Make size/position types generic over pixel type (#1277)
* Begin implementing DPI generics * Fix multithreaded example * Format * Fix serde test * hopefully fix most of the errors * Fix dpi module errors * More error fixings * Format * fix macos errors * Another error pass * Replace bad type signatures * more fixins
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40 changed files with 388 additions and 336 deletions
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@ -132,7 +132,7 @@ impl MonitorHandle {
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}
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#[inline]
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pub fn size(&self) -> PhysicalSize {
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pub fn size(&self) -> PhysicalSize<u32> {
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match self {
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&MonitorHandle::X(ref m) => m.size(),
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&MonitorHandle::Wayland(ref m) => m.size(),
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@ -140,7 +140,7 @@ impl MonitorHandle {
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}
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#[inline]
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pub fn position(&self) -> PhysicalPosition {
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pub fn position(&self) -> PhysicalPosition<i32> {
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match self {
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&MonitorHandle::X(ref m) => m.position(),
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&MonitorHandle::Wayland(ref m) => m.position(),
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@ -172,7 +172,7 @@ pub enum VideoMode {
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impl VideoMode {
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#[inline]
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pub fn size(&self) -> PhysicalSize {
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pub fn size(&self) -> PhysicalSize<u32> {
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match self {
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&VideoMode::X(ref m) => m.size(),
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&VideoMode::Wayland(ref m) => m.size(),
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@ -246,7 +246,7 @@ impl Window {
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}
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#[inline]
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pub fn outer_position(&self) -> Result<PhysicalPosition, NotSupportedError> {
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pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
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match self {
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&Window::X(ref w) => w.outer_position(),
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&Window::Wayland(ref w) => w.outer_position(),
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@ -254,7 +254,7 @@ impl Window {
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}
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#[inline]
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pub fn inner_position(&self) -> Result<PhysicalPosition, NotSupportedError> {
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pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
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match self {
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&Window::X(ref m) => m.inner_position(),
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&Window::Wayland(ref m) => m.inner_position(),
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@ -270,7 +270,7 @@ impl Window {
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}
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#[inline]
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pub fn inner_size(&self) -> PhysicalSize {
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pub fn inner_size(&self) -> PhysicalSize<u32> {
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match self {
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&Window::X(ref w) => w.inner_size(),
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&Window::Wayland(ref w) => w.inner_size(),
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@ -278,7 +278,7 @@ impl Window {
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}
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#[inline]
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pub fn outer_size(&self) -> PhysicalSize {
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pub fn outer_size(&self) -> PhysicalSize<u32> {
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match self {
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&Window::X(ref w) => w.outer_size(),
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&Window::Wayland(ref w) => w.outer_size(),
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