi::VK_CANCEL => Some(VirtualKeyCode::Cancel),
//winapi::VK_MBUTTON => Some(VirtualKeyCode::Mbutton),
//winapi::VK_XBUTTON1 => Some(VirtualKeyCode::Xbutton1),
//winapi::VK_XBUTTON2 => Some(VirtualKeyCode::Xbutton2),
winapi::VK_BACK => Some(VirtualKeyCode::Back),
winapi::VK_TAB => Some(VirtualKeyCode::Tab),
//winapi::VK_CLEAR => Some(VirtualKeyCode::Clear),
winapi::VK_RETURN => Some(VirtualKeyCode::Return),
//winapi::VK_SHIFT => Some(VirtualKeyCode::Shift),
//winapi::VK_CONTROL => Some(VirtualKeyCode::Control),
//winapi::VK_MENU => Some(VirtualKeyCode::Menu),
winapi::VK_PAUSE => Some(VirtualKeyCode::Pause),
winapi::VK_CAPITAL => Some(VirtualKeyCode::Capital),
winapi::VK_KANA => Some(VirtualKeyCode::Kana),
//winapi::VK_HANGUEL => Some(VirtualKeyCode::Hanguel),
//winapi::VK_HANGUL => Some(VirtualKeyCode::Hangul),
//winapi::VK_JUNJA => Some(VirtualKeyCode::Junja),
//winapi::VK_FINAL => Some(VirtualKeyCode::Final),
//winapi::VK_HANJA => Some(VirtualKeyCode::Hanja),
winapi::VK_KANJI => Some(VirtualKeyCode::Kanji),
winapi::VK_ESCAPE => Some(VirtualKeyCode::Escape),
winapi::VK_CONVERT => Some(VirtualKeyCode::Convert),
//winapi::VK_NONCONVERT => Some(VirtualKeyCode::Nonconvert),
//winapi::VK_ACCEPT => Some(VirtualKeyCode::Accept),
//winapi::VK_MODECHANGE => Some(VirtualKeyCode::Modechange),
winapi::VK_SPACE => Some(VirtualKeyCode::Space),
winapi::VK_PRIOR => Some(VirtualKeyCode::PageUp),
winapi::VK_NEXT => Some(VirtualKeyCode::PageDown),
winapi::VK_END => Some(VirtualKeyCode::End),
winapi::VK_HOME => Some(VirtualKeyCode::Home),
winapi::VK_LEFT => Some(VirtualKeyCode::Left),
winapi::VK_UP => Some(VirtualKeyCode::Up),
winapi::VK_RIGHT => Some(VirtualKeyCode::Right),
winapi::VK_DOWN => Some(VirtualKeyCode::Down),
//winapi::VK_SELECT => Some(VirtualKeyCode::Select),
//winapi::VK_PRINT => Some(VirtualKeyCode::Print),
//winapi::VK_EXECUTE => Some(VirtualKeyCode::Execute),
winapi::VK_SNAPSHOT => Some(VirtualKeyCode::Snapshot),
winapi::VK_INSERT => Some(VirtualKeyCode::Insert),
winapi::VK_DELETE => Some(VirtualKeyCode::Delete),
//winapi::VK_HELP => Some(VirtualKeyCode::Help),
0x30 => Some(VirtualKeyCode::Key0),
0x31 => Some(VirtualKeyCode::Key1),
0x32 => Some(VirtualKeyCode::Key2),
0x33 => Some(VirtualKeyCode::Key3),
0x34 => Some(VirtualKeyCode::Key4),
0x35 => Some(VirtualKeyCode::Key5),
0x36 => Some(VirtualKeyCode::Key6),
0x37 => Some(VirtualKeyCode::Key7),
0x38 => Some(VirtualKeyCode::Key8),
0x39 => Some(VirtualKeyCode::Key9),
0x41 => Some(VirtualKeyCode::A),
0x42 => Some(VirtualKeyCode::B),
0x43 => Some(VirtualKeyCode::C),
0x44 => Some(VirtualKeyCode::D),
0x45 => Some(VirtualKeyCode::E),
0x46 => Some(VirtualKeyCode::F),
0x47 => Some(VirtualKeyCode::G),
0x48 => Some(VirtualKeyCode::H),
0x49 => Some(VirtualKeyCode::I),
0x4A => Some(VirtualKeyCode::J),
0x4B => Some(VirtualKeyCode::K),
0x4C => Some(VirtualKeyCode::L),
0x4D => Some(VirtualKeyCode::M),
0x4E => Some(VirtualKeyCode::N),
0x4F => Some(VirtualKeyCode::O),
0x50 => Some(VirtualKeyCode::P),
0x51 => Some(VirtualKeyCode::Q),
0x52 => Some(VirtualKeyCode::R),
0x53 => Some(VirtualKeyCode::S),
0x54 => Some(VirtualKeyCode::T),
0x55 => Some(VirtualKeyCode::U),
0x56 => Some(VirtualKeyCode::V),
0x57 => Some(VirtualKeyCode::W),
0x58 => Some(VirtualKeyCode::X),
0x59 => Some(VirtualKeyCode::Y),
0x5A => Some(VirtualKeyCode::Z),
//winapi::VK_LWIN => Some(VirtualKeyCode::Lwin),
//winapi::VK_RWIN => Some(VirtualKeyCode::Rwin),
winapi::VK_APPS => Some(VirtualKeyCode::Apps),
winapi::VK_SLEEP => Some(VirtualKeyCode::Sleep),
winapi::VK_NUMPAD0 => Some(VirtualKeyCode::Numpad0),
winapi::VK_NUMPAD1 => Some(VirtualKeyCode::Numpad1),
winapi::VK_NUMPAD2 => Some(VirtualKeyCode::Numpad2),
winapi::VK_NUMPAD3 => Some(VirtualKeyCode::Numpad3),
winapi::VK_NUMPAD4 => Some(VirtualKeyCode::Numpad4),
winapi::VK_NUMPAD5 => Some(VirtualKeyCode::Numpad5),
winapi::VK_NUMPAD6 => Some(VirtualKeyCode::Numpad6),
winapi::VK_NUMPAD7 => Some(VirtualKeyCode::Numpad7),
winapi::VK_NUMPAD8 => Some(VirtualKeyCode::Numpad8),
winapi::VK_NUMPAD9 => Some(VirtualKeyCode::Numpad9),
winapi::VK_MULTIPLY => Some(VirtualKeyCode::Multiply),
winapi::VK_ADD => Some(VirtualKeyCode::Add),
//winapi::VK_SEPARATOR => Some(VirtualKeyCode::Separator),
winapi::VK_SUBTRACT => Some(VirtualKeyCode::Subtract),
winapi::VK_DECIMAL => Some(VirtualKeyCode::Decimal),
winapi::VK_DIVIDE => Some(VirtualKeyCode::Divide),
winapi::VK_F1 => Some(VirtualKeyCode::F1),
winapi::VK_F2 => Some(VirtualKeyCode::F2),
winapi::VK_F3 => Some(VirtualKeyCode::F3),
winapi::VK_F4 => Some(VirtualKeyCode::F4),
winapi::VK_F5 => Some(VirtualKeyCode::F5),
winapi::VK_F6 => Some(VirtualKeyCode::F6),
winapi::VK_F7 => Some(VirtualKeyCode::F7),
winapi::VK_F8 => Some(VirtualKeyCode::F8),
winapi::VK_F9 => Some(VirtualKeyCode::F9),
winapi::VK_F10 => Some(VirtualKeyCode::F10),
winapi::VK_F11 => Some(VirtualKeyCode::F11),
winapi::VK_F12 => Some(VirtualKeyCode::F12),
winapi::VK_F13 => Some(VirtualKeyCode::F13),
winapi::VK_F14 => Some(VirtualKeyCode::F14),
winapi::VK_F15 => Some(VirtualKeyCode::F15),
/*winapi::VK_F16 => Some(VirtualKeyCode::F16),
winapi::VK_F17 => Some(VirtualKeyCode::F17),
winapi::VK_F18 => Some(VirtualKeyCode::F18),
winapi::VK_F19 => Some(VirtualKeyCode::F19),
winapi::VK_F20 => Some(VirtualKeyCode::F20),
winapi::VK_F21 => Some(VirtualKeyCode::F21),
winapi::VK_F22 => Some(VirtualKeyCode::F22),
winapi::VK_F23 => Some(VirtualKeyCode::F23),
winapi::VK_F24 => Some(VirtualKeyCode::F24),*/
winapi::VK_NUMLOCK => Some(VirtualKeyCode::Numlock),
winapi::VK_SCROLL => Some(VirtualKeyCode::Scroll),
/*winapi::VK_LSHIFT => Some(VirtualKeyCode::Lshift),
winapi::VK_RSHIFT => Some(VirtualKeyCode::Rshift),
winapi::VK_LCONTROL => Some(VirtualKeyCode::Lcontrol),
winapi::VK_RCONTROL => Some(VirtualKeyCode::Rcontrol),
winapi::VK_LMENU => Some(VirtualKeyCode::Lmenu),
winapi::VK_RMENU => Some(VirtualKeyCode::Rmenu),
winapi::VK_BROWSER_BACK => Some(VirtualKeyCode::Browser_back),
winapi::VK_BROWSER_FORWARD => Some(VirtualKeyCode::Browser_forward),
winapi::VK_BROWSER_REFRESH => Some(VirtualKeyCode::Browser_refresh),
winapi::VK_BROWSER_STOP => Some(VirtualKeyCode::Browser_stop),
winapi::VK_BROWSER_SEARCH => Some(VirtualKeyCode::Browser_search),
winapi::VK_BROWSER_FAVORITES => Some(VirtualKeyCode::Browser_favorites),
winapi::VK_BROWSER_HOME => Some(VirtualKeyCode::Browser_home),
winapi::VK_VOLUME_MUTE => Some(VirtualKeyCode::Volume_mute),
winapi::VK_VOLUME_DOWN => Some(VirtualKeyCode::Volume_down),
winapi::VK_VOLUME_UP => Some(VirtualKeyCode::Volume_up),
winapi::VK_MEDIA_NEXT_TRACK => Some(VirtualKeyCode::Media_next_track),
winapi::VK_MEDIA_PREV_TRACK => Some(VirtualKeyCode::Media_prev_track),
winapi::VK_MEDIA_STOP => Some(VirtualKeyCode::Media_stop),
winapi::VK_MEDIA_PLAY_PAUSE => Some(VirtualKeyCode::Media_play_pause),
winapi::VK_LAUNCH_MAIL => Some(VirtualKeyCode::Launch_mail),
winapi::VK_LAUNCH_MEDIA_SELECT => Some(VirtualKeyCode::Launch_media_select),
winapi::VK_LAUNCH_APP1 => Some(VirtualKeyCode::Launch_app1),
winapi::VK_LAUNCH_APP2 => Some(VirtualKeyCode::Launch_app2),
winapi::VK_OEM_1 => Some(VirtualKeyCode::Oem_1),
winapi::VK_OEM_PLUS => Some(VirtualKeyCode::Oem_plus),
winapi::VK_OEM_COMMA => Some(VirtualKeyCode::Oem_comma),
winapi::VK_OEM_MINUS => Some(VirtualKeyCode::Oem_minus),
winapi::VK_OEM_PERIOD => Some(VirtualKeyCode::Oem_period),
winapi::VK_OEM_2 => Some(VirtualKeyCode::Oem_2),
winapi::VK_OEM_3 => Some(VirtualKeyCode::Oem_3),
winapi::VK_OEM_4 => Some(VirtualKeyCode::Oem_4),
winapi::VK_OEM_5 => Some(VirtualKeyCode::Oem_5),
winapi::VK_OEM_6 => Some(VirtualKeyCode::Oem_6),
winapi::VK_OEM_7 => Some(VirtualKeyCode::Oem_7),
winapi::VK_OEM_8 => Some(VirtualKeyCode::Oem_8),
winapi::VK_OEM_102 => Some(VirtualKeyCode::Oem_102),
winapi::VK_PROCESSKEY => Some(VirtualKeyCode::Processkey),
winapi::VK_PACKET => Some(VirtualKeyCode::Packet),
winapi::VK_ATTN => Some(VirtualKeyCode::Attn),
winapi::VK_CRSEL => Some(VirtualKeyCode::Crsel),
winapi::VK_EXSEL => Some(VirtualKeyCode::Exsel),
winapi::VK_EREOF => Some(VirtualKeyCode::Ereof),
winapi::VK_PLAY => Some(VirtualKeyCode::Play),
winapi::VK_ZOOM => Some(VirtualKeyCode::Zoom),
winapi::VK_NONAME => Some(VirtualKeyCode::Noname),
winapi::VK_PA1 => Some(VirtualKeyCode::Pa1),
winapi::VK_OEM_CLEAR => Some(VirtualKeyCode::Oem_clear),*/
_ => None
}
}

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/// WGL bindings
pub mod wgl {
include!(concat!(env!("OUT_DIR"), "/wgl_bindings.rs"));
}
/// Functions that are not necessarly always available
pub mod wgl_extra {
include!(concat!(env!("OUT_DIR"), "/wgl_extra_bindings.rs"));
}
#[link(name = "opengl32")]
extern {}

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use super::Window;
use super::init;
use Api;
use BuilderAttribs;
use CreationError;
///
pub struct HeadlessContext(Window);
impl HeadlessContext {
/// See the docs in the crate root file.
pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
let (builder, _) = builder.extract_non_static();
init::new_window(builder, None).map(|w| HeadlessContext(w))
}
/// See the docs in the crate root file.
pub unsafe fn make_current(&self) {
self.0.make_current()
}
/// See the docs in the crate root file.
pub fn is_current(&self) -> bool {
self.0.is_current()
}
/// See the docs in the crate root file.
pub fn get_proc_address(&self, addr: &str) -> *const () {
self.0.get_proc_address(addr)
}
/// See the docs in the crate root file.
pub fn get_api(&self) -> Api {
Api::OpenGl
}
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
}
}

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use std::sync::atomic::AtomicBool;
use std::sync::{Arc, Mutex};
use std::io;
use std::ptr;
use std::mem;
use std::thread;
use super::callback;
use super::Window;
use super::MonitorID;
use super::ContextWrapper;
use super::WindowWrapper;
use super::make_current_guard::CurrentContextGuard;
use Api;
use BuilderAttribs;
use CreationError;
use CreationError::OsError;
use CursorState;
use GlRequest;
use PixelFormat;
use std::ffi::{CStr, CString, OsStr};
use std::os::windows::ffi::OsStrExt;
use std::sync::mpsc::channel;
use libc;
use super::gl;
use winapi;
use kernel32;
use user32;
use gdi32;
/// Work-around the fact that HGLRC doesn't implement Send
pub struct ContextHack(pub winapi::HGLRC);
unsafe impl Send for ContextHack {}
pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<ContextHack>)
-> Result<Window, CreationError>
{
// initializing variables to be sent to the task
let title = OsStr::new(&builder.title).encode_wide().chain(Some(0).into_iter())
.collect::<Vec<_>>();
let (tx, rx) = channel();
// `GetMessage` must be called in the same thread as CreateWindow, so we create a new thread
// dedicated to this window.
thread::spawn(move || {
unsafe {
// creating and sending the `Window`
match init(title, builder, builder_sharelists) {
Ok(w) => tx.send(Ok(w)).ok(),
Err(e) => {
tx.send(Err(e)).ok();
return;
}
};
// now that the `Window` struct is initialized, the main `Window::new()` function will
// return and this events loop will run in parallel
loop {
let mut msg = mem::uninitialized();
if user32::GetMessageW(&mut msg, ptr::null_mut(), 0, 0) == 0 {
break;
}
user32::TranslateMessage(&msg);
user32::DispatchMessageW(&msg); // calls `callback` (see the callback module)
}
}
});
rx.recv().unwrap()
}
unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
builder_sharelists: Option<ContextHack>) -> Result<Window, CreationError>
{
let builder_sharelists = builder_sharelists.map(|s| s.0);
// registering the window class
let class_name = register_window_class();
// building a RECT object with coordinates
let mut rect = winapi::RECT {
left: 0, right: builder.dimensions.unwrap_or((1024, 768)).0 as winapi::LONG,
top: 0, bottom: builder.dimensions.unwrap_or((1024, 768)).1 as winapi::LONG,
};
// switching to fullscreen if necessary
// this means adjusting the window's position so that it overlaps the right monitor,
// and change the monitor's resolution if necessary
if builder.monitor.is_some() {
let monitor = builder.monitor.as_ref().unwrap();
try!(switch_to_fullscreen(&mut rect, monitor));
}
// computing the style and extended style of the window
let (ex_style, style) = if builder.monitor.is_some() {
(winapi::WS_EX_APPWINDOW, winapi::WS_POPUP | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
} else {
(winapi::WS_EX_APPWINDOW | winapi::WS_EX_WINDOWEDGE,
winapi::WS_OVERLAPPEDWINDOW | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
};
// adjusting the window coordinates using the style
user32::AdjustWindowRectEx(&mut rect, style, 0, ex_style);
// the first step is to create a dummy window and a dummy context which we will use
// to load the pointers to some functions in the OpenGL driver in `extra_functions`
let extra_functions = {
// creating a dummy invisible window
let dummy_window = {
let handle = user32::CreateWindowExW(ex_style, class_name.as_ptr(),
title.as_ptr() as winapi::LPCWSTR,
style | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN,
winapi::CW_USEDEFAULT, winapi::CW_USEDEFAULT,
rect.right - rect.left, rect.bottom - rect.top,
ptr::null_mut(), ptr::null_mut(), kernel32::GetModuleHandleW(ptr::null()),
ptr::null_mut());
if handle.is_null() {
return Err(OsError(format!("CreateWindowEx function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
let hdc = user32::GetDC(handle);
if hdc.is_null() {
let err = Err(OsError(format!("GetDC function failed: {}",
format!("{}", io::Error::last_os_error()))));
return err;
}
WindowWrapper(handle, hdc)
};
// getting the pixel format that we will use and setting it
{
let formats = enumerate_native_pixel_formats(&dummy_window);
let id = try!(choose_dummy_pixel_format(formats.into_iter()));
try!(set_pixel_format(&dummy_window, id));
}
// creating the dummy OpenGL context and making it current
let dummy_context = try!(create_context(None, &dummy_window, None));
let current_context = try!(CurrentContextGuard::make_current(&dummy_window,
&dummy_context));
// loading the extra WGL functions
gl::wgl_extra::Wgl::load_with(|addr| {
use libc;
let addr = CString::new(addr.as_bytes()).unwrap();
let addr = addr.as_ptr();
gl::wgl::GetProcAddress(addr) as *const libc::c_void
})
};
// creating the real window this time, by using the functions in `extra_functions`
let real_window = {
let (width, height) = if builder.monitor.is_some() || builder.dimensions.is_some() {
(Some(rect.right - rect.left), Some(rect.bottom - rect.top))
} else {
(None, None)
};
let (x, y) = if builder.monitor.is_some() {
(Some(rect.left), Some(rect.top))
} else {
(None, None)
};
let style = if !builder.visible || builder.headless {
style
} else {
style | winapi::WS_VISIBLE
};
let handle = user32::CreateWindowExW(ex_style, class_name.as_ptr(),
title.as_ptr() as winapi::LPCWSTR,
style | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN,
x.unwrap_or(winapi::CW_USEDEFAULT), y.unwrap_or(winapi::CW_USEDEFAULT),
width.unwrap_or(winapi::CW_USEDEFAULT), height.unwrap_or(winapi::CW_USEDEFAULT),
ptr::null_mut(), ptr::null_mut(), kernel32::GetModuleHandleW(ptr::null()),
ptr::null_mut());
if handle.is_null() {
return Err(OsError(format!("CreateWindowEx function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
let hdc = user32::GetDC(handle);
if hdc.is_null() {
return Err(OsError(format!("GetDC function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
WindowWrapper(handle, hdc)
};
// calling SetPixelFormat
let pixel_format = {
let formats = if extra_functions.GetPixelFormatAttribivARB.is_loaded() {
enumerate_arb_pixel_formats(&extra_functions, &real_window)
} else {
enumerate_native_pixel_formats(&real_window)
};
let (id, f) = try!(builder.choose_pixel_format(formats.into_iter().map(|(a, b)| (b, a))));
try!(set_pixel_format(&real_window, id));
f
};
// creating the OpenGL context
let context = try!(create_context(Some((&extra_functions, &builder)), &real_window,
builder_sharelists));
// calling SetForegroundWindow if fullscreen
if builder.monitor.is_some() {
user32::SetForegroundWindow(real_window.0);
}
// Creating a mutex to track the current cursor state
let cursor_state = Arc::new(Mutex::new(CursorState::Normal));
// filling the CONTEXT_STASH task-local storage so that we can start receiving events
let events_receiver = {
let (tx, rx) = channel();
let mut tx = Some(tx);
callback::CONTEXT_STASH.with(|context_stash| {
let data = callback::ThreadLocalData {
win: real_window.0,
sender: tx.take().unwrap(),
cursor_state: cursor_state.clone()
};
(*context_stash.borrow_mut()) = Some(data);
});
rx
};
// loading the opengl32 module
let gl_library = try!(load_opengl32_dll());
// handling vsync
if builder.vsync {
if extra_functions.SwapIntervalEXT.is_loaded() {
let _guard = try!(CurrentContextGuard::make_current(&real_window, &context));
if extra_functions.SwapIntervalEXT(1) == 0 {
return Err(OsError(format!("wglSwapIntervalEXT failed")));
}
}
}
// building the struct
Ok(Window {
window: real_window,
context: context,
gl_library: gl_library,
events_receiver: events_receiver,
is_closed: AtomicBool::new(false),
cursor_state: cursor_state,
pixel_format: pixel_format,
})
}
unsafe fn register_window_class() -> Vec<u16> {
let class_name = OsStr::new("Window Class").encode_wide().chain(Some(0).into_iter())
.collect::<Vec<_>>();
let class = winapi::WNDCLASSEXW {
cbSize: mem::size_of::<winapi::WNDCLASSEXW>() as winapi::UINT,
style: winapi::CS_HREDRAW | winapi::CS_VREDRAW | winapi::CS_OWNDC,
lpfnWndProc: Some(callback::callback),
cbClsExtra: 0,
cbWndExtra: 0,
hInstance: kernel32::GetModuleHandleW(ptr::null()),
hIcon: ptr::null_mut(),
hCursor: ptr::null_mut(), // must be null in order for cursor state to work properly
hbrBackground: ptr::null_mut(),
lpszMenuName: ptr::null(),
lpszClassName: class_name.as_ptr(),
hIconSm: ptr::null_mut(),
};
// We ignore errors because registering the same window class twice would trigger
// an error, and because errors here are detected during CreateWindowEx anyway.
