Move some implementations around

This commit is contained in:
Pierre Krieger 2016-10-31 17:08:55 +01:00
parent a32aaee83e
commit 188ecae101
8 changed files with 1025 additions and 1031 deletions

108
src/platform/android/ffi.rs Normal file
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@ -0,0 +1,108 @@
#![allow(dead_code)]
#![allow(non_snake_case)]
#![allow(non_camel_case_types)]
#![allow(non_upper_case_globals)]
use libc;
use std::os::raw;
#[link(name = "android")]
#[link(name = "EGL")]
#[link(name = "GLESv2")]
extern {}
/**
* asset_manager.h
*/
pub type AAssetManager = raw::c_void;
/**
* native_window.h
*/
pub type ANativeWindow = raw::c_void;
extern {
pub fn ANativeWindow_getHeight(window: *const ANativeWindow) -> libc::int32_t;
pub fn ANativeWindow_getWidth(window: *const ANativeWindow) -> libc::int32_t;
}
/**
* native_activity.h
*/
pub type JavaVM = ();
pub type JNIEnv = ();
pub type jobject = *const libc::c_void;
pub type AInputQueue = (); // FIXME: wrong
pub type ARect = (); // FIXME: wrong
#[repr(C)]
pub struct ANativeActivity {
pub callbacks: *mut ANativeActivityCallbacks,
pub vm: *mut JavaVM,
pub env: *mut JNIEnv,
pub clazz: jobject,
pub internalDataPath: *const libc::c_char,
pub externalDataPath: *const libc::c_char,
pub sdkVersion: libc::int32_t,
pub instance: *mut libc::c_void,
pub assetManager: *mut AAssetManager,
pub obbPath: *const libc::c_char,
}
#[repr(C)]
pub struct ANativeActivityCallbacks {
pub onStart: extern fn(*mut ANativeActivity),
pub onResume: extern fn(*mut ANativeActivity),
pub onSaveInstanceState: extern fn(*mut ANativeActivity, *mut libc::size_t),
pub onPause: extern fn(*mut ANativeActivity),
pub onStop: extern fn(*mut ANativeActivity),
pub onDestroy: extern fn(*mut ANativeActivity),
pub onWindowFocusChanged: extern fn(*mut ANativeActivity, libc::c_int),
pub onNativeWindowCreated: extern fn(*mut ANativeActivity, *const ANativeWindow),
pub onNativeWindowResized: extern fn(*mut ANativeActivity, *const ANativeWindow),
pub onNativeWindowRedrawNeeded: extern fn(*mut ANativeActivity, *const ANativeWindow),
pub onNativeWindowDestroyed: extern fn(*mut ANativeActivity, *const ANativeWindow),
pub onInputQueueCreated: extern fn(*mut ANativeActivity, *mut AInputQueue),
pub onInputQueueDestroyed: extern fn(*mut ANativeActivity, *mut AInputQueue),
pub onContentRectChanged: extern fn(*mut ANativeActivity, *const ARect),
pub onConfigurationChanged: extern fn(*mut ANativeActivity),
pub onLowMemory: extern fn(*mut ANativeActivity),
}
/**
* looper.h
*/
pub type ALooper = ();
#[link(name = "android")]
extern {
pub fn ALooper_forThread() -> *const ALooper;
pub fn ALooper_acquire(looper: *const ALooper);
pub fn ALooper_release(looper: *const ALooper);
pub fn ALooper_prepare(opts: libc::c_int) -> *const ALooper;
pub fn ALooper_pollOnce(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
pub fn ALooper_pollAll(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
pub fn ALooper_wake(looper: *const ALooper);
pub fn ALooper_addFd(looper: *const ALooper, fd: libc::c_int, ident: libc::c_int,
events: libc::c_int, callback: ALooper_callbackFunc, data: *mut libc::c_void)
-> libc::c_int;
pub fn ALooper_removeFd(looper: *const ALooper, fd: libc::c_int) -> libc::c_int;
}
pub const ALOOPER_PREPARE_ALLOW_NON_CALLBACKS: libc::c_int = 1 << 0;
pub const ALOOPER_POLL_WAKE: libc::c_int = -1;
pub const ALOOPER_POLL_CALLBACK: libc::c_int = -2;
pub const ALOOPER_POLL_TIMEOUT: libc::c_int = -3;
pub const ALOOPER_POLL_ERROR: libc::c_int = -4;
pub const ALOOPER_EVENT_INPUT: libc::c_int = 1 << 0;
pub const ALOOPER_EVENT_OUTPUT: libc::c_int = 1 << 1;
pub const ALOOPER_EVENT_ERROR: libc::c_int = 1 << 2;
pub const ALOOPER_EVENT_HANGUP: libc::c_int = 1 << 3;
pub const ALOOPER_EVENT_INVALID: libc::c_int = 1 << 4;
pub type ALooper_callbackFunc = extern fn(libc::c_int, libc::c_int, *mut libc::c_void) -> libc::c_int;

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@ -1,3 +1,256 @@
#![cfg(target_os = "android")]
pub use api::android::*;
extern crate android_glue;
use libc;
use std::ffi::{CString};
use std::sync::mpsc::{Receiver, channel};
use std::os::raw::c_void;
use {CreationError, Event, MouseCursor};
