El2.0 ios (#871)
* port ios winit el2.0 implementation to the new rust-windowing repo * unimplemented! => unreachable trailing comma in CFRunLoopTimerCallback * implement get_fullscreen * add iOS specific platform documentation. Add a TODO about how to possibly extend the iOS backend to work have methods callable from more than just the main thread * assert that window is only dropped from the main thread * assert_main_thread called from fewer places
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10 changed files with 2478 additions and 695 deletions
334
src/platform_impl/ios/event_loop.rs
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334
src/platform_impl/ios/event_loop.rs
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@ -0,0 +1,334 @@
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use std::{mem, ptr};
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use std::collections::VecDeque;
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use std::ffi::c_void;
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use std::fmt::{self, Debug, Formatter};
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use std::marker::PhantomData;
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use std::sync::mpsc::{self, Sender, Receiver};
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use event::Event;
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use event_loop::{
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ControlFlow,
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EventLoopWindowTarget as RootEventLoopWindowTarget,
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EventLoopClosed,
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};
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use platform::ios::Idiom;
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use platform_impl::platform::app_state::AppState;
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use platform_impl::platform::ffi::{
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id,
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nil,
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CFIndex,
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CFRelease,
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CFRunLoopActivity,
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CFRunLoopAddObserver,
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CFRunLoopAddSource,
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CFRunLoopGetMain,
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CFRunLoopObserverCreate,
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CFRunLoopObserverRef,
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CFRunLoopSourceContext,
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CFRunLoopSourceCreate,
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CFRunLoopSourceInvalidate,
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CFRunLoopSourceRef,
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CFRunLoopSourceSignal,
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CFRunLoopWakeUp,
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kCFRunLoopCommonModes,
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kCFRunLoopDefaultMode,
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kCFRunLoopEntry,
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kCFRunLoopBeforeWaiting,
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kCFRunLoopAfterWaiting,
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kCFRunLoopExit,
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NSOperatingSystemVersion,
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NSString,
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UIApplicationMain,
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UIUserInterfaceIdiom,
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};
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use platform_impl::platform::monitor;
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use platform_impl::platform::MonitorHandle;
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use platform_impl::platform::view;
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pub struct EventLoopWindowTarget<T: 'static> {
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receiver: Receiver<T>,
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sender_to_clone: Sender<T>,
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capabilities: Capabilities,
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}
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impl<T: 'static> EventLoopWindowTarget<T> {
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pub fn capabilities(&self) -> &Capabilities {
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&self.capabilities
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}
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}
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pub struct EventLoop<T: 'static> {
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window_target: RootEventLoopWindowTarget<T>,
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}
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impl<T: 'static> EventLoop<T> {
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pub fn new() -> EventLoop<T> {
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static mut SINGLETON_INIT: bool = false;
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unsafe {
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assert_main_thread!("`EventLoop` can only be created on the main thread on iOS");
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assert!(!SINGLETON_INIT, "Only one `EventLoop` is supported on iOS. \
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`EventLoopProxy` might be helpful");
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SINGLETON_INIT = true;
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view::create_delegate_class();
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}
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let (sender_to_clone, receiver) = mpsc::channel();
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// this line sets up the main run loop before `UIApplicationMain`
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setup_control_flow_observers();
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let version: NSOperatingSystemVersion = unsafe {
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let process_info: id = msg_send![class!(NSProcessInfo), processInfo];
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msg_send![process_info, operatingSystemVersion]
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};
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let capabilities = version.into();
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EventLoop {
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window_target: RootEventLoopWindowTarget {
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p: EventLoopWindowTarget {
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receiver,
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sender_to_clone,
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capabilities,
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},
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_marker: PhantomData,
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}
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}
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}
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pub fn run<F>(self, event_handler: F) -> !
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where
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F: 'static + FnMut(Event<T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow)
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{
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unsafe {
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let application: *mut c_void = msg_send![class!(UIApplication), sharedApplication];
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assert_eq!(application, ptr::null_mut(), "\
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`EventLoop` cannot be `run` after a call to `UIApplicationMain` on iOS\n\
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Note: `EventLoop::run` calls `UIApplicationMain` on iOS");
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AppState::will_launch(Box::new(EventLoopHandler {
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f: event_handler,
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event_loop: self.window_target,
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}));
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UIApplicationMain(0, ptr::null(), nil, NSString::alloc(nil).init_str("AppDelegate"));
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unreachable!()
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}
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}
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pub fn create_proxy(&self) -> EventLoopProxy<T> {
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EventLoopProxy::new(self.window_target.p.sender_to_clone.clone())
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}
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pub fn get_available_monitors(&self) -> VecDeque<MonitorHandle> {
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// guaranteed to be on main thread
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unsafe {
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monitor::uiscreens()
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}
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}
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pub fn get_primary_monitor(&self) -> MonitorHandle {
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// guaranteed to be on main thread
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unsafe {
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monitor::main_uiscreen()
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}
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}
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pub fn window_target(&self) -> &RootEventLoopWindowTarget<T> {
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&self.window_target
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}
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}
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// EventLoopExtIOS
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impl<T: 'static> EventLoop<T> {
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pub fn get_idiom(&self) -> Idiom {
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// guaranteed to be on main thread
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unsafe {
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self::get_idiom()
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}
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}
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}
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pub struct EventLoopProxy<T> {
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sender: Sender<T>,
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source: CFRunLoopSourceRef,
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}
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unsafe impl<T> Send for EventLoopProxy<T> {}
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unsafe impl<T> Sync for EventLoopProxy<T> {}
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impl<T> Clone for EventLoopProxy<T> {
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fn clone(&self) -> EventLoopProxy<T> {
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EventLoopProxy::new(self.sender.clone())
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}
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}
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impl<T> Drop for EventLoopProxy<T> {
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fn drop(&mut self) {
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unsafe {
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CFRunLoopSourceInvalidate(self.source);
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CFRelease(self.source as _);
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}
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}
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}
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impl<T> EventLoopProxy<T> {
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fn new(sender: Sender<T>) -> EventLoopProxy<T> {
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unsafe {
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// just wakeup the eventloop
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extern "C" fn event_loop_proxy_handler(_: *mut c_void) {}
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// adding a Source to the main CFRunLoop lets us wake it up and
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// process user events through the normal OS EventLoop mechanisms.