// Also since there is no weird element in the struct, there is no reason for this
// call to fail.
user32::RegisterClassExW(&class);
class_name
}
unsafe fn switch_to_fullscreen(rect: &mut winapi::RECT, monitor: &MonitorID)
-> Result<(), CreationError>
{
// adjusting the rect
{
let pos = monitor.get_position();
rect.left += pos.0 as winapi::LONG;
rect.right += pos.0 as winapi::LONG;
rect.top += pos.1 as winapi::LONG;
rect.bottom += pos.1 as winapi::LONG;
}
// changing device settings
let mut screen_settings: winapi::DEVMODEW = mem::zeroed();
screen_settings.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
screen_settings.dmPelsWidth = (rect.right - rect.left) as winapi::DWORD;
screen_settings.dmPelsHeight = (rect.bottom - rect.top) as winapi::DWORD;
screen_settings.dmBitsPerPel = 32; // TODO: ?
screen_settings.dmFields = winapi::DM_BITSPERPEL | winapi::DM_PELSWIDTH | winapi::DM_PELSHEIGHT;
let result = user32::ChangeDisplaySettingsExW(monitor.get_adapter_name().as_ptr(),
&mut screen_settings, ptr::null_mut(),
winapi::CDS_FULLSCREEN, ptr::null_mut());
if result != winapi::DISP_CHANGE_SUCCESSFUL {
return Err(OsError(format!("ChangeDisplaySettings failed: {}", result)));
}
Ok(())
}
unsafe fn create_context(extra: Option<(&gl::wgl_extra::Wgl, &BuilderAttribs<'static>)>,
hdc: &WindowWrapper, share: Option<winapi::HGLRC>)
-> Result<ContextWrapper, CreationError>
{
let share = share.unwrap_or(ptr::null_mut());
let ctxt = if let Some((extra_functions, builder)) = extra {
if extra_functions.CreateContextAttribsARB.is_loaded() {
let mut attributes = Vec::new();
match builder.gl_version {
GlRequest::Latest => {},
GlRequest::Specific(Api::OpenGl, (major, minor)) => {
attributes.push(gl::wgl_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
attributes.push(major as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_MINOR_VERSION_ARB as libc::c_int);
attributes.push(minor as libc::c_int);
},
GlRequest::Specific(Api::OpenGlEs, (major, minor)) => {
if is_extension_supported(extra_functions, hdc,
"WGL_EXT_create_context_es2_profile")
{
attributes.push(gl::wgl_extra::CONTEXT_PROFILE_MASK_ARB as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_ES2_PROFILE_BIT_EXT as libc::c_int);
} else {
return Err(CreationError::NotSupported);
}
attributes.push(gl::wgl_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
attributes.push(major as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_MINOR_VERSION_ARB as libc::c_int);
attributes.push(minor as libc::c_int);
},
GlRequest::Specific(_, _) => return Err(CreationError::NotSupported),
GlRequest::GlThenGles { opengl_version: (major, minor), .. } => {
attributes.push(gl::wgl_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
attributes.push(major as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_MINOR_VERSION_ARB as libc::c_int);
attributes.push(minor as libc::c_int);
},
}
if builder.gl_debug {
attributes.push(gl::wgl_extra::CONTEXT_FLAGS_ARB as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_DEBUG_BIT_ARB as libc::c_int);
}
attributes.push(0);
Some(extra_functions.CreateContextAttribsARB(hdc.1 as *const libc::c_void,
share as *const libc::c_void,
attributes.as_ptr()))
} else {
None
}
} else {
None
};
let ctxt = match ctxt {
Some(ctxt) => ctxt,
None => {
let ctxt = gl::wgl::CreateContext(hdc.1 as *const libc::c_void);
if !ctxt.is_null() && !share.is_null() {
gl::wgl::ShareLists(share as *const libc::c_void, ctxt);
};
ctxt
}
};
if ctxt.is_null() {
return Err(OsError(format!("OpenGL context creation failed: {}",
format!("{}", io::Error::last_os_error()))));
}
Ok(ContextWrapper(ctxt as winapi::HGLRC))
}
unsafe fn enumerate_native_pixel_formats(hdc: &WindowWrapper) -> Vec<(PixelFormat, libc::c_int)> {
let size_of_pxfmtdescr = mem::size_of::<winapi::PIXELFORMATDESCRIPTOR>() as u32;
let num = gdi32::DescribePixelFormat(hdc.1, 1, size_of_pxfmtdescr, ptr::null_mut());
let mut result = Vec::new();
for index in (0 .. num) {
let mut output: winapi::PIXELFORMATDESCRIPTOR = mem::zeroed();
if gdi32::DescribePixelFormat(hdc.1, index, size_of_pxfmtdescr, &mut output) == 0 {
continue;
}
if (output.dwFlags & winapi::PFD_DRAW_TO_WINDOW) == 0 {
continue;
}
if (output.dwFlags & winapi::PFD_SUPPORT_OPENGL) == 0 {
continue;
}
if output.iPixelType != winapi::PFD_TYPE_RGBA {
continue;
}
result.push((PixelFormat {
hardware_accelerated: (output.dwFlags & winapi::PFD_GENERIC_FORMAT) == 0,
red_bits: output.cRedBits,
green_bits: output.cGreenBits,
blue_bits: output.cBlueBits,
alpha_bits: output.cAlphaBits,
depth_bits: output.cDepthBits,
stencil_bits: output.cStencilBits,
stereoscopy: (output.dwFlags & winapi::PFD_STEREO) != 0,
double_buffer: (output.dwFlags & winapi::PFD_DOUBLEBUFFER) != 0,
multisampling: None,
srgb: false,
}, index));
}
result
}
unsafe fn enumerate_arb_pixel_formats(extra: &gl::wgl_extra::Wgl, hdc: &WindowWrapper)
-> Vec<(PixelFormat, libc::c_int)>
{
let get_info = |index: u32, attrib: u32| {
let mut value = mem::uninitialized();
extra.GetPixelFormatAttribivARB(hdc.1 as *const libc::c_void, index as libc::c_int,
0, 1, [attrib as libc::c_int].as_ptr(),
&mut value);
value as u32
};
// getting the number of formats
// the `1` is ignored
let num = get_info(1, gl::wgl_extra::NUMBER_PIXEL_FORMATS_ARB);
let mut result = Vec::new();
for index in (0 .. num) {
if get_info(index, gl::wgl_extra::DRAW_TO_WINDOW_ARB) == 0 {
continue;
}
if get_info(index, gl::wgl_extra::SUPPORT_OPENGL_ARB) == 0 {
continue;
}
if get_info(index, gl::wgl_extra::ACCELERATION_ARB) == gl::wgl_extra::NO_ACCELERATION_ARB {
continue;
}
if get_info(index, gl::wgl_extra::PIXEL_TYPE_ARB) != gl::wgl_extra::TYPE_RGBA_ARB {
continue;
}
result.push((PixelFormat {
hardware_accelerated: true,
red_bits: get_info(index, gl::wgl_extra::RED_BITS_ARB) as u8,
green_bits: get_info(index, gl::wgl_extra::GREEN_BITS_ARB) as u8,
blue_bits: get_info(index, gl::wgl_extra::BLUE_BITS_ARB) as u8,
alpha_bits: get_info(index, gl::wgl_extra::ALPHA_BITS_ARB) as u8,
depth_bits: get_info(index, gl::wgl_extra::DEPTH_BITS_ARB) as u8,
stencil_bits: get_info(index, gl::wgl_extra::STENCIL_BITS_ARB) as u8,
stereoscopy: get_info(index, gl::wgl_extra::STEREO_ARB) != 0,
double_buffer: get_info(index, gl::wgl_extra::DOUBLE_BUFFER_ARB) != 0,
multisampling: {
if is_extension_supported(extra, hdc, "WGL_ARB_multisample") {
match get_info(index, gl::wgl_extra::SAMPLES_ARB) {
0 => None,
a => Some(a as u16),
}
} else {
None
}
},
srgb: if is_extension_supported(extra, hdc, "WGL_ARB_framebuffer_sRGB") {
get_info(index, gl::wgl_extra::FRAMEBUFFER_SRGB_CAPABLE_ARB) != 0
} else if is_extension_supported(extra, hdc, "WGL_EXT_framebuffer_sRGB") {
get_info(index, gl::wgl_extra::FRAMEBUFFER_SRGB_CAPABLE_EXT) != 0
} else {
false
},
}, index as libc::c_int));
}
result
}
unsafe fn set_pixel_format(hdc: &WindowWrapper, id: libc::c_int) -> Result<(), CreationError> {
let mut output: winapi::PIXELFORMATDESCRIPTOR = mem::zeroed();
if gdi32::DescribePixelFormat(hdc.1, id, mem::size_of::<winapi::PIXELFORMATDESCRIPTOR>()
as winapi::UINT, &mut output) == 0
{
return Err(OsError(format!("DescribePixelFormat function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
if gdi32::SetPixelFormat(hdc.1, id, &output) == 0 {
return Err(OsError(format!("SetPixelFormat function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
Ok(())
}
unsafe fn load_opengl32_dll() -> Result<winapi::HMODULE, CreationError> {
let name = OsStr::new("opengl32.dll").encode_wide().chain(Some(0).into_iter())
.collect::<Vec<_>>();
let lib = kernel32::LoadLibraryW(name.as_ptr());
if lib.is_null() {
return Err(OsError(format!("LoadLibrary function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
Ok(lib)
}
unsafe fn is_extension_supported(extra: &gl::wgl_extra::Wgl, hdc: &WindowWrapper,
extension: &str) -> bool
{
let extensions = if extra.GetExtensionsStringARB.is_loaded() {
let data = extra.GetExtensionsStringARB(hdc.1 as *const _);
let data = CStr::from_ptr(data).to_bytes().to_vec();
String::from_utf8(data).unwrap()
} else if extra.GetExtensionsStringEXT.is_loaded() {
let data = extra.GetExtensionsStringEXT();
let data = CStr::from_ptr(data).to_bytes().to_vec();
String::from_utf8(data).unwrap()
} else {
return false;
};
extensions.split(" ").find(|&e| e == extension).is_some()
}
fn choose_dummy_pixel_format<I>(iter: I) -> Result<libc::c_int, CreationError>
where I: Iterator<Item=(PixelFormat, libc::c_int)>
{
let mut backup_id = None;
for (format, id) in iter {
if backup_id.is_none() {
backup_id = Some(id);
}
if format.hardware_accelerated {
return Ok(id);
}
}
backup_id.ok_or(CreationError::NotSupported)
}

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@ -0,0 +1,52 @@
use std::marker::PhantomData;
use std::io;
use libc;
use winapi;
use CreationError;
use super::gl;
use super::ContextWrapper;
use super::WindowWrapper;
/// A guard for when you want to make the context current. Destroying the guard restores the
/// previously-current context.