use CreationError::OsError;
use events::ElementState::{Pressed, Released};
use events::{Touch, TouchPhase};
use std::collections::VecDeque;
use CursorState;
use WindowAttributes;
use native_monitor::NativeMonitorId;
pub struct Window {
native_window: *const c_void,
event_rx: Receiver<android_glue::Event>,
}
#[derive(Clone)]
pub struct MonitorId;
mod ffi;
#[inline]
pub fn get_available_monitors() -> VecDeque<MonitorId> {
let mut rb = VecDeque::new();
rb.push_back(MonitorId);
rb
}
#[inline]
pub fn get_primary_monitor() -> MonitorId {
MonitorId
}
impl MonitorId {
#[inline]
pub fn get_name(&self) -> Option<String> {
Some("Primary".to_string())
}
#[inline]
pub fn get_native_identifier(&self) -> NativeMonitorId {
NativeMonitorId::Unavailable
}
#[inline]
pub fn get_dimensions(&self) -> (u32, u32) {
unimplemented!()
}
}
#[derive(Clone, Default)]
pub struct PlatformSpecificWindowBuilderAttributes;
#[derive(Clone, Default)]
pub struct PlatformSpecificHeadlessBuilderAttributes;
pub struct PollEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for PollEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
match self.window.event_rx.try_recv() {
Ok(android_glue::Event::EventMotion(motion)) => {
Some(Event::Touch(Touch {
phase: match motion.action {
android_glue::MotionAction::Down => TouchPhase::Started,
android_glue::MotionAction::Move => TouchPhase::Moved,
android_glue::MotionAction::Up => TouchPhase::Ended,
android_glue::MotionAction::Cancel => TouchPhase::Cancelled,
},
location: (motion.x as f64, motion.y as f64),
id: motion.pointer_id as u64,
}))
}
_ => {
None
}
}
}
}
pub struct WaitEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for WaitEventsIterator<'a> {
type Item = Event;
#[inline]
fn next(&mut self) -> Option<Event> {
loop {
// calling poll_events()
if let Some(ev) = self.window.poll_events().next() {
return Some(ev);
}
// TODO: Implement a proper way of sleeping on the event queue
// timer::sleep(Duration::milliseconds(16));
}
}
}
impl Window {
pub fn new(win_attribs: &WindowAttributes, _: &PlatformSpecificWindowBuilderAttributes)
-> Result<Window, CreationError>
{
use std::{mem, ptr};
// not implemented
assert!(win_attribs.min_dimensions.is_none());
assert!(win_attribs.max_dimensions.is_none());
let native_window = unsafe { android_glue::get_native_window() };
if native_window.is_null() {
return Err(OsError(format!("Android's native window is null")));
}
let (tx, rx) = channel();
android_glue::add_sender(tx);
android_glue::set_multitouch(win_attribs.multitouch);
Ok(Window {
native_window: native_window as *const _,
event_rx: rx,
})
}
#[inline]
pub fn get_native_window(&self) -> *const c_void {
self.native_window
}
#[inline]
pub fn is_closed(&self) -> bool {
false
}
#[inline]
pub fn set_title(&self, _: &str) {
}
#[inline]
pub fn show(&self) {
}
#[inline]
pub fn hide(&self) {
}
#[inline]
pub fn get_position(&self) -> Option<(i32, i32)> {
None
}
#[inline]
pub fn set_position(&self, _x: i32, _y: i32) {
}
#[inline]
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
let native_window = unsafe { android_glue::get_native_window() };
if native_window.is_null() {
None
} else {
Some((
unsafe { ffi::ANativeWindow_getWidth(native_window as *const _) } as u32,
unsafe { ffi::ANativeWindow_getHeight(native_window as *const _) } as u32
))
}
}
#[inline]
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
self.get_inner_size()
}
#[inline]
pub fn set_inner_size(&self, _x: u32, _y: u32) {
}
#[inline]
pub fn create_window_proxy(&self) -> WindowProxy {
WindowProxy
}
#[inline]
pub fn poll_events(&self) -> PollEventsIterator {
PollEventsIterator {
window: self
}
}
#[inline]
pub fn wait_events(&self) -> WaitEventsIterator {
WaitEventsIterator {
window: self
}
}
#[inline]
pub fn platform_display(&self) -> *mut libc::c_void {
unimplemented!();
}
#[inline]
pub fn platform_window(&self) -> *mut libc::c_void {
unimplemented!()
}
#[inline]
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
}
#[inline]
pub fn set_cursor(&self, _: MouseCursor) {
}
#[inline]
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
Ok(())
}
#[inline]
pub fn hidpi_factor(&self) -> f32 {
1.0
}
#[inline]
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
