El2.0 ios (#871)
* port ios winit el2.0 implementation to the new rust-windowing repo * unimplemented! => unreachable trailing comma in CFRunLoopTimerCallback * implement get_fullscreen * add iOS specific platform documentation. Add a TODO about how to possibly extend the iOS backend to work have methods callable from more than just the main thread * assert that window is only dropped from the main thread * assert_main_thread called from fewer places
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10 changed files with 2478 additions and 695 deletions
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@ -1,24 +1,33 @@
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#![allow(non_camel_case_types, non_snake_case, non_upper_case_globals)]
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use std::ffi::CString;
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use std::ops::BitOr;
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use std::os::raw::*;
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use objc::{Encode, Encoding};
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use objc::runtime::Object;
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use platform::ios::{Idiom, ValidOrientations};
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pub type id = *mut Object;
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pub const nil: id = 0 as id;
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pub type CFStringRef = *const c_void;
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pub type CFTimeInterval = f64;
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pub type Boolean = u32;
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pub const kCFRunLoopRunHandledSource: i32 = 4;
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#[cfg(target_pointer_width = "32")]
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pub type CGFloat = f32;
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#[cfg(target_pointer_width = "64")]
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pub type CGFloat = f64;
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pub type NSInteger = isize;
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pub type NSUInteger = usize;
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#[repr(C)]
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#[derive(Clone, Debug)]
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pub struct NSOperatingSystemVersion {
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pub major: NSInteger,
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pub minor: NSInteger,
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pub patch: NSInteger,
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}
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#[repr(C)]
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#[derive(Debug, Clone)]
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pub struct CGPoint {
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@ -26,13 +35,6 @@ pub struct CGPoint {
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pub y: CGFloat,
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}
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#[repr(C)]
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#[derive(Debug, Clone)]
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pub struct CGRect {
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pub origin: CGPoint,
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pub size: CGSize,
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}
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#[repr(C)]
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#[derive(Debug, Clone)]
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pub struct CGSize {
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@ -40,13 +42,134 @@ pub struct CGSize {
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pub height: CGFloat,
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}
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#[repr(C)]
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#[derive(Debug, Clone)]
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pub struct CGRect {
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pub origin: CGPoint,
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pub size: CGSize,
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}
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unsafe impl Encode for CGRect {
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fn encode() -> Encoding {
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unsafe {
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if cfg!(target_pointer_width = "32") {
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Encoding::from_str("{CGRect={CGPoint=ff}{CGSize=ff}}")
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} else if cfg!(target_pointer_width = "64") {
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Encoding::from_str("{CGRect={CGPoint=dd}{CGSize=dd}}")
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} else {
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unimplemented!()
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}
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}
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}
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}
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#[derive(Debug)]
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#[allow(dead_code)]
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#[repr(isize)]
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pub enum UITouchPhase {
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Began = 0,
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Moved,
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Stationary,
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Ended,
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Cancelled,
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}
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#[repr(C)]
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#[derive(Debug, Clone)]
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pub struct UIEdgeInsets {
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pub top: CGFloat,
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pub left: CGFloat,
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pub bottom: CGFloat,
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pub right: CGFloat,
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}
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#[repr(transparent)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub struct UIUserInterfaceIdiom(NSInteger);
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unsafe impl Encode for UIUserInterfaceIdiom {
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fn encode() -> Encoding { NSInteger::encode() }
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}
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impl UIUserInterfaceIdiom {
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pub const Unspecified: UIUserInterfaceIdiom = UIUserInterfaceIdiom(-1);
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pub const Phone: UIUserInterfaceIdiom = UIUserInterfaceIdiom(0);
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pub const Pad: UIUserInterfaceIdiom = UIUserInterfaceIdiom(1);
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pub const TV: UIUserInterfaceIdiom = UIUserInterfaceIdiom(2);
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pub const CarPlay: UIUserInterfaceIdiom = UIUserInterfaceIdiom(3);
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}
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impl From<Idiom> for UIUserInterfaceIdiom {
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fn from(idiom: Idiom) -> UIUserInterfaceIdiom {
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match idiom {
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Idiom::Unspecified => UIUserInterfaceIdiom::Unspecified,
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Idiom::Phone => UIUserInterfaceIdiom::Phone,