pub struct CurrentContextGuard<'a, 'b> {
previous_hdc: winapi::HDC,
previous_hglrc: winapi::HGLRC,
marker1: PhantomData<&'a ()>,
marker2: PhantomData<&'b ()>,
}
impl<'a, 'b> CurrentContextGuard<'a, 'b> {
pub unsafe fn make_current(window: &'a WindowWrapper, context: &'b ContextWrapper)
-> Result<CurrentContextGuard<'a, 'b>, CreationError>
{
let previous_hdc = gl::wgl::GetCurrentDC() as winapi::HDC;
let previous_hglrc = gl::wgl::GetCurrentContext() as winapi::HGLRC;
let result = gl::wgl::MakeCurrent(window.1 as *const libc::c_void,
context.0 as *const libc::c_void);
if result == 0 {
return Err(CreationError::OsError(format!("wglMakeCurrent function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
Ok(CurrentContextGuard {
previous_hdc: previous_hdc,
previous_hglrc: previous_hglrc,
marker1: PhantomData,
marker2: PhantomData,
})
}
}
impl<'a, 'b> Drop for CurrentContextGuard<'a, 'b> {
fn drop(&mut self) {
unsafe {
gl::wgl::MakeCurrent(self.previous_hdc as *const libc::c_void,
self.previous_hglrc as *const libc::c_void);
}
}
}

419
src/api/win32/mod.rs Normal file
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@ -0,0 +1,419 @@
#![cfg(target_os = "windows")]
use std::sync::atomic::AtomicBool;
use std::mem;
use std::ptr;
use std::ffi::CString;
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use std::sync::{
Arc,
Mutex
};
use std::sync::mpsc::Receiver;
use libc;
use {CreationError, Event, MouseCursor};
use CursorState;
use PixelFormat;
use BuilderAttribs;
pub use self::headless::HeadlessContext;
pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
use winapi;
use user32;
use kernel32;
use gdi32;
mod callback;
mod event;
mod gl;
mod headless;
mod init;
mod make_current_guard;
mod monitor;
/// The Win32 implementation of the main `Window` object.
pub struct Window {
/// Main handle for the window.
window: WindowWrapper,
/// OpenGL context.
context: ContextWrapper,
/// Binded to `opengl32.dll`.
///
/// `wglGetProcAddress` returns null for GL 1.1 functions because they are
/// already defined by the system. This module contains them.
gl_library: winapi::HMODULE,
/// Receiver for the events dispatched by the window callback.
events_receiver: Receiver<Event>,
/// True if a `Closed` event has been received.
is_closed: AtomicBool,
/// The current cursor state.
cursor_state: Arc<Mutex<CursorState>>,
/// The pixel format that has been used to create this window.
pixel_format: PixelFormat,
}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
/// A simple wrapper that destroys the context when it is destroyed.
// FIXME: remove `pub` (https://github.com/rust-lang/rust/issues/23585)
#[doc(hidden)]
pub struct ContextWrapper(pub winapi::HGLRC);
impl Drop for ContextWrapper {
fn drop(&mut self) {
unsafe {
gl::wgl::DeleteContext(self.0 as *const libc::c_void);
}
}
}
/// A simple wrapper that destroys the window when it is destroyed.
// FIXME: remove `pub` (https://github.com/rust-lang/rust/issues/23585)
#[doc(hidden)]
pub struct WindowWrapper(pub winapi::HWND, pub winapi::HDC);
impl Drop for WindowWrapper {
fn drop(&mut self) {
unsafe {
user32::DestroyWindow(self.0);
}
}
}
#[derive(Clone)]
pub struct WindowProxy;
impl WindowProxy {
pub fn wakeup_event_loop(&self) {
unimplemented!()
}
}
impl Window {
/// See the docs in the crate root file.
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
let (builder, sharing) = builder.extract_non_static();
let sharing = sharing.map(|w| init::ContextHack(w.context.0));
init::new_window(builder, sharing)
}
/// See the docs in the crate root file.
pub fn is_closed(&self) -> bool {
use std::sync::atomic::Ordering::Relaxed;
self.is_closed.load(Relaxed)
}
/// See the docs in the crate root file.
///
/// Calls SetWindowText on the HWND.
pub fn set_title(&self, text: &str) {
let text = OsStr::new(text).encode_wide().chain(Some(0).into_iter())
.collect::<Vec<_>>();
unsafe {
user32::SetWindowTextW(self.window.0, text.as_ptr() as winapi::LPCWSTR);
}
}
pub fn show(&self) {
unsafe {
user32::ShowWindow(self.window.0, winapi::SW_SHOW);
}
}
pub fn hide(&self) {
unsafe {
user32::ShowWindow(self.window.0, winapi::SW_HIDE);
}
}
/// See the docs in the crate root file.
pub fn get_position(&self) -> Option<(i32, i32)> {
use std::mem;
let mut placement: winapi::WINDOWPLACEMENT = unsafe { mem::zeroed() };
placement.length = mem::size_of::<winapi::WINDOWPLACEMENT>() as winapi::UINT;
if unsafe { user32::GetWindowPlacement(self.window.0, &mut placement) } == 0 {
return None
}
let ref rect = placement.rcNormalPosition;
Some((rect.left as i32, rect.top as i32))
}
/// See the docs in the crate root file.
pub fn set_position(&self, x: i32, y: i32) {
use libc;
unsafe {
user32::SetWindowPos(self.window.0, ptr::null_mut(), x as libc::c_int, y as libc::c_int,
0, 0, winapi::SWP_NOZORDER | winapi::SWP_NOSIZE);
user32::UpdateWindow(self.window.0);
}
}
/// See the docs in the crate root file.
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
if unsafe { user32::GetClientRect(self.window.0, &mut rect) } == 0 {
return None
}
Some((
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32
))
}
/// See the docs in the crate root file.
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
if unsafe { user32::GetWindowRect(self.window.0, &mut rect) } == 0 {
return None
}
Some((
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32
))
}
/// See the docs in the crate root file.
pub fn set_inner_size(&self, x: u32, y: u32) {
use libc;
unsafe {
user32::SetWindowPos(self.window.0, ptr::null_mut(), 0, 0, x as libc::c_int,
y as libc::c_int, winapi::SWP_NOZORDER | winapi::SWP_NOREPOSITION);
user32::UpdateWindow(self.window.0);
}
}
pub fn create_window_proxy(&self) -> WindowProxy {
WindowProxy
}
/// See the docs in the crate root file.
pub fn poll_events(&self) -> PollEventsIterator {
PollEventsIterator {
window: self,
}
}
/// See the docs in the crate root file.
pub fn wait_events(&self) -> WaitEventsIterator {
WaitEventsIterator {
window: self,
}
}
/// See the docs in the crate root file.
pub unsafe fn make_current(&self) {
// TODO: check return value
gl::wgl::MakeCurrent(self.window.1 as *const libc::c_void,
self.context.0 as *const libc::c_void);
}
/// See the docs in the crate root file.
pub fn is_current(&self) -> bool {
unsafe { gl::wgl::GetCurrentContext() == self.context.0 as *const libc::c_void }
}
/// See the docs in the crate root file.
pub fn get_proc_address(&self, addr: &str) -> *const () {
let addr = CString::new(addr.as_bytes()).unwrap();
let addr = addr.as_ptr();
unsafe {
let p = gl::wgl::GetProcAddress(addr) as *const ();
if !p.is_null() { return p; }
kernel32::GetProcAddress(self.gl_library, addr) as *const ()
}
}
/// See the docs in the crate root file.
pub fn swap_buffers(&self) {
unsafe {
gdi32::SwapBuffers(self.window.1);
}
}
pub fn platform_display(&self) -> *mut libc::c_void {
unimplemented!()
}
pub fn platform_window(&self) -> *mut libc::c_void {
self.window.0 as *mut libc::c_void
}
/// See the docs in the crate root file.
