Some GPU/driver combinations have glxCreateContextAttribsARB present, but it fails with an X error. In this case, catch the X error and fall back to the old method of creating a context.

This commit is contained in:
Glenn Watson 2015-01-22 12:02:02 +10:00
parent 862baf8220
commit 19475f8521
2 changed files with 26 additions and 2 deletions

View file

@ -1358,6 +1358,17 @@ pub struct XF86VidModeModeInfo {
private: libc::c_long,
}
#[repr(C)]
pub struct XErrorEvent {
pub type_: libc::c_int,
pub display: *mut Display,
pub serial: libc::c_ulong,
pub error_code: libc::c_char,
pub request_code: libc::c_char,
pub minor_code: libc::c_char,
pub resourceid: XID,
}
#[cfg(feature = "headless")]
#[link(name = "OSMesa")]
extern "C" {
@ -1430,6 +1441,7 @@ extern "C" {
pub fn XScreenOfDisplay(display: *mut Display, screen_number: libc::c_int) -> *const Screen;
pub fn XWidthOfScreen(screen: *const Screen) -> libc::c_int;
pub fn XHeightOfScreen(screen: *const Screen) -> libc::c_int;
pub fn XSetErrorHandler(callback: fn(display: *mut Display, event: *mut XErrorEvent) -> libc::c_int) -> libc::c_int;
pub fn XCloseIM(im: XIM) -> Status;
pub fn XOpenIM(display: *mut Display, db: XrmDatabase, res_name: *mut libc::c_char,