fix headless build by ensuring NativeMonitorId enum is available internally even without the window feature; add Eq/PartialEq to NativeMonitorId

This commit is contained in:
Ryan Stewart 2015-03-18 14:16:35 -07:00
parent 779f3ce888
commit 1b2fd6e6d0
7 changed files with 36 additions and 29 deletions

View file

@ -14,7 +14,7 @@ use std::collections::VecDeque;
use Api;
use BuilderAttribs;
use GlRequest;
use NativeMonitorID;
use native_monitor::NativeMonitorId;
pub struct Window {
display: ffi::egl::types::EGLDisplay,
@ -42,8 +42,8 @@ impl MonitorID {
Some("Primary".to_string())
}
pub fn get_native_identifier(&self) -> NativeMonitorID {
NativeMonitorID::Unavailable
pub fn get_native_identifier(&self) -> NativeMonitorId {
NativeMonitorId::Unavailable
}
pub fn get_dimensions(&self) -> (u32, u32) {