X11: Fix events not being reported when using run_return (#1245)
* X11: Fix events not being reported using `run_return` * Adapt examples to be more practical * Add CHANGELOG entry
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5 changed files with 88 additions and 78 deletions
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@ -17,7 +17,10 @@ fn main() {
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let timer_length = Duration::new(1, 0);
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event_loop.run(move |event, _, control_flow| {
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println!("{:?}", event);
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if let Event::WindowEvent { event, .. } = &event {
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// Print only Window events to reduce noise
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println!("{:?}", event);
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}
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match event {
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Event::NewEvents(StartCause::Init) => {
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@ -9,6 +9,7 @@
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target_os = "openbsd"
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))]
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fn main() {
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use std::{thread::sleep, time::Duration};
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use winit::{
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event::{Event, WindowEvent},
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event_loop::{ControlFlow, EventLoop},
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@ -17,36 +18,38 @@ fn main() {
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};
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let mut event_loop = EventLoop::new();
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let window = WindowBuilder::new()
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let _window = WindowBuilder::new()
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.with_title("A fantastic window!")
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.build(&event_loop)
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.unwrap();
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println!("Close the window to continue.");
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event_loop.run_return(|event, _, control_flow| match event {
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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..
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} => *control_flow = ControlFlow::Exit,
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_ => *control_flow = ControlFlow::Wait,
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});
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drop(window);
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let mut quit = false;
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let _window_2 = WindowBuilder::new()
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.with_title("A second, fantasticer window!")
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.build(&event_loop)
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.unwrap();
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while !quit {
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event_loop.run_return(|event, _, control_flow| {
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if let Event::WindowEvent { event, .. } = &event {
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// Print only Window events to reduce noise
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println!("{:?}", event);
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}
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println!("Wa ha ha! You thought that closing the window would finish this?!");
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event_loop.run_return(|event, _, control_flow| match event {
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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..
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} => *control_flow = ControlFlow::Exit,
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_ => *control_flow = ControlFlow::Wait,
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});
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match event {
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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..
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} => {
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quit = true;
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*control_flow = ControlFlow::Exit;
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}
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Event::EventsCleared => {
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*control_flow = ControlFlow::Exit;
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}
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_ => *control_flow = ControlFlow::Wait,
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}
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});
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println!("Okay we're done now for real.");
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// Sleep for 1/60 second to simulate rendering
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sleep(Duration::from_millis(16));
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}
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}
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#[cfg(any(target_os = "ios", target_os = "android", target_arch = "wasm32"))]
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