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Idiom::Pad => UIUserInterfaceIdiom::Pad,
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Idiom::TV => UIUserInterfaceIdiom::TV,
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Idiom::CarPlay => UIUserInterfaceIdiom::CarPlay,
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}
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}
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}
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impl Into<Idiom> for UIUserInterfaceIdiom {
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fn into(self) -> Idiom {
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match self {
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UIUserInterfaceIdiom::Unspecified => Idiom::Unspecified,
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UIUserInterfaceIdiom::Phone => Idiom::Phone,
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UIUserInterfaceIdiom::Pad => Idiom::Pad,
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UIUserInterfaceIdiom::TV => Idiom::TV,
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UIUserInterfaceIdiom::CarPlay => Idiom::CarPlay,
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_ => unreachable!(),
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}
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}
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}
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#[repr(transparent)]
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#[derive(Clone, Copy, Debug)]
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pub struct UIInterfaceOrientationMask(NSUInteger);
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unsafe impl Encode for UIInterfaceOrientationMask {
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fn encode() -> Encoding { NSUInteger::encode() }
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}
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impl UIInterfaceOrientationMask {
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pub const Portrait: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 1);
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pub const PortraitUpsideDown: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 2);
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pub const LandscapeLeft: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 4);
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pub const LandscapeRight: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 3);
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pub const Landscape: UIInterfaceOrientationMask = UIInterfaceOrientationMask(Self::LandscapeLeft.0 | Self::LandscapeRight.0);
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pub const AllButUpsideDown: UIInterfaceOrientationMask = UIInterfaceOrientationMask(Self::Landscape.0 | Self::Portrait.0);
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pub const All: UIInterfaceOrientationMask = UIInterfaceOrientationMask(Self::AllButUpsideDown.0 | Self::PortraitUpsideDown.0);
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}
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impl BitOr for UIInterfaceOrientationMask {
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type Output = Self;
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fn bitor(self, rhs: Self) -> Self {
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UIInterfaceOrientationMask(self.0 | rhs.0)
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}
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}
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impl UIInterfaceOrientationMask {
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pub fn from_valid_orientations_idiom(
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valid_orientations: ValidOrientations,
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idiom: Idiom,
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) -> UIInterfaceOrientationMask {
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match (valid_orientations, idiom) {
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(ValidOrientations::LandscapeAndPortrait, Idiom::Phone) => UIInterfaceOrientationMask::AllButUpsideDown,
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(ValidOrientations::LandscapeAndPortrait, _) => UIInterfaceOrientationMask::All,
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(ValidOrientations::Landscape, _) => UIInterfaceOrientationMask::Landscape,
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(ValidOrientations::Portrait, Idiom::Phone) => UIInterfaceOrientationMask::Portrait,
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(ValidOrientations::Portrait, _) => UIInterfaceOrientationMask::Portrait | UIInterfaceOrientationMask::PortraitUpsideDown,
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}
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}
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}
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#[link(name = "UIKit", kind = "framework")]
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#[link(name = "CoreFoundation", kind = "framework")]
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#[link(name = "GlKit", kind = "framework")]
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extern {
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pub static kCFRunLoopDefaultMode: CFStringRef;
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pub static kCFRunLoopDefaultMode: CFRunLoopMode;
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pub static kCFRunLoopCommonModes: CFRunLoopMode;
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// int UIApplicationMain ( int argc, char *argv[], NSString *principalClassName, NSString *delegateClassName );
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pub fn UIApplicationMain(
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argc: c_int,
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argv: *const c_char,
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@ -54,31 +177,115 @@ extern {
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delegateClassName: id,
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) -> c_int;
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// SInt32 CFRunLoopRunInMode ( CFStringRef mode, CFTimeInterval seconds, Boolean returnAfterSourceHandled );
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pub fn CFRunLoopRunInMode(
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mode: CFStringRef,
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seconds: CFTimeInterval,
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returnAfterSourceHandled: Boolean,
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) -> i32;
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pub fn CFRunLoopGetMain() -> CFRunLoopRef;
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pub fn CFRunLoopWakeUp(rl: CFRunLoopRef);
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pub fn CFRunLoopObserverCreate(
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allocator: CFAllocatorRef,
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activities: CFOptionFlags,
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repeats: Boolean,
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order: CFIndex,
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callout: CFRunLoopObserverCallBack,
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context: *mut CFRunLoopObserverContext,
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) -> CFRunLoopObserverRef;
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pub fn CFRunLoopAddObserver(
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rl: CFRunLoopRef,
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observer: CFRunLoopObserverRef,
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mode: CFRunLoopMode,
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);
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pub fn CFRunLoopTimerCreate(
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allocator: CFAllocatorRef,
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fireDate: CFAbsoluteTime,