pub fn get_api(&self) -> ::Api {
::Api::OpenGl
}
pub fn get_pixel_format(&self) -> PixelFormat {
self.pixel_format.clone()
}
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
}
pub fn set_cursor(&self, _cursor: MouseCursor) {
unimplemented!()
}
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
let mut current_state = self.cursor_state.lock().unwrap();
let foreground_thread_id = unsafe { user32::GetWindowThreadProcessId(self.window.0, ptr::null_mut()) };
let current_thread_id = unsafe { kernel32::GetCurrentThreadId() };
unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 1) };
let res = match (state, *current_state) {
(CursorState::Normal, CursorState::Normal) => Ok(()),
(CursorState::Hide, CursorState::Hide) => Ok(()),
(CursorState::Grab, CursorState::Grab) => Ok(()),
(CursorState::Hide, CursorState::Normal) => {
unsafe {
user32::SetCursor(ptr::null_mut());
*current_state = CursorState::Hide;
Ok(())
}
},
(CursorState::Normal, CursorState::Hide) => {
unsafe {
user32::SetCursor(user32::LoadCursorW(ptr::null_mut(), winapi::IDC_ARROW));
*current_state = CursorState::Normal;
Ok(())
}
},
(CursorState::Grab, CursorState::Normal) => {
unsafe {
user32::SetCursor(ptr::null_mut());
let mut rect = mem::uninitialized();
if user32::GetClientRect(self.window.0, &mut rect) == 0 {
return Err(format!("GetWindowRect failed"));
}
user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.left));
user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.right));
if user32::ClipCursor(&rect) == 0 {
return Err(format!("ClipCursor failed"));
}
*current_state = CursorState::Grab;
Ok(())
}
},
(CursorState::Normal, CursorState::Grab) => {
unsafe {
user32::SetCursor(user32::LoadCursorW(ptr::null_mut(), winapi::IDC_ARROW));
if user32::ClipCursor(ptr::null()) == 0 {
return Err(format!("ClipCursor failed"));
}
*current_state = CursorState::Normal;
Ok(())
}
},
_ => unimplemented!(),
};
unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 0) };
res
}
pub fn hidpi_factor(&self) -> f32 {
1.0
}
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
let mut point = winapi::POINT {
x: x,
y: y,
};
unsafe {
if user32::ClientToScreen(self.window.0, &mut point) == 0 {
return Err(());
}
if user32::SetCursorPos(point.x, point.y) == 0 {
return Err(());
}
}
Ok(())
}
}
pub struct PollEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for PollEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
use events::Event::Closed;
match self.window.events_receiver.try_recv() {
Ok(Closed) => {
use std::sync::atomic::Ordering::Relaxed;
self.window.is_closed.store(true, Relaxed);
Some(Closed)
},
Ok(ev) => Some(ev),
Err(_) => None
}
}
}
pub struct WaitEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for WaitEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
use events::Event::Closed;
match self.window.events_receiver.recv() {
Ok(Closed) => {
use std::sync::atomic::Ordering::Relaxed;
self.window.is_closed.store(true, Relaxed);
Some(Closed)
},
Ok(ev) => Some(ev),
Err(_) => None
}
}
}
impl Drop for Window {
fn drop(&mut self) {
unsafe {
// we don't call MakeCurrent(0, 0) because we are not sure that the context
// is still the current one
user32::PostMessageW(self.window.0, winapi::WM_DESTROY, 0, 0);
}
}
}

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use winapi;
use user32;
use std::collections::VecDeque;
use std::mem;
use native_monitor::NativeMonitorId;
/// Win32 implementation of the main `MonitorID` object.
pub struct MonitorID {
/// The system name of the adapter.
adapter_name: [winapi::WCHAR; 32],
/// The system name of the monitor.
monitor_name: String,
/// Name to give to the user.
readable_name: String,
/// See the `StateFlags` element here:
/// http://msdn.microsoft.com/en-us/library/dd183569(v=vs.85).aspx
flags: winapi::DWORD,
/// True if this is the primary monitor.
primary: bool,
/// The position of the monitor in pixels on the desktop.
///
/// A window that is positionned at these coordinates will overlap the monitor.
position: (u32, u32),
/// The current resolution in pixels on the monitor.
dimensions: (u32, u32),
}
struct DeviceEnumerator {
parent_device: *const winapi::WCHAR,
current_index: u32,
}
impl DeviceEnumerator {
fn adapters() -> DeviceEnumerator {
use std::ptr;
DeviceEnumerator {
parent_device: ptr::null(),
current_index: 0
}
}
fn monitors(adapter_name: *const winapi::WCHAR) -> DeviceEnumerator {
DeviceEnumerator {
parent_device: adapter_name,
current_index: 0
}
}
}
impl Iterator for DeviceEnumerator {
type Item = winapi::DISPLAY_DEVICEW;
fn next(&mut self) -> Option<winapi::DISPLAY_DEVICEW> {
use std::mem;
loop {
let mut output: winapi::DISPLAY_DEVICEW = unsafe { mem::zeroed() };
output.cb = mem::size_of::<winapi::DISPLAY_DEVICEW>() as winapi::DWORD;
if unsafe { user32::EnumDisplayDevicesW(self.parent_device,
self.current_index as winapi::DWORD, &mut output, 0) } == 0
{
// the device doesn't exist, which means we have finished enumerating
break;
}
self.current_index += 1;
if (output.StateFlags & winapi::DISPLAY_DEVICE_ACTIVE) == 0 ||
(output.StateFlags & winapi::DISPLAY_DEVICE_MIRRORING_DRIVER) != 0
{
// the device is not active
// the Win32 api usually returns a lot of inactive devices
continue;
}
return Some(output);
}
None
}
}
fn wchar_as_string(wchar: &[winapi::WCHAR]) -> String {
String::from_utf16_lossy(wchar)
.trim_right_matches(0 as char)
.to_string()
}
/// Win32 implementation of the main `get_available_monitors` function.
pub fn get_available_monitors() -> VecDeque<MonitorID> {
// return value
let mut result = VecDeque::new();
for adapter in DeviceEnumerator::adapters() {
// getting the position
let (position, dimensions) = unsafe {
let mut dev: winapi::DEVMODEW = mem::zeroed();
dev.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
if user32::EnumDisplaySettingsExW(adapter.DeviceName.as_ptr(),
winapi::ENUM_CURRENT_SETTINGS,
&mut dev, 0) == 0
{
continue;
}
let point: &winapi::POINTL = mem::transmute(&dev.union1);
let position = (point.x as u32, point.y as u32);
let dimensions = (dev.dmPelsWidth as u32, dev.dmPelsHeight as u32);
(position, dimensions)
};
for (num, monitor) in DeviceEnumerator::monitors(adapter.DeviceName.as_ptr()).enumerate() {
// adding to the resulting list
result.push_back(MonitorID {
adapter_name: adapter.DeviceName,
monitor_name: wchar_as_string(&monitor.DeviceName),
readable_name: wchar_as_string(&monitor.DeviceString),
flags: monitor.StateFlags,
primary: (adapter.StateFlags & winapi::DISPLAY_DEVICE_PRIMARY_DEVICE) != 0 &&
num == 0,
position: position,
dimensions: dimensions,
});
}
}
result
}
/// Win32 implementation of the main `get_primary_monitor` function.
pub fn get_primary_monitor() -> MonitorID {
// we simply get all available monitors and return the one with the `PRIMARY_DEVICE` flag
// TODO: it is possible to query the win32 API for the primary monitor, this should be done
// instead
for monitor in get_available_monitors().into_iter() {
if monitor.primary {
return monitor;
}
}
panic!("Failed to find the primary monitor")
}
impl MonitorID {
/// See the docs if the crate root file.
pub fn get_name(&self) -> Option<String> {
Some(self.readable_name.clone())
}
/// See the docs of the crate root file.
pub fn get_native_identifier(&self) -> NativeMonitorId {
NativeMonitorId::Name(self.monitor_name.clone())
}
/// See the docs if the crate root file.
pub fn get_dimensions(&self) -> (u32, u32) {
// TODO: retreive the dimensions every time this is called
self.dimensions
}
/// This is a Win32-only function for `MonitorID` that returns the system name of the adapter
/// device.
pub fn get_adapter_name(&self) -> &[winapi::WCHAR] {
&self.adapter_name
}
/// This is a Win32-only function for `MonitorID` that returns the position of the
/// monitor on the desktop.
/// A window that is positionned at these coordinates will overlap the monitor.
pub fn get_position(&self) -> (u32, u32) {
self.position
}
}

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#[cfg(feature="headless")]
pub use osmesa_sys::*;
pub use x11::keysym::*;
pub use x11::xcursor::*;
pub use x11::xf86vmode::*;
pub use x11::xlib::*;
pub use x11::xlib::xkb::*;
pub use self::glx::types::GLXContext;
/// GLX bindings
pub mod glx {
include!(concat!(env!("OUT_DIR"), "/glx_bindings.rs"));
}
/// Functions that are not necessarly always available
pub mod glx_extra {
include!(concat!(env!("OUT_DIR"), "/glx_extra_bindings.rs"));
}

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use BuilderAttribs;
use CreationError;
use CreationError::OsError;
use libc;
use std::{mem, ptr};
use super::ffi;
pub struct HeadlessContext {
context: ffi::OSMesaContext,
buffer: Vec<u32>,
width: u32,
height: u32,
}
impl HeadlessContext {
pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
let dimensions = builder.dimensions.unwrap();
Ok(HeadlessContext {
width: dimensions.0,
height: dimensions.1,
buffer: ::std::iter::repeat(unsafe { mem::uninitialized() })
.take((dimensions.0 * dimensions.1) as usize).collect(),
context: unsafe {
let ctxt = ffi::OSMesaCreateContext(0x1908, ptr::null_mut());
if ctxt.is_null() {
return Err(OsError("OSMesaCreateContext failed".to_string()));
}
ctxt
}
})
}
pub unsafe fn make_current(&self) {
let ret = ffi::OSMesaMakeCurrent(self.context,
self.buffer.as_ptr() as *mut libc::c_void,
0x1401, self.width as libc::c_int, self.height as libc::c_int);
if ret == 0 {
panic!("OSMesaMakeCurrent failed")
}
}
pub fn is_current(&self) -> bool {
unsafe { ffi::OSMesaGetCurrentContext() == self.context }
}
pub fn get_proc_address(&self, addr: &str) -> *const () {
unsafe {
use std::ffi::CString;
let c_str = CString::new(addr.as_bytes().to_vec()).unwrap();
mem::transmute(ffi::OSMesaGetProcAddress(mem::transmute(c_str.as_ptr())))
}
}
/// See the docs in the crate root file.