unimplemented!();
}
}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
#[derive(Clone)]
pub struct WindowProxy;
impl WindowProxy {
#[inline]
pub fn wakeup_event_loop(&self) {
unimplemented!()
}
}

136
src/platform/macos/event.rs Normal file
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use events;
pub fn vkeycode_to_element(code: u16) -> Option<events::VirtualKeyCode> {
Some(match code {
0x00 => events::VirtualKeyCode::A,
0x01 => events::VirtualKeyCode::S,
0x02 => events::VirtualKeyCode::D,
0x03 => events::VirtualKeyCode::F,
0x04 => events::VirtualKeyCode::H,
0x05 => events::VirtualKeyCode::G,
0x06 => events::VirtualKeyCode::Z,
0x07 => events::VirtualKeyCode::X,
0x08 => events::VirtualKeyCode::C,
0x09 => events::VirtualKeyCode::V,
//0x0a => World 1,
0x0b => events::VirtualKeyCode::B,
0x0c => events::VirtualKeyCode::Q,
0x0d => events::VirtualKeyCode::W,
0x0e => events::VirtualKeyCode::E,
0x0f => events::VirtualKeyCode::R,
0x10 => events::VirtualKeyCode::Y,
0x11 => events::VirtualKeyCode::T,
0x12 => events::VirtualKeyCode::Key1,
0x13 => events::VirtualKeyCode::Key2,
0x14 => events::VirtualKeyCode::Key3,
0x15 => events::VirtualKeyCode::Key4,
0x16 => events::VirtualKeyCode::Key6,
0x17 => events::VirtualKeyCode::Key5,
0x18 => events::VirtualKeyCode::Equals,
0x19 => events::VirtualKeyCode::Key9,
0x1a => events::VirtualKeyCode::Key7,
0x1b => events::VirtualKeyCode::Minus,
0x1c => events::VirtualKeyCode::Key8,
0x1d => events::VirtualKeyCode::Key0,
0x1e => events::VirtualKeyCode::RBracket,
0x1f => events::VirtualKeyCode::O,
0x20 => events::VirtualKeyCode::U,
0x21 => events::VirtualKeyCode::LBracket,
0x22 => events::VirtualKeyCode::I,
0x23 => events::VirtualKeyCode::P,
0x24 => events::VirtualKeyCode::Return,
0x25 => events::VirtualKeyCode::L,
0x26 => events::VirtualKeyCode::J,
0x27 => events::VirtualKeyCode::Apostrophe,
0x28 => events::VirtualKeyCode::K,
0x29 => events::VirtualKeyCode::Semicolon,
0x2a => events::VirtualKeyCode::Backslash,
0x2b => events::VirtualKeyCode::Comma,
0x2c => events::VirtualKeyCode::Slash,
0x2d => events::VirtualKeyCode::N,
0x2e => events::VirtualKeyCode::M,
0x2f => events::VirtualKeyCode::Period,
0x30 => events::VirtualKeyCode::Tab,
0x31 => events::VirtualKeyCode::Space,
0x32 => events::VirtualKeyCode::Grave,
0x33 => events::VirtualKeyCode::Back,
//0x34 => unkown,
0x35 => events::VirtualKeyCode::Escape,
0x36 => events::VirtualKeyCode::RWin,
0x37 => events::VirtualKeyCode::LWin,
0x38 => events::VirtualKeyCode::LShift,
//0x39 => Caps lock,
//0x3a => Left alt,
0x3b => events::VirtualKeyCode::LControl,
0x3c => events::VirtualKeyCode::RShift,
//0x3d => Right alt,
0x3e => events::VirtualKeyCode::RControl,
//0x3f => Fn key,
//0x40 => F17 Key,
0x41 => events::VirtualKeyCode::Decimal,
//0x42 -> unkown,
0x43 => events::VirtualKeyCode::Multiply,
//0x44 => unkown,
0x45 => events::VirtualKeyCode::Add,
//0x46 => unkown,
0x47 => events::VirtualKeyCode::Numlock,
//0x48 => KeypadClear,
0x49 => events::VirtualKeyCode::VolumeUp,
0x4a => events::VirtualKeyCode::VolumeDown,
0x4b => events::VirtualKeyCode::Divide,
0x4c => events::VirtualKeyCode::NumpadEnter,
//0x4d => unkown,
0x4e => events::VirtualKeyCode::Subtract,
//0x4f => F18 key,
//0x50 => F19 Key,
0x51 => events::VirtualKeyCode::NumpadEquals,
0x52 => events::VirtualKeyCode::Numpad0,
0x53 => events::VirtualKeyCode::Numpad1,
0x54 => events::VirtualKeyCode::Numpad2,
0x55 => events::VirtualKeyCode::Numpad3,
0x56 => events::VirtualKeyCode::Numpad4,
0x57 => events::VirtualKeyCode::Numpad5,
0x58 => events::VirtualKeyCode::Numpad6,
0x59 => events::VirtualKeyCode::Numpad7,
//0x5a => F20 Key,
0x5b => events::VirtualKeyCode::Numpad8,
0x5c => events::VirtualKeyCode::Numpad9,
//0x5d => unkown,
//0x5e => unkown,
//0x5f => unkown,
0x60 => events::VirtualKeyCode::F5,
0x61 => events::VirtualKeyCode::F6,
0x62 => events::VirtualKeyCode::F7,
0x63 => events::VirtualKeyCode::F3,
0x64 => events::VirtualKeyCode::F8,
0x65 => events::VirtualKeyCode::F9,
//0x66 => unkown,
0x67 => events::VirtualKeyCode::F11,
//0x68 => unkown,
0x69 => events::VirtualKeyCode::F13,
//0x6a => F16 Key,
0x6b => events::VirtualKeyCode::F14,
//0x6c => unkown,
0x6d => events::VirtualKeyCode::F10,