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interval: CFTimeInterval,
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flags: CFOptionFlags,
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order: CFIndex,
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callout: CFRunLoopTimerCallBack,
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context: *mut CFRunLoopTimerContext,
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) -> CFRunLoopTimerRef;
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pub fn CFRunLoopAddTimer(
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rl: CFRunLoopRef,
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timer: CFRunLoopTimerRef,
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mode: CFRunLoopMode,
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);
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pub fn CFRunLoopTimerSetNextFireDate(
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timer: CFRunLoopTimerRef,
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fireDate: CFAbsoluteTime,
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);
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pub fn CFRunLoopTimerInvalidate(time: CFRunLoopTimerRef);
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pub fn CFRunLoopSourceCreate(
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allocator: CFAllocatorRef,
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order: CFIndex,
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context: *mut CFRunLoopSourceContext,
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) -> CFRunLoopSourceRef;
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pub fn CFRunLoopAddSource(
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rl: CFRunLoopRef,
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source: CFRunLoopSourceRef,
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mode: CFRunLoopMode,
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);
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pub fn CFRunLoopSourceInvalidate(source: CFRunLoopSourceRef);
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pub fn CFRunLoopSourceSignal(source: CFRunLoopSourceRef);
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pub fn CFAbsoluteTimeGetCurrent() -> CFAbsoluteTime;
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pub fn CFRelease(cftype: *const c_void);
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}
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extern {
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pub fn setjmp(env: *mut c_void) -> c_int;
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pub fn longjmp(env: *mut c_void, val: c_int) -> !;
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pub type Boolean = u8;
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pub enum CFAllocator {}
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pub type CFAllocatorRef = *mut CFAllocator;
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pub enum CFRunLoop {}
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pub type CFRunLoopRef = *mut CFRunLoop;
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pub type CFRunLoopMode = CFStringRef;
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pub enum CFRunLoopObserver {}
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pub type CFRunLoopObserverRef = *mut CFRunLoopObserver;
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pub enum CFRunLoopTimer {}
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pub type CFRunLoopTimerRef = *mut CFRunLoopTimer;
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pub enum CFRunLoopSource {}
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pub type CFRunLoopSourceRef = *mut CFRunLoopSource;
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pub enum CFString {}
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pub type CFStringRef = *const CFString;
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pub type CFHashCode = c_ulong;
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pub type CFIndex = c_long;
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pub type CFOptionFlags = c_ulong;
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pub type CFRunLoopActivity = CFOptionFlags;
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pub type CFAbsoluteTime = CFTimeInterval;
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pub type CFTimeInterval = f64;
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pub const kCFRunLoopEntry: CFRunLoopActivity = 0;
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pub const kCFRunLoopBeforeWaiting: CFRunLoopActivity = 1 << 5;
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pub const kCFRunLoopAfterWaiting: CFRunLoopActivity = 1 << 6;
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pub const kCFRunLoopExit: CFRunLoopActivity = 1 << 7;
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pub type CFRunLoopObserverCallBack = extern "C" fn(
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observer: CFRunLoopObserverRef,
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activity: CFRunLoopActivity,
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info: *mut c_void,
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);
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pub type CFRunLoopTimerCallBack = extern "C" fn(
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timer: CFRunLoopTimerRef,
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info: *mut c_void,
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);
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pub enum CFRunLoopObserverContext {}
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pub enum CFRunLoopTimerContext {}
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#[repr(C)]
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pub struct CFRunLoopSourceContext {
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pub version: CFIndex,
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pub info: *mut c_void,
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pub retain: extern "C" fn(*const c_void) -> *const c_void,
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pub release: extern "C" fn(*const c_void),
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pub copyDescription: extern "C" fn(*const c_void) -> CFStringRef,
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pub equal: extern "C" fn(*const c_void, *const c_void) -> Boolean,
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pub hash: extern "C" fn(*const c_void) -> CFHashCode,
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pub schedule: extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode),
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pub cancel: extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode),
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pub perform: extern "C" fn(*mut c_void),
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}
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// values taken from "setjmp.h" header in xcode iPhoneOS/iPhoneSimulator SDK
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#[cfg(any(target_arch = "x86_64"))]
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pub const JBLEN: usize = (9 * 2) + 3 + 16;
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#[cfg(any(target_arch = "x86"))]
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pub const JBLEN: usize = 18;
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#[cfg(target_arch = "arm")]
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pub const JBLEN: usize = 10 + 16 + 2;
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#[cfg(target_arch = "aarch64")]
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pub const JBLEN: usize = (14 + 8 + 2) * 2;
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pub type JmpBuf = [c_int; JBLEN];
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pub trait NSString: Sized {
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unsafe fn alloc(_: Self) -> id {
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msg_send![class!(NSString), alloc]
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