pub fn get_api(&self) -> ::Api {
::Api::OpenGl
}
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
}
}
impl Drop for HeadlessContext {
fn drop(&mut self) {
unsafe { ffi::OSMesaDestroyContext(self.context) }
}
}
unsafe impl Send for HeadlessContext {}
unsafe impl Sync for HeadlessContext {}

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#![cfg(target_os = "linux")]
#[cfg(feature = "headless")]
pub use self::headless::HeadlessContext;
#[cfg(feature = "window")]
pub use self::window::{Window, WindowProxy, MonitorID, get_available_monitors, get_primary_monitor};
#[cfg(feature = "window")]
pub use self::window::{WaitEventsIterator, PollEventsIterator};
mod ffi;
#[cfg(feature = "headless")]
mod headless;
#[cfg(feature = "window")]
mod window;
#[cfg(not(feature = "window"))]
pub type Window = (); // TODO: hack to make things work
#[cfg(not(feature = "window"))]
pub type MonitorID = (); // TODO: hack to make things work

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use {Event, BuilderAttribs, MouseCursor};
use CreationError;
use CreationError::OsError;
use libc;
use std::{mem, ptr};
use std::cell::Cell;
use std::sync::atomic::AtomicBool;
use std::collections::VecDeque;
use super::ffi;
use std::sync::{Arc, Mutex, Once, ONCE_INIT};
use Api;
use CursorState;
use GlRequest;
use PixelFormat;
pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
mod events;
mod monitor;
static THREAD_INIT: Once = ONCE_INIT;
// XOpenIM doesn't seem to be thread-safe
lazy_static! { // TODO: use a static mutex when that's possible, and put me back in my function
static ref GLOBAL_XOPENIM_LOCK: Mutex<()> = Mutex::new(());
}
unsafe extern "C" fn x_error_callback(_: *mut ffi::Display, event: *mut ffi::XErrorEvent) -> libc::c_int {
println!("[glutin] x error code={} major={} minor={}!", (*event).error_code, (*event).request_code, (*event).minor_code);
0
}
fn ensure_thread_init() {
THREAD_INIT.call_once(|| {
unsafe {
ffi::XInitThreads();
ffi::XSetErrorHandler(Some(x_error_callback));
}
});
}
fn with_c_str<F, T>(s: &str, f: F) -> T where F: FnOnce(*const libc::c_char) -> T {
use std::ffi::CString;
let c_str = CString::new(s.as_bytes().to_vec()).unwrap();
f(c_str.as_ptr())
}
struct XWindow {
display: *mut ffi::Display,
window: ffi::Window,
context: ffi::GLXContext,
is_fullscreen: bool,
screen_id: libc::c_int,
xf86_desk_mode: *mut ffi::XF86VidModeModeInfo,
ic: ffi::XIC,
im: ffi::XIM,
}
unsafe impl Send for XWindow {}
unsafe impl Sync for XWindow {}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
impl Drop for XWindow {
fn drop(&mut self) {
unsafe {
// we don't call MakeCurrent(0, 0) because we are not sure that the context
// is still the current one
ffi::glx::DestroyContext(self.display as *mut _, self.context);
if self.is_fullscreen {
ffi::XF86VidModeSwitchToMode(self.display, self.screen_id, self.xf86_desk_mode);
ffi::XF86VidModeSetViewPort(self.display, self.screen_id, 0, 0);
}
ffi::XDestroyIC(self.ic);
ffi::XCloseIM(self.im);
ffi::XDestroyWindow(self.display, self.window);
ffi::XCloseDisplay(self.display);
}
}
}
#[derive(Clone)]
pub struct WindowProxy {
x: Arc<XWindow>,
}
impl WindowProxy {
pub fn wakeup_event_loop(&self) {
let mut xev = ffi::XClientMessageEvent {
type_: ffi::ClientMessage,
window: self.x.window,
format: 32,
message_type: 0,
serial: 0,
send_event: 0,
display: self.x.display,
data: unsafe { mem::zeroed() },
};
unsafe {
ffi::XSendEvent(self.x.display, self.x.window, 0, 0, mem::transmute(&mut xev));
ffi::XFlush(self.x.display);
}
}
}
pub struct PollEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for PollEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
if let Some(ev) = self.window.pending_events.lock().unwrap().pop_front() {
return Some(ev);
}
loop {
let mut xev = unsafe { mem::uninitialized() };
let res = unsafe { ffi::XCheckMaskEvent(self.window.x.display, -1, &mut xev) };
if res == 0 {
let res = unsafe { ffi::XCheckTypedEvent(self.window.x.display, ffi::ClientMessage, &mut xev) };
if res == 0 {
return None;
}
}
match xev.get_type() {
ffi::KeymapNotify => {
unsafe { ffi::XRefreshKeyboardMapping(mem::transmute(&xev)); }
},
ffi::ClientMessage => {
use events::Event::{Closed, Awakened};
use std::sync::atomic::Ordering::Relaxed;
let client_msg: &ffi::XClientMessageEvent = unsafe { mem::transmute(&xev) };
if client_msg.data.get_long(0) == self.window.wm_delete_window as libc::c_long {
self.window.is_closed.store(true, Relaxed);
return Some(Closed);
} else {
return Some(Awakened);
}
},
ffi::ConfigureNotify => {
use events::Event::Resized;
let cfg_event: &ffi::XConfigureEvent = unsafe { mem::transmute(&xev) };
let (current_width, current_height) = self.window.current_size.get();
if current_width != cfg_event.width || current_height != cfg_event.height {
self.window.current_size.set((cfg_event.width, cfg_event.height));
return Some(Resized(cfg_event.width as u32, cfg_event.height as u32));
}
},
ffi::Expose => {
use events::Event::Refresh;
return Some(Refresh);
},
ffi::MotionNotify => {
use events::Event::MouseMoved;
let event: &ffi::XMotionEvent = unsafe { mem::transmute(&xev) };
return Some(MouseMoved((event.x as i32, event.y as i32)));
},
ffi::KeyPress | ffi::KeyRelease => {
use events::Event::{KeyboardInput, ReceivedCharacter};
use events::ElementState::{Pressed, Released};
let event: &mut ffi::XKeyEvent = unsafe { mem::transmute(&xev) };
if event.type_ == ffi::KeyPress {
let raw_ev: *mut ffi::XKeyEvent = event;
unsafe { ffi::XFilterEvent(mem::transmute(raw_ev), self.window.x.window) };
}
let state = if xev.get_type() == ffi::KeyPress { Pressed } else { Released };
let written = unsafe {
use std::str;
let mut buffer: [u8; 16] = [mem::uninitialized(); 16];
let raw_ev: *mut ffi::XKeyEvent = event;
let count = ffi::Xutf8LookupString(self.window.x.ic, mem::transmute(raw_ev),
mem::transmute(buffer.as_mut_ptr()),
buffer.len() as libc::c_int, ptr::null_mut(), ptr::null_mut());
str::from_utf8(&buffer[..count as usize]).unwrap_or("").to_string()
};
{
let mut pending = self.window.pending_events.lock().unwrap();
for chr in written.chars() {
pending.push_back(ReceivedCharacter(chr));
}
}
let keysym = unsafe {
ffi::XKeycodeToKeysym(self.window.x.display, event.keycode as ffi::KeyCode, 0)
};
let vkey = events::keycode_to_element(keysym as libc::c_uint);
return Some(KeyboardInput(state, event.keycode as u8, vkey));
},
ffi::ButtonPress | ffi::ButtonRelease => {
use events::Event::{MouseInput, MouseWheel};
use events::ElementState::{Pressed, Released};
use events::MouseButton::{Left, Right, Middle};
let event: &ffi::XButtonEvent = unsafe { mem::transmute(&xev) };
let state = if xev.get_type() == ffi::ButtonPress { Pressed } else { Released };
let button = match event.button {
ffi::Button1 => Some(Left),
ffi::Button2 => Some(Middle),
ffi::Button3 => Some(Right),
ffi::Button4 => {
self.window.pending_events.lock().unwrap().push_back(MouseWheel(1));
None
}
ffi::Button5 => {
self.window.pending_events.lock().unwrap().push_back(MouseWheel(-1));
None
}
_ => None
};
match button {
Some(button) =>
return Some(MouseInput(state, button)),
None => ()
};
},
_ => ()
};
}
}
}
pub struct WaitEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for WaitEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
use std::mem;
while !self.window.is_closed() {
if let Some(ev) = self.window.pending_events.lock().unwrap().pop_front() {
return Some(ev);
}
// this will block until an event arrives, but doesn't remove
// it from the queue
let mut xev = unsafe { mem::uninitialized() };
unsafe { ffi::XPeekEvent(self.window.x.display, &mut xev) };
// calling poll_events()
if let Some(ev) = self.window.poll_events().next() {
return Some(ev);
}
}
None
}
}
pub struct Window {
x: Arc<XWindow>,
is_closed: AtomicBool,
wm_delete_window: ffi::Atom,
current_size: Cell<(libc::c_int, libc::c_int)>,
pixel_format: PixelFormat,
/// Events that have been retreived with XLib but not dispatched with iterators yet
pending_events: Mutex<VecDeque<Event>>,
cursor_state: Mutex<CursorState>,
}
impl Window {
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
ensure_thread_init();
let dimensions = builder.dimensions.unwrap_or((800, 600));
// calling XOpenDisplay
let display = unsafe {
let display = ffi::XOpenDisplay(ptr::null());
if display.is_null() {
return Err(OsError(format!("XOpenDisplay failed")));
}
display
};
let screen_id = match builder.monitor {
Some(MonitorID(monitor)) => monitor as i32,
None => unsafe { ffi::XDefaultScreen(display) },
};
// getting the FBConfig
let fb_config = unsafe {
let mut visual_attributes = vec![
