Add Window::on_present_notify to ack about drawing
That's a way to communicate to winit that you'll present to the window. While it's a no-op for now, it'll be used to throttle drawing.
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parent
189a0080a6
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12 changed files with 71 additions and 6 deletions
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@ -555,12 +555,7 @@ impl Window {
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}
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}
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pub fn request_user_attention(&self, request_type: Option<UserAttentionType>) {
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match self {
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#[cfg(x11_platform)]
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Window::X(ref w) => w.request_user_attention(request_type),
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#[cfg(wayland_platform)]
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Window::Wayland(ref w) => w.request_user_attention(request_type),
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}
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x11_or_wayland!(match self; Window(w) => w.request_user_attention(request_type))
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}
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#[inline]
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@ -568,6 +563,11 @@ impl Window {
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x11_or_wayland!(match self; Window(w) => w.request_redraw())
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}
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#[inline]
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pub fn pre_present_notify(&self) {
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x11_or_wayland!(match self; Window(w) => w.pre_present_notify())
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}
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#[inline]
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pub fn current_monitor(&self) -> Option<MonitorHandle> {
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match self {
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@ -293,6 +293,11 @@ impl Window {
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self.event_loop_awakener.ping();
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}
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#[inline]
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pub fn pre_present_notify(&self) {
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// TODO
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}
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#[inline]
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pub fn outer_size(&self) -> PhysicalSize<u32> {
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let window_state = self.window_state.lock().unwrap();
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@ -1731,6 +1731,11 @@ impl UnownedWindow {
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.unwrap();
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}
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#[inline]
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pub fn pre_present_notify(&self) {
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// TODO timer
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}
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#[inline]
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pub fn raw_window_handle(&self) -> RawWindowHandle {
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let mut window_handle = XlibWindowHandle::empty();
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