//0x6e => unkown,
0x6f => events::VirtualKeyCode::F12,
//0x70 => unkown,
0x71 => events::VirtualKeyCode::F15,
0x72 => events::VirtualKeyCode::Insert,
0x73 => events::VirtualKeyCode::Home,
0x74 => events::VirtualKeyCode::PageUp,
0x75 => events::VirtualKeyCode::Delete,
0x76 => events::VirtualKeyCode::F4,
0x77 => events::VirtualKeyCode::End,
0x78 => events::VirtualKeyCode::F2,
0x79 => events::VirtualKeyCode::PageDown,
0x7a => events::VirtualKeyCode::F1,
0x7b => events::VirtualKeyCode::Left,
0x7c => events::VirtualKeyCode::Right,
0x7d => events::VirtualKeyCode::Down,
0x7e => events::VirtualKeyCode::Up,
//0x7f => unkown,
_ => return None,
})
}

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@ -1,3 +1,771 @@
#![cfg(target_os = "macos")]
pub use api::cocoa::*;
use {CreationError, Event, MouseCursor, CursorState};
use CreationError::OsError;
use libc;
use WindowAttributes;
use native_monitor::NativeMonitorId;
use os::macos::ActivationPolicy;
use objc::runtime::{Class, Object, Sel, BOOL, YES, NO};
use objc::declare::ClassDecl;
use cocoa::base::{id, nil};
use cocoa::foundation::{NSAutoreleasePool, NSDate, NSDefaultRunLoopMode, NSPoint, NSRect, NSSize,
NSString, NSUInteger};
use cocoa::appkit::{self, NSApplication, NSEvent, NSView, NSWindow};
use core_graphics::display::{CGAssociateMouseAndMouseCursorPosition, CGMainDisplayID, CGDisplayPixelsHigh, CGWarpMouseCursorPosition};
use std::ffi::CStr;
use std::collections::VecDeque;
use std::str::from_utf8;
use std::sync::Mutex;
use std::ops::Deref;
use std::os::raw::c_void;
use os::macos::WindowExt;
use events::ElementState;
use events::{self, MouseButton, TouchPhase};
pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
mod monitor;
mod event;
static mut shift_pressed: bool = false;
static mut ctrl_pressed: bool = false;
static mut win_pressed: bool = false;
static mut alt_pressed: bool = false;
struct DelegateState {
view: IdRef,
window: IdRef,
resize_handler: Option<fn(u32, u32)>,
/// Events that have been retreived with XLib but not dispatched with iterators yet
pending_events: Mutex<VecDeque<Event>>,
}
struct WindowDelegate {
state: Box<DelegateState>,
_this: IdRef,
}
impl WindowDelegate {
/// Get the delegate class, initiailizing it neccessary
fn class() -> *const Class {
use std::os::raw::c_void;
use std::sync::{Once, ONCE_INIT};
extern fn window_should_close(this: &Object, _: Sel, _: id) -> BOOL {
unsafe {
let state: *mut c_void = *this.get_ivar("glutinState");
let state = state as *mut DelegateState;
(*state).pending_events.lock().unwrap().push_back(Event::Closed);
}
YES
}
extern fn window_did_resize(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("glutinState");
let state = &mut *(state as *mut DelegateState);
// need to notify context before (?) event
// let _: () = msg_send![*state.context, update];
if let Some(handler) = state.resize_handler {
let rect = NSView::frame(*state.view);
let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
(handler)((scale_factor * rect.size.width as f32) as u32,
(scale_factor * rect.size.height as f32) as u32);
}
}
}
extern fn window_did_become_key(this: &Object, _: Sel, _: id) {
unsafe {
// TODO: center the cursor if the window had mouse grab when it
// lost focus
let state: *mut c_void = *this.get_ivar("glutinState");
let state = state as *mut DelegateState;
(*state).pending_events.lock().unwrap().push_back(Event::Focused(true));
}
}
extern fn window_did_resign_key(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("glutinState");
let state = state as *mut DelegateState;
(*state).pending_events.lock().unwrap().push_back(Event::Focused(false));
}
}
static mut delegate_class: *const Class = 0 as *const Class;
static INIT: Once = ONCE_INIT;
INIT.call_once(|| unsafe {
// Create new NSWindowDelegate
let superclass = Class::get("NSObject").unwrap();
let mut decl = ClassDecl::new("GlutinWindowDelegate", superclass).unwrap();
// Add callback methods
decl.add_method(sel!(windowShouldClose:),
window_should_close as extern fn(&Object, Sel, id) -> BOOL);
decl.add_method(sel!(windowDidResize:),
window_did_resize as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidBecomeKey:),
