Make size/position types generic over pixel type (#1277)
* Begin implementing DPI generics * Fix multithreaded example * Format * Fix serde test * hopefully fix most of the errors * Fix dpi module errors * More error fixings * Format * fix macos errors * Another error pass * Replace bad type signatures * more fixins
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b16042a047
commit
3a1e694c2f
40 changed files with 388 additions and 336 deletions
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@ -88,7 +88,7 @@ impl VideoMode {
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}
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}
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pub fn size(&self) -> PhysicalSize {
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pub fn size(&self) -> PhysicalSize<u32> {
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self.size.into()
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}
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@ -171,8 +171,8 @@ impl fmt::Debug for MonitorHandle {
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#[derive(Debug)]
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struct MonitorHandle {
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name: Option<String>,
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size: PhysicalSize,
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position: PhysicalPosition,
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size: PhysicalSize<u32>,
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position: PhysicalPosition<i32>,
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hidpi_factor: f64,
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}
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@ -216,14 +216,14 @@ impl Inner {
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}
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}
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pub fn size(&self) -> PhysicalSize {
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pub fn size(&self) -> PhysicalSize<u32> {
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unsafe {
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let bounds: CGRect = msg_send![self.ui_screen(), nativeBounds];
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PhysicalSize::new(bounds.size.width as u32, bounds.size.height as u32)
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}
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}
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pub fn position(&self) -> PhysicalPosition {
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pub fn position(&self) -> PhysicalPosition<i32> {
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unsafe {
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let bounds: CGRect = msg_send![self.ui_screen(), nativeBounds];
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(bounds.origin.x as f64, bounds.origin.y as f64).into()
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