api: remove ::dummy from Id types
`::dummy` was used for testing purposes and became redundant after adding e.g. `from_raw` and `into_raw` methods on `Id` types.
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6e1b9fa24d
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32cd1ad9a7
35 changed files with 219 additions and 352 deletions
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@ -30,7 +30,7 @@ use sink::EventSink;
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use super::state::{WindowCompositorUpdate, WinitState};
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use super::window::state::FrameCallbackState;
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use super::{logical_to_physical_rounded, DeviceId, WindowId};
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use super::{logical_to_physical_rounded, WindowId};
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type WaylandDispatcher = calloop::Dispatcher<'static, WaylandSource<WinitState>, WinitState>;
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@ -2,9 +2,8 @@
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use std::vec::Drain;
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use super::{DeviceId, WindowId};
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use crate::event::{DeviceEvent, DeviceId as RootDeviceId, Event, WindowEvent};
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use crate::platform_impl::platform::DeviceId as PlatformDeviceId;
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use super::WindowId;
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use crate::event::{DeviceEvent, Event, WindowEvent};
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use crate::window::WindowId as RootWindowId;
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/// An event loop's sink to deliver events from the Wayland event callbacks
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@ -27,11 +26,8 @@ impl EventSink {
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/// Add new device event to a queue.
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#[inline]
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pub fn push_device_event(&mut self, event: DeviceEvent, device_id: DeviceId) {
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self.window_events.push(Event::DeviceEvent {
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event,
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device_id: RootDeviceId(PlatformDeviceId::Wayland(device_id)),
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});
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pub fn push_device_event(&mut self, event: DeviceEvent) {
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self.window_events.push(Event::DeviceEvent { event, device_id: None });
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}
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/// Add new window event to a queue.
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@ -21,16 +21,11 @@ mod window;
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct DeviceId;
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impl DeviceId {
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pub const fn dummy() -> Self {
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DeviceId
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}
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct FingerId(i32);
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impl FingerId {
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#[cfg(test)]
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pub const fn dummy() -> Self {
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FingerId(0)
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}
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@ -17,7 +17,7 @@ use crate::keyboard::ModifiersState;
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use crate::platform_impl::common::xkb::Context;
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use crate::platform_impl::wayland::event_loop::sink::EventSink;
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use crate::platform_impl::wayland::state::WinitState;
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use crate::platform_impl::wayland::{self, DeviceId, WindowId};
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use crate::platform_impl::wayland::{self, WindowId};
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impl Dispatch<WlKeyboard, KeyboardData, WinitState> for WinitState {
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fn event(
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@ -369,10 +369,9 @@ fn key_input(
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None => return,
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};
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let device_id = crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(DeviceId));
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if let Some(mut key_context) = keyboard_state.xkb_context.key_context() {
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let event = key_context.process_key_event(keycode, state, repeat);
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let event = WindowEvent::KeyboardInput { device_id, event, is_synthetic: false };
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let event = WindowEvent::KeyboardInput { device_id: None, event, is_synthetic: false };
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event_sink.push_window_event(event, window_id);
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}
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}
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@ -30,7 +30,7 @@ use crate::dpi::{LogicalPosition, PhysicalPosition};
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use crate::event::{ElementState, MouseButton, MouseScrollDelta, TouchPhase, WindowEvent};
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use crate::platform_impl::wayland::state::WinitState;
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use crate::platform_impl::wayland::{self, DeviceId, WindowId};
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use crate::platform_impl::wayland::{self, WindowId};
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pub mod relative_pointer;
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@ -59,8 +59,6 @@ impl PointerHandler for WinitState {
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},
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};
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let device_id = crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(DeviceId));
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for event in events {
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let surface = &event.surface;
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@ -124,8 +122,10 @@ impl PointerHandler for WinitState {
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},
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// Regular events on the main surface.
