Pass force on touch events on android

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lucasmerlin 2023-09-22 21:44:39 +02:00 committed by GitHub
parent 878d832d24
commit 2422ea39d0
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3 changed files with 7 additions and 3 deletions

View file

@ -939,7 +939,10 @@ pub struct Touch {
///
/// ## Platform-specific
///
/// - Only available on **iOS** 9.0+, **Windows** 8+, and **Web**.
/// - Only available on **iOS** 9.0+, **Windows** 8+, **Web**, and **Android**.
/// - **Android**: This will never be [None]. If the device doesn't support pressure
/// sensitivity, force will either be 0.0 or 1.0. Also see the
/// [android documentation](https://developer.android.com/reference/android/view/MotionEvent#AXIS_PRESSURE).
pub force: Option<Force>,
/// Unique identifier of a finger.
pub id: u64,

View file

@ -23,7 +23,7 @@ use raw_window_handle::{
use crate::{
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
error,
event::{self, InnerSizeWriter, StartCause},
event::{self, Force, InnerSizeWriter, StartCause},
event_loop::{self, ControlFlow, DeviceEvents, EventLoopWindowTarget as RootELW},
platform::pump_events::PumpStatus,
window::{
@ -426,7 +426,7 @@ impl<T: 'static> EventLoop<T> {
phase,
location,
id: pointer.pointer_id() as u64,
force: None,
force: Some(Force::Normalized(pointer.pressure() as f64)),
}),
};
callback(event, self.window_target());