DPI for everyone (#548)
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41 changed files with 3096 additions and 1663 deletions
28
src/lib.rs
28
src/lib.rs
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@ -35,14 +35,18 @@
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//!
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//! ```no_run
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//! use winit::{Event, WindowEvent};
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//! use winit::dpi::LogicalSize;
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//! # use winit::EventsLoop;
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//! # let mut events_loop = EventsLoop::new();
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//!
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//! loop {
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//! events_loop.poll_events(|event| {
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//! match event {
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//! Event::WindowEvent { event: WindowEvent::Resized(w, h), .. } => {
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//! println!("The window was resized to {}x{}", w, h);
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//! Event::WindowEvent {
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//! event: WindowEvent::Resized(LogicalSize { width, height }),
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//! ..
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//! } => {
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//! println!("The window was resized to {}x{}", width, height);
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//! },
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//! _ => ()
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//! }
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@ -80,6 +84,7 @@
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//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that will draw on the window.
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//!
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#[allow(unused_imports)]
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#[macro_use]
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extern crate lazy_static;
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extern crate libc;
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@ -106,14 +111,16 @@ extern crate percent_encoding;
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#[cfg(any(target_os = "linux", target_os = "freebsd", target_os = "dragonfly", target_os = "openbsd"))]
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extern crate smithay_client_toolkit as sctk;
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pub(crate) use dpi::*; // TODO: Actually change the imports throughout the codebase.
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pub use events::*;
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pub use window::{AvailableMonitorsIter, MonitorId};
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pub use icon::*;
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mod platform;
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pub mod dpi;
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mod events;
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mod window;
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mod icon;
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mod platform;
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mod window;
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pub mod os;
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@ -227,6 +234,11 @@ impl EventsLoop {
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/// Calls `callback` every time an event is received. If no event is available, sleeps the
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/// current thread and waits for an event. If the callback returns `ControlFlow::Break` then
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/// `run_forever` will immediately return.
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///
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/// # Danger!
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///
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/// The callback is run after *every* event, so if its execution time is non-trivial the event queue may not empty
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/// at a sufficient rate. Rendering in the callback with vsync enabled **will** cause significant lag.
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#[inline]
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pub fn run_forever<F>(&mut self, callback: F)
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where F: FnMut(Event) -> ControlFlow
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@ -403,23 +415,23 @@ impl Default for CursorState {
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}
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/// Attributes to use when creating a window.
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#[derive(Clone)]
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#[derive(Debug, Clone)]
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pub struct WindowAttributes {
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/// The dimensions of the window. If this is `None`, some platform-specific dimensions will be
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/// used.
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///
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/// The default is `None`.
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pub dimensions: Option<(u32, u32)>,
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pub dimensions: Option<LogicalSize>,
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/// The minimum dimensions a window can be, If this is `None`, the window will have no minimum dimensions (aside from reserved).
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///
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/// The default is `None`.
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pub min_dimensions: Option<(u32, u32)>,
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pub min_dimensions: Option<LogicalSize>,
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/// The maximum dimensions a window can be, If this is `None`, the maximum will have no maximum or will be set to the primary monitor's dimensions by the platform.
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///
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/// The default is `None`.
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pub max_dimensions: Option<(u32, u32)>,
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pub max_dimensions: Option<LogicalSize>,
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/// Whether the window is resizable or not.
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///
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