window_did_become_key as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidResignKey:),
window_did_resign_key as extern fn(&Object, Sel, id));
// Store internal state as user data
decl.add_ivar::<*mut c_void>("glutinState");
delegate_class = decl.register();
});
unsafe {
delegate_class
}
}
fn new(state: DelegateState) -> WindowDelegate {
// Box the state so we can give a pointer to it
let mut state = Box::new(state);
let state_ptr: *mut DelegateState = &mut *state;
unsafe {
let delegate = IdRef::new(msg_send![WindowDelegate::class(), new]);
(&mut **delegate).set_ivar("glutinState", state_ptr as *mut ::std::os::raw::c_void);
let _: () = msg_send![*state.window, setDelegate:*delegate];
WindowDelegate { state: state, _this: delegate }
}
}
}
impl Drop for WindowDelegate {
fn drop(&mut self) {
unsafe {
// Nil the window's delegate so it doesn't still reference us
let _: () = msg_send![*self.state.window, setDelegate:nil];
}
}
}
#[derive(Clone, Default)]
pub struct PlatformSpecificWindowBuilderAttributes {
pub activation_policy: ActivationPolicy,
}
pub struct Window {
view: IdRef,
window: IdRef,
delegate: WindowDelegate,
}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
impl WindowExt for Window {
#[inline]
fn get_nswindow(&self) -> *mut c_void {
*self.window as *mut c_void
}
#[inline]
fn get_nsview(&self) -> *mut c_void {
*self.view as *mut c_void
}
}
#[derive(Clone)]
pub struct WindowProxy;
impl WindowProxy {
pub fn wakeup_event_loop(&self) {
unsafe {
let pool = NSAutoreleasePool::new(nil);
let event =
NSEvent::otherEventWithType_location_modifierFlags_timestamp_windowNumber_context_subtype_data1_data2_(
nil, appkit::NSApplicationDefined, NSPoint::new(0.0, 0.0), appkit::NSEventModifierFlags::empty(),
0.0, 0, nil, appkit::NSEventSubtype::NSApplicationActivatedEventType, 0, 0);
appkit::NSApp().postEvent_atStart_(event, NO);
pool.drain();
}
}
}
pub struct PollEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for PollEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
if let Some(ev) = self.window.delegate.state.pending_events.lock().unwrap().pop_front() {
return Some(ev);
}
let event: Option<Event>;
unsafe {
let pool = NSAutoreleasePool::new(nil);
let nsevent = appkit::NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
appkit::NSAnyEventMask.bits() | appkit::NSEventMaskPressure.bits(),
NSDate::distantPast(nil),
NSDefaultRunLoopMode,
YES);
event = NSEventToEvent(self.window, nsevent);
let _: () = msg_send![pool, release];
}
event
}
}
pub struct WaitEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for WaitEventsIterator<'a> {
type Item = Event;
fn next(&mut self) -> Option<Event> {
if let Some(ev) = self.window.delegate.state.pending_events.lock().unwrap().pop_front() {
return Some(ev);
}
let event: Option<Event>;
unsafe {
let pool = NSAutoreleasePool::new(nil);
let nsevent = appkit::NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
appkit::NSAnyEventMask.bits() | appkit::NSEventMaskPressure.bits(),
NSDate::distantFuture(nil),
NSDefaultRunLoopMode,
YES);
event = NSEventToEvent(self.window, nsevent);
let _: () = msg_send![pool, release];
}
if event.is_none() {
return Some(Event::Awakened);
} else {
return event;
}
}
}
impl Window {
pub fn new(win_attribs: &WindowAttributes,
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
-> Result<Window, CreationError>
{
// not implemented
assert!(win_attribs.min_dimensions.is_none());
assert!(win_attribs.max_dimensions.is_none());
// let app = match Window::create_app() {
let app = match Window::create_app(pl_attribs.activation_policy) {
Some(app) => app,
None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
};
let window = match Window::create_window(win_attribs)
{
Some(window) => window,
None => { return Err(OsError(format!("Couldn't create NSWindow"))); },
};
let view = match Window::create_view(*window) {
Some(view) => view,
None => { return Err(OsError(format!("Couldn't create NSView"))); },
};
unsafe {
if win_attribs.transparent {
unimplemented!();
}
app.activateIgnoringOtherApps_(YES);
if win_attribs.visible {
window.makeKeyAndOrderFront_(nil);
} else {
window.makeKeyWindow();
}
}
let ds = DelegateState {
view: view.clone(),
window: window.clone(),