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PointerEventKind::Enter { .. } => {
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self.events_sink
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.push_window_event(WindowEvent::CursorEntered { device_id }, window_id);
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self.events_sink.push_window_event(
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WindowEvent::CursorEntered { device_id: None },
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window_id,
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);
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window.pointer_entered(Arc::downgrade(themed_pointer));
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@ -133,7 +133,7 @@ impl PointerHandler for WinitState {
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pointer.winit_data().inner.lock().unwrap().surface = Some(window_id);
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self.events_sink.push_window_event(
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WindowEvent::CursorMoved { device_id, position },
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WindowEvent::CursorMoved { device_id: None, position },
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window_id,
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);
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},
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@ -144,11 +144,11 @@ impl PointerHandler for WinitState {
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pointer.winit_data().inner.lock().unwrap().surface = None;
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self.events_sink
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.push_window_event(WindowEvent::CursorLeft { device_id }, window_id);
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.push_window_event(WindowEvent::CursorLeft { device_id: None }, window_id);
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},
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PointerEventKind::Motion { .. } => {
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self.events_sink.push_window_event(
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WindowEvent::CursorMoved { device_id, position },
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WindowEvent::CursorMoved { device_id: None, position },
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window_id,
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);
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},
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@ -164,7 +164,7 @@ impl PointerHandler for WinitState {
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ElementState::Released
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};
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self.events_sink.push_window_event(
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WindowEvent::MouseInput { device_id, state, button },
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WindowEvent::MouseInput { device_id: None, state, button },
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window_id,
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);
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},
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@ -209,7 +209,7 @@ impl PointerHandler for WinitState {
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};
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self.events_sink.push_window_event(
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WindowEvent::MouseWheel { device_id, delta, phase },
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WindowEvent::MouseWheel { device_id: None, delta, phase },
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window_id,
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)
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},
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@ -66,10 +66,9 @@ impl Dispatch<ZwpRelativePointerV1, GlobalData, WinitState> for RelativePointerS
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},
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_ => return,
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};
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state.events_sink.push_device_event(
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DeviceEvent::MouseMotion { delta: (dx_unaccel, dy_unaccel) },
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super::DeviceId,
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);
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state
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.events_sink
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.push_device_event(DeviceEvent::MouseMotion { delta: (dx_unaccel, dy_unaccel) });
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}
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}
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@ -10,7 +10,7 @@ use tracing::warn;
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use crate::dpi::LogicalPosition;
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use crate::event::{Touch, TouchPhase, WindowEvent};
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use crate::platform_impl::wayland::state::WinitState;
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use crate::platform_impl::wayland::{self, DeviceId, FingerId};
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use crate::platform_impl::wayland::{self, FingerId};
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impl TouchHandler for WinitState {
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fn down(
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@ -44,9 +44,7 @@ impl TouchHandler for WinitState {
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self.events_sink.push_window_event(
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WindowEvent::Touch(Touch {
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device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
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DeviceId,
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)),
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device_id: None,
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phase: TouchPhase::Started,
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location: location.to_physical(scale_factor),
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force: None,
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@ -89,9 +87,7 @@ impl TouchHandler for WinitState {
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self.events_sink.push_window_event(
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WindowEvent::Touch(Touch {
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device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
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DeviceId,
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)),
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device_id: None,
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phase: TouchPhase::Ended,
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location: touch_point.location.to_physical(scale_factor),
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force: None,
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@ -136,9 +132,7 @@ impl TouchHandler for WinitState {
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self.events_sink.push_window_event(
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WindowEvent::Touch(Touch {
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device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
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DeviceId,
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)),
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device_id: None,
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phase: TouchPhase::Moved,
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location: touch_point.location.to_physical(scale_factor),
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force: None,
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@ -170,9 +164,7 @@ impl TouchHandler for WinitState {
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self.events_sink.push_window_event(
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WindowEvent::Touch(Touch {
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device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
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DeviceId,
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)),
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device_id: None,
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phase: TouchPhase::Cancelled,
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location,
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force: None,
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