ffi::glx::X_RENDERABLE as libc::c_int, 1,
ffi::glx::DRAWABLE_TYPE as libc::c_int, ffi::glx::WINDOW_BIT as libc::c_int,
ffi::glx::RENDER_TYPE as libc::c_int, ffi::glx::RGBA_BIT as libc::c_int,
ffi::glx::X_VISUAL_TYPE as libc::c_int, ffi::glx::TRUE_COLOR as libc::c_int,
ffi::glx::RED_SIZE as libc::c_int, 8,
ffi::glx::GREEN_SIZE as libc::c_int, 8,
ffi::glx::BLUE_SIZE as libc::c_int, 8,
ffi::glx::ALPHA_SIZE as libc::c_int, 8,
ffi::glx::DEPTH_SIZE as libc::c_int, 24,
ffi::glx::STENCIL_SIZE as libc::c_int, 8,
ffi::glx::DOUBLEBUFFER as libc::c_int, 1,
];
if let Some(val) = builder.multisampling {
visual_attributes.push(ffi::glx::SAMPLE_BUFFERS as libc::c_int);
visual_attributes.push(1);
visual_attributes.push(ffi::glx::SAMPLES as libc::c_int);
visual_attributes.push(val as libc::c_int);
}
if let Some(val) = builder.srgb {
visual_attributes.push(ffi::glx_extra::FRAMEBUFFER_SRGB_CAPABLE_ARB as libc::c_int);
visual_attributes.push(if val {1} else {0});
}
visual_attributes.push(0);
let mut num_fb: libc::c_int = mem::uninitialized();
let fb = ffi::glx::ChooseFBConfig(display as *mut _, ffi::XDefaultScreen(display),
visual_attributes.as_ptr(), &mut num_fb);
if fb.is_null() {
return Err(OsError(format!("glx::ChooseFBConfig failed")));
}
let preferred_fb = *fb; // TODO: choose more wisely
ffi::XFree(fb as *mut _);
preferred_fb
};
let mut best_mode = -1;
let modes = unsafe {
let mut mode_num: libc::c_int = mem::uninitialized();
let mut modes: *mut *mut ffi::XF86VidModeModeInfo = mem::uninitialized();
if ffi::XF86VidModeGetAllModeLines(display, screen_id, &mut mode_num, &mut modes) == 0 {
return Err(OsError(format!("Could not query the video modes")));
}
for i in 0..mode_num {
let mode: ffi::XF86VidModeModeInfo = ptr::read(*modes.offset(i as isize) as *const _);
if mode.hdisplay == dimensions.0 as u16 && mode.vdisplay == dimensions.1 as u16 {
best_mode = i;
}
};
if best_mode == -1 && builder.monitor.is_some() {
return Err(OsError(format!("Could not find a suitable graphics mode")));
}
modes
};
let xf86_desk_mode = unsafe {
*modes.offset(0)
};
// getting the visual infos
let mut visual_infos: ffi::glx::types::XVisualInfo = unsafe {
let vi = ffi::glx::GetVisualFromFBConfig(display as *mut _, fb_config);
if vi.is_null() {
return Err(OsError(format!("glx::ChooseVisual failed")));
}
let vi_copy = ptr::read(vi as *const _);
ffi::XFree(vi as *mut _);
vi_copy
};
// querying the chosen pixel format
let pixel_format = {
let get_attrib = |attrib: libc::c_int| -> i32 {
let mut value = 0;
unsafe { ffi::glx::GetFBConfigAttrib(display as *mut _, fb_config, attrib, &mut value); }
value
};
PixelFormat {
hardware_accelerated: true,
red_bits: get_attrib(ffi::glx::RED_SIZE as libc::c_int) as u8,
green_bits: get_attrib(ffi::glx::GREEN_SIZE as libc::c_int) as u8,
blue_bits: get_attrib(ffi::glx::BLUE_SIZE as libc::c_int) as u8,
alpha_bits: get_attrib(ffi::glx::ALPHA_SIZE as libc::c_int) as u8,
depth_bits: get_attrib(ffi::glx::DEPTH_SIZE as libc::c_int) as u8,
stencil_bits: get_attrib(ffi::glx::STENCIL_SIZE as libc::c_int) as u8,
stereoscopy: get_attrib(ffi::glx::STEREO as libc::c_int) != 0,
double_buffer: get_attrib(ffi::glx::DOUBLEBUFFER as libc::c_int) != 0,
multisampling: if get_attrib(ffi::glx::SAMPLE_BUFFERS as libc::c_int) != 0 {
Some(get_attrib(ffi::glx::SAMPLES as libc::c_int) as u16)
}else { None },
srgb: get_attrib(ffi::glx_extra::FRAMEBUFFER_SRGB_CAPABLE_ARB as libc::c_int) != 0,
}
};
// getting the root window
let root = unsafe { ffi::XDefaultRootWindow(display) };
// creating the color map
let cmap = unsafe {
let cmap = ffi::XCreateColormap(display, root,
visual_infos.visual as *mut _, ffi::AllocNone);
// TODO: error checking?
cmap
};
// creating
let mut set_win_attr = {
let mut swa: ffi::XSetWindowAttributes = unsafe { mem::zeroed() };
swa.colormap = cmap;
swa.event_mask = ffi::ExposureMask | ffi::StructureNotifyMask |
ffi::VisibilityChangeMask | ffi::KeyPressMask | ffi::PointerMotionMask |
ffi::KeyReleaseMask | ffi::ButtonPressMask |
ffi::ButtonReleaseMask | ffi::KeymapStateMask;
swa.border_pixel = 0;
swa.override_redirect = 0;
swa
};
let mut window_attributes = ffi::CWBorderPixel | ffi::CWColormap | ffi:: CWEventMask;
if builder.monitor.is_some() {
window_attributes |= ffi::CWOverrideRedirect;
unsafe {
ffi::XF86VidModeSwitchToMode(display, screen_id, *modes.offset(best_mode as isize));
ffi::XF86VidModeSetViewPort(display, screen_id, 0, 0);
set_win_attr.override_redirect = 1;
}
}
// finally creating the window
let window = unsafe {
let win = ffi::XCreateWindow(display, root, 0, 0, dimensions.0 as libc::c_uint,
dimensions.1 as libc::c_uint, 0, visual_infos.depth, ffi::InputOutput as libc::c_uint,
visual_infos.visual as *mut _, window_attributes,
&mut set_win_attr);
win
};
// set visibility
if builder.visible {
unsafe {
ffi::XMapRaised(display, window);
ffi::XFlush(display);
}
}
// creating window, step 2
let wm_delete_window = unsafe {
let mut wm_delete_window = with_c_str("WM_DELETE_WINDOW", |delete_window|
ffi::XInternAtom(display, delete_window, 0)
);
ffi::XSetWMProtocols(display, window, &mut wm_delete_window, 1);
with_c_str(&*builder.title, |title| {;
ffi::XStoreName(display, window, title);
});
ffi::XFlush(display);
wm_delete_window
};
// creating IM
let im = unsafe {
let _lock = GLOBAL_XOPENIM_LOCK.lock().unwrap();
let im = ffi::XOpenIM(display, ptr::null_mut(), ptr::null_mut(), ptr::null_mut());
if im.is_null() {
return Err(OsError(format!("XOpenIM failed")));
}
im
};
// creating input context
let ic = unsafe {
let ic = with_c_str("inputStyle", |input_style|
with_c_str("clientWindow", |client_window|
ffi::XCreateIC(
im, input_style,
ffi::XIMPreeditNothing | ffi::XIMStatusNothing, client_window,
window, ptr::null::<()>()
)
)
);
if ic.is_null() {
return Err(OsError(format!("XCreateIC failed")));
}
ffi::XSetICFocus(ic);
ic
};
// Attempt to make keyboard input repeat detectable
unsafe {
let mut supported_ptr = ffi::False;
ffi::XkbSetDetectableAutoRepeat(display, ffi::True, &mut supported_ptr);
if supported_ptr == ffi::False {
return Err(OsError(format!("XkbSetDetectableAutoRepeat failed")));
}
}
// Set ICCCM WM_CLASS property based on initial window title
unsafe {
with_c_str(&*builder.title, |c_name| {
let hint = ffi::XAllocClassHint();
(*hint).res_name = c_name as *mut i8;
(*hint).res_class = c_name as *mut i8;
ffi::XSetClassHint(display, window, hint);
ffi::XFree(hint as *mut libc::c_void);
});
}
// creating GL context
let (context, extra_functions) = unsafe {
let mut attributes = Vec::new();
match builder.gl_version {
GlRequest::Latest => {},
GlRequest::Specific(Api::OpenGl, (major, minor)) => {
attributes.push(ffi::glx_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
attributes.push(major as libc::c_int);
attributes.push(ffi::glx_extra::CONTEXT_MINOR_VERSION_ARB as libc::c_int);
attributes.push(minor as libc::c_int);
},
GlRequest::Specific(_, _) => panic!("Only OpenGL is supported"),
GlRequest::GlThenGles { opengl_version: (major, minor), .. } => {
attributes.push(ffi::glx_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
attributes.push(major as libc::c_int);
attributes.push(ffi::glx_extra::CONTEXT_MINOR_VERSION_ARB as libc::c_int);
attributes.push(minor as libc::c_int);
},
}
if builder.gl_debug {
attributes.push(ffi::glx_extra::CONTEXT_FLAGS_ARB as libc::c_int);
attributes.push(ffi::glx_extra::CONTEXT_DEBUG_BIT_ARB as libc::c_int);
}
attributes.push(0);
// loading the extra GLX functions
let extra_functions = ffi::glx_extra::Glx::load_with(|addr| {
with_c_str(addr, |s| {
use libc;
ffi::glx::GetProcAddress(s as *const u8) as *const libc::c_void
})
});
let share = if let Some(win) = builder.sharing {
win.x.context
} else {
ptr::null()
};
let mut context = if extra_functions.CreateContextAttribsARB.is_loaded() {
extra_functions.CreateContextAttribsARB(display as *mut ffi::glx_extra::types::Display,
fb_config, share, 1, attributes.as_ptr())
} else {
ptr::null()
};
if context.is_null() {
context = ffi::glx::CreateContext(display as *mut _, &mut visual_infos, share, 1)
}
if context.is_null() {
return Err(OsError(format!("GL context creation failed")));
}
(context, extra_functions)
};
// vsync
if builder.vsync {
unsafe { ffi::glx::MakeCurrent(display as *mut _, window, context) };
if extra_functions.SwapIntervalEXT.is_loaded() {
// this should be the most common extension
unsafe {
extra_functions.SwapIntervalEXT(display as *mut _, window, 1);
}
// checking that it worked
if builder.strict {
let mut swap = unsafe { mem::uninitialized() };
unsafe {
ffi::glx::QueryDrawable(display as *mut _, window,
ffi::glx_extra::SWAP_INTERVAL_EXT as i32,