resize_handler: None,
pending_events: Mutex::new(VecDeque::new()),
};
let window = Window {
view: view,
window: window,
delegate: WindowDelegate::new(ds),
};
Ok(window)
}
fn create_app(activation_policy: ActivationPolicy) -> Option<id> {
unsafe {
let app = appkit::NSApp();
if app == nil {
None
} else {
app.setActivationPolicy_(activation_policy.into());
app.finishLaunching();
Some(app)
}
}
}
fn create_window(attrs: &WindowAttributes) -> Option<IdRef> {
unsafe {
let screen = match attrs.monitor {
Some(ref monitor_id) => {
let native_id = match monitor_id.get_native_identifier() {
NativeMonitorId::Numeric(num) => num,
_ => panic!("OS X monitors should always have a numeric native ID")
};
let matching_screen = {
let screens = appkit::NSScreen::screens(nil);
let count: NSUInteger = msg_send![screens, count];
let key = IdRef::new(NSString::alloc(nil).init_str("NSScreenNumber"));
let mut matching_screen: Option<id> = None;
for i in 0..count {
let screen = msg_send![screens, objectAtIndex:i as NSUInteger];
let device_description = appkit::NSScreen::deviceDescription(screen);
let value: id = msg_send![device_description, objectForKey:*key];
if value != nil {
let screen_number: NSUInteger = msg_send![value, unsignedIntegerValue];
if screen_number as u32 == native_id {
matching_screen = Some(screen);
break;
}
}
}
matching_screen
};
Some(matching_screen.unwrap_or(appkit::NSScreen::mainScreen(nil)))
},
None => None
};
let frame = match screen {
Some(screen) => appkit::NSScreen::frame(screen),
None => {
let (width, height) = attrs.dimensions.unwrap_or((800, 600));
NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64))
}
};
let masks = if screen.is_some() || attrs.transparent {
// Fullscreen or transparent window
appkit::NSBorderlessWindowMask as NSUInteger |
appkit::NSResizableWindowMask as NSUInteger |
appkit::NSTitledWindowMask as NSUInteger
} else if attrs.decorations {
// Classic opaque window with titlebar
appkit::NSClosableWindowMask as NSUInteger |
appkit::NSMiniaturizableWindowMask as NSUInteger |
appkit::NSResizableWindowMask as NSUInteger |
appkit::NSTitledWindowMask as NSUInteger
} else {
// Opaque window without a titlebar
appkit::NSClosableWindowMask as NSUInteger |
appkit::NSMiniaturizableWindowMask as NSUInteger |
appkit::NSResizableWindowMask as NSUInteger |
appkit::NSTitledWindowMask as NSUInteger |
appkit::NSFullSizeContentViewWindowMask as NSUInteger
};
let window = IdRef::new(NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_(
frame,
masks,
appkit::NSBackingStoreBuffered,
NO,
));
window.non_nil().map(|window| {
let title = IdRef::new(NSString::alloc(nil).init_str(&attrs.title));
window.setReleasedWhenClosed_(NO);
window.setTitle_(*title);
window.setAcceptsMouseMovedEvents_(YES);
if !attrs.decorations {
window.setTitleVisibility_(appkit::NSWindowTitleVisibility::NSWindowTitleHidden);
window.setTitlebarAppearsTransparent_(YES);
}
if screen.is_some() {
window.setLevel_(appkit::NSMainMenuWindowLevel as i64 + 1);
}
else {
window.center();
}
window
})
}
}
fn create_view(window: id) -> Option<IdRef> {
unsafe {
let view = IdRef::new(NSView::alloc(nil).init());
view.non_nil().map(|view| {
view.setWantsBestResolutionOpenGLSurface_(YES);
window.setContentView_(*view);
view
})
}
}
pub fn set_title(&self, title: &str) {
unsafe {
let title = IdRef::new(NSString::alloc(nil).init_str(title));
self.window.setTitle_(*title);
}
}
#[inline]
pub fn show(&self) {
unsafe { NSWindow::makeKeyAndOrderFront_(*self.window, nil); }
}
#[inline]
pub fn hide(&self) {
unsafe { NSWindow::orderOut_(*self.window, nil); }
}
pub fn get_position(&self) -> Option<(i32, i32)> {
unsafe {
let content_rect = NSWindow::contentRectForFrameRect_(*self.window, NSWindow::frame(*self.window));
// TODO: consider extrapolating the calculations for the y axis to
// a private method
Some((content_rect.origin.x as i32, (CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (content_rect.origin.y + content_rect.size.height)) as i32))
}
}
pub fn set_position(&self, x: i32, y: i32) {
unsafe {
let frame = NSWindow::frame(*self.view);
// NOTE: `setFrameOrigin` might not give desirable results when
// setting window, as it treats bottom left as origin.