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let rl = CFRunLoopGetMain();
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// we want all the members of context to be zero/null, except one
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let mut context: CFRunLoopSourceContext = mem::zeroed();
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context.perform = event_loop_proxy_handler;
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let source = CFRunLoopSourceCreate(
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ptr::null_mut(),
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CFIndex::max_value() - 1,
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&mut context,
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);
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CFRunLoopAddSource(rl, source, kCFRunLoopCommonModes);
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CFRunLoopWakeUp(rl);
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EventLoopProxy {
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sender,
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source,
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}
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}
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}
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pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
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self.sender.send(event).map_err(|_| EventLoopClosed)?;
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unsafe {
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// let the main thread know there's a new event
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CFRunLoopSourceSignal(self.source);
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let rl = CFRunLoopGetMain();
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CFRunLoopWakeUp(rl);
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}
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Ok(())
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}
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}
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fn setup_control_flow_observers() {
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unsafe {
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// begin is queued with the highest priority to ensure it is processed before other observers
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extern fn control_flow_begin_handler(
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_: CFRunLoopObserverRef,
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activity: CFRunLoopActivity,
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_: *mut c_void,
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) {
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unsafe {
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#[allow(non_upper_case_globals)]
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match activity {
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kCFRunLoopAfterWaiting => AppState::handle_wakeup_transition(),
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kCFRunLoopEntry => unimplemented!(), // not expected to ever happen
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_ => unreachable!(),
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}
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}
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}
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// end is queued with the lowest priority to ensure it is processed after other observers
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// without that, LoopDestroyed will get sent after EventsCleared
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extern fn control_flow_end_handler(
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_: CFRunLoopObserverRef,
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activity: CFRunLoopActivity,
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_: *mut c_void,
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) {
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unsafe {
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#[allow(non_upper_case_globals)]
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match activity {
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kCFRunLoopBeforeWaiting => AppState::handle_events_cleared(),
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kCFRunLoopExit => unimplemented!(), // not expected to ever happen
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_ => unreachable!(),
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}
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}
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}
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let main_loop = CFRunLoopGetMain();
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let begin_observer = CFRunLoopObserverCreate(
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ptr::null_mut(),
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kCFRunLoopEntry | kCFRunLoopAfterWaiting,
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1, // repeat = true
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CFIndex::min_value(),
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control_flow_begin_handler,
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ptr::null_mut(),
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);
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CFRunLoopAddObserver(main_loop, begin_observer, kCFRunLoopDefaultMode);
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let end_observer = CFRunLoopObserverCreate(
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ptr::null_mut(),
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kCFRunLoopExit | kCFRunLoopBeforeWaiting,
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1, // repeat = true
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CFIndex::max_value(),
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control_flow_end_handler,
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ptr::null_mut(),
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);
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CFRunLoopAddObserver(main_loop, end_observer, kCFRunLoopDefaultMode);
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}
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}
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#[derive(Debug)]
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pub enum Never {}
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pub trait EventHandler: Debug {
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fn handle_nonuser_event(&mut self, event: Event<Never>, control_flow: &mut ControlFlow);
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fn handle_user_events(&mut self, control_flow: &mut ControlFlow);
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}
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struct EventLoopHandler<F, T: 'static> {
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f: F,
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event_loop: RootEventLoopWindowTarget<T>,
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}
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impl<F, T: 'static> Debug for EventLoopHandler<F, T> {
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fn fmt(&self, formatter: &mut Formatter) -> fmt::Result {
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formatter.debug_struct("EventLoopHandler")
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.field("event_loop", &self.event_loop)
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.finish()
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}
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}
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impl<F, T> EventHandler for EventLoopHandler<F, T>
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where
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F: 'static + FnMut(Event<T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow),
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T: 'static,
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{
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fn handle_nonuser_event(&mut self, event: Event<Never>, control_flow: &mut ControlFlow) {
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(self.f)(
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event.map_nonuser_event().unwrap(),
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&self.event_loop,
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control_flow,
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);
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}
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fn handle_user_events(&mut self, control_flow: &mut ControlFlow) {
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for event in self.event_loop.p.receiver.try_iter() {
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(self.f)(
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Event::UserEvent(event),
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&self.event_loop,
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control_flow,
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);
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}
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}
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}
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// must be called on main thread
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pub unsafe fn get_idiom() -> Idiom {
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let device: id = msg_send![class!(UIDevice), currentDevice];
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let raw_idiom: UIUserInterfaceIdiom = msg_send![device, userInterfaceIdiom];
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raw_idiom.into()
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}
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pub struct Capabilities {
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pub supports_safe_area: bool,
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}
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impl From<NSOperatingSystemVersion> for Capabilities {
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fn from(os_version: NSOperatingSystemVersion) -> Capabilities {
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assert!(os_version.major >= 8, "`winit` current requires iOS version 8 or greater");
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let supports_safe_area = os_version.major >= 11;
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Capabilities { supports_safe_area }
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}
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}
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