&mut swap);
}
if swap != 1 {
return Err(OsError(format!("Couldn't setup vsync: expected \
interval `1` but got `{}`", swap)));
}
}
// GLX_MESA_swap_control is not official
/*} else if extra_functions.SwapIntervalMESA.is_loaded() {
unsafe {
extra_functions.SwapIntervalMESA(1);
}*/
} else if extra_functions.SwapIntervalSGI.is_loaded() {
unsafe {
extra_functions.SwapIntervalSGI(1);
}
} else if builder.strict {
return Err(OsError(format!("Couldn't find any available vsync extension")));
}
unsafe { ffi::glx::MakeCurrent(display as *mut _, 0, ptr::null()) };
}
// creating the window object
let window = Window {
x: Arc::new(XWindow {
display: display,
window: window,
im: im,
ic: ic,
context: context,
screen_id: screen_id,
is_fullscreen: builder.monitor.is_some(),
xf86_desk_mode: xf86_desk_mode,
}),
is_closed: AtomicBool::new(false),
wm_delete_window: wm_delete_window,
current_size: Cell::new((0, 0)),
pixel_format: pixel_format,
pending_events: Mutex::new(VecDeque::new()),
cursor_state: Mutex::new(CursorState::Normal),
};
// returning
Ok(window)
}
pub fn is_closed(&self) -> bool {
use std::sync::atomic::Ordering::Relaxed;
self.is_closed.load(Relaxed)
}
pub fn set_title(&self, title: &str) {
with_c_str(title, |title| unsafe {
ffi::XStoreName(self.x.display, self.x.window, title);
ffi::XFlush(self.x.display);
})
}
pub fn show(&self) {
unsafe {
ffi::XMapRaised(self.x.display, self.x.window);
ffi::XFlush(self.x.display);
}
}
pub fn hide(&self) {
unsafe {
ffi::XUnmapWindow(self.x.display, self.x.window);
ffi::XFlush(self.x.display);
}
}
fn get_geometry(&self) -> Option<(i32, i32, u32, u32, u32)> {
unsafe {
use std::mem;
let mut root: ffi::Window = mem::uninitialized();
let mut x: libc::c_int = mem::uninitialized();
let mut y: libc::c_int = mem::uninitialized();
let mut width: libc::c_uint = mem::uninitialized();
let mut height: libc::c_uint = mem::uninitialized();
let mut border: libc::c_uint = mem::uninitialized();
let mut depth: libc::c_uint = mem::uninitialized();
if ffi::XGetGeometry(self.x.display, self.x.window,
&mut root, &mut x, &mut y, &mut width, &mut height,
&mut border, &mut depth) == 0
{
return None;
}
Some((x as i32, y as i32, width as u32, height as u32, border as u32))
}
}
pub fn get_position(&self) -> Option<(i32, i32)> {
self.get_geometry().map(|(x, y, _, _, _)| (x, y))
}
pub fn set_position(&self, x: i32, y: i32) {
unsafe { ffi::XMoveWindow(self.x.display, self.x.window, x as libc::c_int, y as libc::c_int); }
}
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
self.get_geometry().map(|(_, _, w, h, _)| (w, h))
}
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
self.get_geometry().map(|(_, _, w, h, b)| (w + b, h + b)) // TODO: is this really outside?
}
pub fn set_inner_size(&self, _x: u32, _y: u32) {
unimplemented!()
}
pub fn create_window_proxy(&self) -> WindowProxy {
WindowProxy {
x: self.x.clone()
}
}
pub fn poll_events(&self) -> PollEventsIterator {
PollEventsIterator {
window: self
}
}
pub fn wait_events(&self) -> WaitEventsIterator {
WaitEventsIterator {
window: self
}
}
pub unsafe fn make_current(&self) {
let res = ffi::glx::MakeCurrent(self.x.display as *mut _, self.x.window, self.x.context);
if res == 0 {
panic!("glx::MakeCurrent failed");
}
}
pub fn is_current(&self) -> bool {
unsafe { ffi::glx::GetCurrentContext() == self.x.context }
}
pub fn get_proc_address(&self, addr: &str) -> *const () {
use std::mem;
unsafe {
with_c_str(addr, |s| {
ffi::glx::GetProcAddress(mem::transmute(s)) as *const ()
})
}
}
pub fn swap_buffers(&self) {
unsafe { ffi::glx::SwapBuffers(self.x.display as *mut _, self.x.window) }
}
pub fn platform_display(&self) -> *mut libc::c_void {
self.x.display as *mut libc::c_void
}
pub fn platform_window(&self) -> *mut libc::c_void {
unimplemented!()
}
/// See the docs in the crate root file.
pub fn get_api(&self) -> ::Api {
::Api::OpenGl
}
pub fn get_pixel_format(&self) -> PixelFormat {
self.pixel_format.clone()
}
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
}
pub fn set_cursor(&self, cursor: MouseCursor) {
unsafe {
use std::ffi::CString;
let cursor_name = match cursor {
MouseCursor::Alias => "link",
MouseCursor::Arrow => "arrow",
MouseCursor::Cell => "plus",
MouseCursor::Copy => "copy",
MouseCursor::Crosshair => "crosshair",
MouseCursor::Default => "left_ptr",
MouseCursor::Grabbing => "grabbing",
MouseCursor::Hand | MouseCursor::Grab => "hand",
MouseCursor::Help => "question_arrow",
MouseCursor::Move => "move",
MouseCursor::NoDrop => "circle",
MouseCursor::NotAllowed => "crossed_circle",
MouseCursor::Progress => "left_ptr_watch",
/// Resize cursors
MouseCursor::EResize => "right_side",
MouseCursor::NResize => "top_side",
MouseCursor::NeResize => "top_right_corner",
MouseCursor::NwResize => "top_left_corner",
MouseCursor::SResize => "bottom_side",
MouseCursor::SeResize => "bottom_right_corner",
MouseCursor::SwResize => "bottom_left_corner",
MouseCursor::WResize => "left_side",
MouseCursor::EwResize | MouseCursor::ColResize => "h_double_arrow",
MouseCursor::NsResize | MouseCursor::RowResize => "v_double_arrow",
MouseCursor::NwseResize => "bd_double_arrow",
MouseCursor::NeswResize => "fd_double_arrow",
MouseCursor::Text | MouseCursor::VerticalText => "xterm",
MouseCursor::Wait => "watch",
/// TODO: Find matching X11 cursors
MouseCursor::ContextMenu | MouseCursor::NoneCursor |
MouseCursor::AllScroll | MouseCursor::ZoomIn |
MouseCursor::ZoomOut => "left_ptr",
};
let c_string = CString::new(cursor_name.as_bytes().to_vec()).unwrap();
let xcursor = ffi::XcursorLibraryLoadCursor(self.x.display, c_string.as_ptr());
ffi::XDefineCursor (self.x.display, self.x.window, xcursor);
ffi::XFlush(self.x.display);
}
}
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
let mut cursor_state = self.cursor_state.lock().unwrap();
match (state, *cursor_state) {
(CursorState::Normal, CursorState::Grab) => {
unsafe {
ffi::XUngrabPointer(self.x.display, ffi::CurrentTime);
*cursor_state = CursorState::Normal;
Ok(())
}
},
(CursorState::Grab, CursorState::Normal) => {
unsafe {
*cursor_state = CursorState::Grab;
match ffi::XGrabPointer(
self.x.display, self.x.window, ffi::False,
(ffi::ButtonPressMask | ffi::ButtonReleaseMask | ffi::EnterWindowMask |
ffi::LeaveWindowMask | ffi::PointerMotionMask | ffi::PointerMotionHintMask |
ffi::Button1MotionMask | ffi::Button2MotionMask | ffi::Button3MotionMask |
ffi::Button4MotionMask | ffi::Button5MotionMask | ffi::ButtonMotionMask |
ffi::KeymapStateMask) as libc::c_uint,
ffi::GrabModeAsync, ffi::GrabModeAsync,
self.x.window, 0, ffi::CurrentTime
) {
ffi::GrabSuccess => Ok(()),
ffi::AlreadyGrabbed | ffi::GrabInvalidTime |
ffi::GrabNotViewable | ffi::GrabFrozen
=> Err("cursor could not be grabbed".to_string()),
_ => unreachable!(),
}
}
},
_ => unimplemented!(),
}
}
pub fn hidpi_factor(&self) -> f32 {
1.0
}
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
unsafe {
ffi::XWarpPointer(self.x.display, 0, self.x.window, 0, 0, 0, 0, x, y);
}
Ok(())
}
}

View file

@ -0,0 +1,66 @@
use std::ptr;
use std::collections::VecDeque;
use super::super::ffi;
use super::ensure_thread_init;
use native_monitor::NativeMonitorId;
pub struct MonitorID(pub u32);
pub fn get_available_monitors() -> VecDeque<MonitorID> {
ensure_thread_init();
let nb_monitors = unsafe {
let display = ffi::XOpenDisplay(ptr::null());
if display.is_null() {
panic!("get_available_monitors failed");
}
let nb_monitors = ffi::XScreenCount(display);
ffi::XCloseDisplay(display);
nb_monitors
};
let mut monitors = VecDeque::new();
monitors.extend((0..nb_monitors).map(|i| MonitorID(i as u32)));
monitors
}
pub fn get_primary_monitor() -> MonitorID {
ensure_thread_init();
let primary_monitor = unsafe {
let display = ffi::XOpenDisplay(ptr::null());
if display.is_null() {
panic!("get_available_monitors failed");
}
let primary_monitor = ffi::XDefaultScreen(display);
ffi::XCloseDisplay(display);
primary_monitor
};
MonitorID(primary_monitor as u32)
}
impl MonitorID {
pub fn get_name(&self) -> Option<String> {
let MonitorID(screen_num) = *self;
Some(format!("Monitor #{}", screen_num))
}
pub fn get_native_identifier(&self) -> NativeMonitorId {
let MonitorID(screen_num) = *self;
NativeMonitorId::Numeric(screen_num)
}
pub fn get_dimensions(&self) -> (u32, u32) {
let dimensions = unsafe {
let display = ffi::XOpenDisplay(ptr::null());
let MonitorID(screen_num) = *self;
let screen = ffi::XScreenOfDisplay(display, screen_num as i32);
let width = ffi::XWidthOfScreen(screen);
let height = ffi::XHeightOfScreen(screen);
ffi::XCloseDisplay(display);
(width as u32, height as u32)
};
dimensions
}
}