// `setFrameTopLeftPoint` treats top left as origin (duh), but
// does not equal the value returned by `get_window_position`
// (there is a difference by 22 for me on yosemite)
// TODO: consider extrapolating the calculations for the y axis to
// a private method
let dummy = NSRect::new(NSPoint::new(x as f64, CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (frame.size.height + y as f64)), NSSize::new(0f64, 0f64));
let conv = NSWindow::frameRectForContentRect_(*self.window, dummy);
// NSWindow::setFrameTopLeftPoint_(*self.window, conv.origin);
NSWindow::setFrameOrigin_(*self.window, conv.origin);
}
}
#[inline]
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
unsafe {
let view_frame = NSView::frame(*self.view);
Some((view_frame.size.width as u32, view_frame.size.height as u32))
}
}
#[inline]
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
unsafe {
let window_frame = NSWindow::frame(*self.window);
Some((window_frame.size.width as u32, window_frame.size.height as u32))
}
}
#[inline]
pub fn set_inner_size(&self, width: u32, height: u32) {
unsafe {
NSWindow::setContentSize_(*self.window, NSSize::new(width as f64, height as f64));
}
}
#[inline]
pub fn create_window_proxy(&self) -> WindowProxy {
WindowProxy
}
#[inline]
pub fn poll_events(&self) -> PollEventsIterator {
PollEventsIterator {
window: self
}
}
#[inline]
pub fn wait_events(&self) -> WaitEventsIterator {
WaitEventsIterator {
window: self
}
}
unsafe fn modifier_event(event: id, keymask: appkit::NSEventModifierFlags, key: events::VirtualKeyCode, key_pressed: bool) -> Option<Event> {
if !key_pressed && NSEvent::modifierFlags(event).contains(keymask) {
return Some(Event::KeyboardInput(ElementState::Pressed, NSEvent::keyCode(event) as u8, Some(key)));
} else if key_pressed && !NSEvent::modifierFlags(event).contains(keymask) {
return Some(Event::KeyboardInput(ElementState::Released, NSEvent::keyCode(event) as u8, Some(key)));
}
return None;
}
#[inline]
pub fn platform_display(&self) -> *mut libc::c_void {
unimplemented!()
}
#[inline]
pub fn platform_window(&self) -> *mut libc::c_void {
*self.window as *mut libc::c_void
}
#[inline]
pub fn set_window_resize_callback(&mut self, callback: Option<fn(u32, u32)>) {
self.delegate.state.resize_handler = callback;
}
pub fn set_cursor(&self, cursor: MouseCursor) {
let cursor_name = match cursor {
MouseCursor::Arrow | MouseCursor::Default => "arrowCursor",
MouseCursor::Hand => "pointingHandCursor",
MouseCursor::Grabbing | MouseCursor::Grab => "closedHandCursor",
MouseCursor::Text => "IBeamCursor",
MouseCursor::VerticalText => "IBeamCursorForVerticalLayout",
MouseCursor::Copy => "dragCopyCursor",
MouseCursor::Alias => "dragLinkCursor",
MouseCursor::NotAllowed | MouseCursor::NoDrop => "operationNotAllowedCursor",
MouseCursor::ContextMenu => "contextualMenuCursor",
MouseCursor::Crosshair => "crosshairCursor",
MouseCursor::EResize => "resizeRightCursor",
MouseCursor::NResize => "resizeUpCursor",
MouseCursor::WResize => "resizeLeftCursor",
MouseCursor::SResize => "resizeDownCursor",
MouseCursor::EwResize | MouseCursor::ColResize => "resizeLeftRightCursor",
MouseCursor::NsResize | MouseCursor::RowResize => "resizeUpDownCursor",
/// TODO: Find appropriate OSX cursors
MouseCursor::NeResize | MouseCursor::NwResize |
MouseCursor::SeResize | MouseCursor::SwResize |
MouseCursor::NwseResize | MouseCursor::NeswResize |
MouseCursor::Cell | MouseCursor::NoneCursor |
MouseCursor::Wait | MouseCursor::Progress | MouseCursor::Help |
MouseCursor::Move | MouseCursor::AllScroll | MouseCursor::ZoomIn |
MouseCursor::ZoomOut => "arrowCursor",
};
let sel = Sel::register(cursor_name);
let cls = Class::get("NSCursor").unwrap();
unsafe {
use objc::Message;
let cursor: id = cls.send_message(sel, ()).unwrap();
let _: () = msg_send![cursor, set];
}
}
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
let cls = Class::get("NSCursor").unwrap();
// TODO: Check for errors.
