api: remove ::dummy from Id types

`::dummy` was used for testing purposes and became redundant after
adding e.g. `from_raw` and `into_raw` methods on `Id` types.
This commit is contained in:
daxpedda 2024-09-29 15:49:45 +02:00 committed by GitHub
parent 6e1b9fa24d
commit 32cd1ad9a7
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
35 changed files with 219 additions and 352 deletions

View file

@ -330,22 +330,23 @@ impl Canvas {
pub fn on_cursor_leave<F>(&self, handler: F)
where
F: 'static + FnMut(ModifiersState, Option<DeviceId>),
F: 'static + FnMut(ModifiersState, Option<Option<DeviceId>>),
{
self.handlers.borrow_mut().pointer_handler.on_cursor_leave(&self.common, handler)
}
pub fn on_cursor_enter<F>(&self, handler: F)
where
F: 'static + FnMut(ModifiersState, Option<DeviceId>),
F: 'static + FnMut(ModifiersState, Option<Option<DeviceId>>),
{
self.handlers.borrow_mut().pointer_handler.on_cursor_enter(&self.common, handler)
}
pub fn on_mouse_release<M, T>(&self, mouse_handler: M, touch_handler: T)
where
M: 'static + FnMut(ModifiersState, DeviceId, PhysicalPosition<f64>, MouseButton),
T: 'static + FnMut(ModifiersState, DeviceId, FingerId, PhysicalPosition<f64>, Force),
M: 'static + FnMut(ModifiersState, Option<DeviceId>, PhysicalPosition<f64>, MouseButton),
T: 'static
+ FnMut(ModifiersState, Option<DeviceId>, FingerId, PhysicalPosition<f64>, Force),
{
self.handlers.borrow_mut().pointer_handler.on_mouse_release(
&self.common,
@ -356,8 +357,9 @@ impl Canvas {
pub fn on_mouse_press<M, T>(&self, mouse_handler: M, touch_handler: T)
where
M: 'static + FnMut(ModifiersState, DeviceId, PhysicalPosition<f64>, MouseButton),
T: 'static + FnMut(ModifiersState, DeviceId, FingerId, PhysicalPosition<f64>, Force),
M: 'static + FnMut(ModifiersState, Option<DeviceId>, PhysicalPosition<f64>, MouseButton),
T: 'static
+ FnMut(ModifiersState, Option<DeviceId>, FingerId, PhysicalPosition<f64>, Force),
{
self.handlers.borrow_mut().pointer_handler.on_mouse_press(
&self.common,
@ -370,16 +372,22 @@ impl Canvas {
pub fn on_cursor_move<M, T, B>(&self, mouse_handler: M, touch_handler: T, button_handler: B)
where
M: 'static
+ FnMut(ModifiersState, DeviceId, &mut dyn Iterator<Item = PhysicalPosition<f64>>),
+ FnMut(ModifiersState, Option<DeviceId>, &mut dyn Iterator<Item = PhysicalPosition<f64>>),
T: 'static
+ FnMut(
ModifiersState,
DeviceId,
Option<DeviceId>,
FingerId,
&mut dyn Iterator<Item = (PhysicalPosition<f64>, Force)>,
),
B: 'static
+ FnMut(ModifiersState, DeviceId, PhysicalPosition<f64>, ButtonsState, MouseButton),
+ FnMut(
ModifiersState,
Option<DeviceId>,
PhysicalPosition<f64>,
ButtonsState,
MouseButton,
),
{
self.handlers.borrow_mut().pointer_handler.on_cursor_move(
&self.common,
@ -392,7 +400,7 @@ impl Canvas {
pub fn on_touch_cancel<F>(&self, handler: F)
where
F: 'static + FnMut(DeviceId, FingerId, PhysicalPosition<f64>, Force),
F: 'static + FnMut(Option<DeviceId>, FingerId, PhysicalPosition<f64>, Force),
{
self.handlers.borrow_mut().pointer_handler.on_touch_cancel(&self.common, handler)
}

View file

@ -36,7 +36,7 @@ impl PointerHandler {
pub fn on_cursor_leave<F>(&mut self, canvas_common: &Common, mut handler: F)
where
F: 'static + FnMut(ModifiersState, Option<DeviceId>),
F: 'static + FnMut(ModifiersState, Option<Option<DeviceId>>),
{
self.on_cursor_leave =
Some(canvas_common.add_event("pointerout", move |event: PointerEvent| {
@ -54,7 +54,7 @@ impl PointerHandler {
pub fn on_cursor_enter<F>(&mut self, canvas_common: &Common, mut handler: F)
where
F: 'static + FnMut(ModifiersState, Option<DeviceId>),
F: 'static + FnMut(ModifiersState, Option<Option<DeviceId>>),
{
self.on_cursor_enter =
Some(canvas_common.add_event("pointerover", move |event: PointerEvent| {
@ -76,8 +76,9 @@ impl PointerHandler {
mut mouse_handler: M,
mut touch_handler: T,
) where
M: 'static + FnMut(ModifiersState, DeviceId, PhysicalPosition<f64>, MouseButton),
T: 'static + FnMut(ModifiersState, DeviceId, FingerId, PhysicalPosition<f64>, Force),
M: 'static + FnMut(ModifiersState, Option<DeviceId>, PhysicalPosition<f64>, MouseButton),
T: 'static
+ FnMut(ModifiersState, Option<DeviceId>, FingerId, PhysicalPosition<f64>, Force),
{
let window = canvas_common.window.clone();
self.on_pointer_release =
@ -112,8 +113,9 @@ impl PointerHandler {
mut touch_handler: T,
prevent_default: Rc<Cell<bool>>,
) where
M: 'static + FnMut(ModifiersState, DeviceId, PhysicalPosition<f64>, MouseButton),
T: 'static + FnMut(ModifiersState, DeviceId, FingerId, PhysicalPosition<f64>, Force),
M: 'static + FnMut(ModifiersState, Option<DeviceId>, PhysicalPosition<f64>, MouseButton),
T: 'static
+ FnMut(ModifiersState, Option<DeviceId>, FingerId, PhysicalPosition<f64>, Force),
{
let window = canvas_common.window.clone();
let canvas = canvas_common.raw().clone();
@ -172,16 +174,22 @@ impl PointerHandler {
prevent_default: Rc<Cell<bool>>,
) where
M: 'static
+ FnMut(ModifiersState, DeviceId, &mut dyn Iterator<Item = PhysicalPosition<f64>>),
+ FnMut(ModifiersState, Option<DeviceId>, &mut dyn Iterator<Item = PhysicalPosition<f64>>),
T: 'static
+ FnMut(
ModifiersState,
DeviceId,
Option<DeviceId>,
FingerId,
&mut dyn Iterator<Item = (PhysicalPosition<f64>, Force)>,
),
B: 'static
+ FnMut(ModifiersState, DeviceId, PhysicalPosition<f64>, ButtonsState, MouseButton),
+ FnMut(
ModifiersState,
Option<DeviceId>,
PhysicalPosition<f64>,
ButtonsState,
MouseButton,
),
{
let window = canvas_common.window.clone();
let canvas = canvas_common.raw().clone();
@ -237,7 +245,7 @@ impl PointerHandler {
pub fn on_touch_cancel<F>(&mut self, canvas_common: &Common, mut handler: F)
where
F: 'static + FnMut(DeviceId, FingerId, PhysicalPosition<f64>, Force),
F: 'static + FnMut(Option<DeviceId>, FingerId, PhysicalPosition<f64>, Force),
{
let window = canvas_common.window.clone();
self.on_touch_cancel =