macOS: Unbundled window activation hack (#1318)

* `ns_string_id_ref` convenience fn

* Unbundled app activation hack

* Greatly improved solution

* Shortened names

* Remove cruft I left here a year ago

* Doc improvements

* Use `AtomicBool` for `activationHackFlag`

* Add CHANGELOG entry

* Doc improvements

* Fix `did_finish_launching` return type + delay more

* More reliable activation checking

* Fix merge goof

* ...fix other merge goof

Co-authored-by: Freya Gentz <zegentzy@protonmail.com>
Co-authored-by: Bogaevsky <vbogaevsky@gmail.com>
This commit is contained in:
Francesca Plebani 2020-01-10 16:02:42 -08:00 committed by GitHub
parent 633d0deeae
commit 1ddceeb063
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8 changed files with 299 additions and 84 deletions

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@ -2,17 +2,15 @@ use std::collections::VecDeque;
use cocoa::{
appkit::{self, NSEvent},
base::id,
base::{id, nil},
};
use objc::{
declare::ClassDecl,
runtime::{Class, Object, Sel},
};
use crate::{
event::{DeviceEvent, ElementState, Event},
platform_impl::platform::{app_state::AppState, event::EventWrapper, util, DEVICE_ID},
};
use super::{activation_hack, app_state::AppState, event::EventWrapper, util, DEVICE_ID};
use crate::event::{DeviceEvent, ElementState, Event};
pub struct AppClass(pub *const Class);
unsafe impl Send for AppClass {}
@ -51,14 +49,14 @@ extern "C" fn send_event(this: &Object, _sel: Sel, event: id) {
let key_window: id = msg_send![this, keyWindow];
let _: () = msg_send![key_window, sendEvent: event];
} else {
maybe_dispatch_device_event(event);
maybe_dispatch_device_event(this, event);
let superclass = util::superclass(this);
let _: () = msg_send![super(this, superclass), sendEvent: event];
}
}
}
unsafe fn maybe_dispatch_device_event(event: id) {
unsafe fn maybe_dispatch_device_event(this: &Object, event: id) {
let event_type = event.eventType();
match event_type {
appkit::NSMouseMoved
@ -100,6 +98,21 @@ unsafe fn maybe_dispatch_device_event(event: id) {
}
AppState::queue_events(events);
// Notify the delegate when the first mouse move occurs. This is
// used for the unbundled app activation hack, which needs to know
// if any mouse motions occurred prior to the app activating.
let delegate: id = msg_send![this, delegate];
assert_ne!(delegate, nil);
if !activation_hack::State::get_mouse_moved(&*delegate) {
activation_hack::State::set_mouse_moved(&*delegate, true);
let () = msg_send![
delegate,
performSelector: sel!(activationHackMouseMoved:)
withObject: nil
afterDelay: 0.0
];
}
}
appkit::NSLeftMouseDown | appkit::NSRightMouseDown | appkit::NSOtherMouseDown => {
let mut events = VecDeque::with_capacity(1);