match state {
CursorState::Normal => {
let _: () = unsafe { msg_send![cls, unhide] };
let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(true) };
Ok(())
},
CursorState::Hide => {
let _: () = unsafe { msg_send![cls, hide] };
Ok(())
},
CursorState::Grab => {
let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(false) };
Ok(())
}
}
}
#[inline]
pub fn hidpi_factor(&self) -> f32 {
unsafe {
NSWindow::backingScaleFactor(*self.window) as f32
}
}
#[inline]
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
let (window_x, window_y) = self.get_position().unwrap_or((0, 0));
let (cursor_x, cursor_y) = (window_x + x, window_y + y);
unsafe {
// TODO: Check for errors.
let _ = CGWarpMouseCursorPosition(appkit::CGPoint {
x: cursor_x as appkit::CGFloat,
y: cursor_y as appkit::CGFloat,
});
let _ = CGAssociateMouseAndMouseCursorPosition(true);
}
Ok(())
}
}
struct IdRef(id);
impl IdRef {
fn new(i: id) -> IdRef {
IdRef(i)
}
#[allow(dead_code)]
fn retain(i: id) -> IdRef {
if i != nil {
let _: id = unsafe { msg_send![i, retain] };
}
IdRef(i)
}
fn non_nil(self) -> Option<IdRef> {
if self.0 == nil { None } else { Some(self) }
}
}
impl Drop for IdRef {
fn drop(&mut self) {
if self.0 != nil {
let _: () = unsafe { msg_send![self.0, release] };
}
}
}
impl Deref for IdRef {
type Target = id;
fn deref<'a>(&'a self) -> &'a id {
&self.0
}
}
impl Clone for IdRef {
fn clone(&self) -> IdRef {
if self.0 != nil {
let _: id = unsafe { msg_send![self.0, retain] };
}
IdRef(self.0)
}
}
#[allow(non_snake_case, non_upper_case_globals)]
unsafe fn NSEventToEvent(window: &Window, nsevent: id) -> Option<Event> {
if nsevent == nil { return None; }
let event_type = nsevent.eventType();
appkit::NSApp().sendEvent_(if let appkit::NSKeyDown = event_type { nil } else { nsevent });
match event_type {
appkit::NSLeftMouseDown => { Some(Event::MouseInput(ElementState::Pressed, MouseButton::Left)) },
appkit::NSLeftMouseUp => { Some(Event::MouseInput(ElementState::Released, MouseButton::Left)) },
appkit::NSRightMouseDown => { Some(Event::MouseInput(ElementState::Pressed, MouseButton::Right)) },
appkit::NSRightMouseUp => { Some(Event::MouseInput(ElementState::Released, MouseButton::Right)) },
appkit::NSMouseMoved |
appkit::NSLeftMouseDragged |
appkit::NSOtherMouseDragged |
appkit::NSRightMouseDragged => {
let window_point = nsevent.locationInWindow();
let cWindow: id = msg_send![nsevent, window];
let view_point = if cWindow == nil {
let window_rect = window.window.convertRectFromScreen_(NSRect::new(window_point, NSSize::new(0.0, 0.0)));
window.view.convertPoint_fromView_(window_rect.origin, nil)
} else {
window.view.convertPoint_fromView_(window_point, nil)
};
let view_rect = NSView::frame(*window.view);
let scale_factor = window.hidpi_factor();
Some(Event::MouseMoved((scale_factor * view_point.x as f32) as i32,
(scale_factor * (view_rect.size.height - view_point.y) as f32) as i32))
},
appkit::NSKeyDown => {
let mut events = VecDeque::new();
let received_c_str = nsevent.characters().UTF8String();
let received_str = CStr::from_ptr(received_c_str);
for received_char in from_utf8(received_str.to_bytes()).unwrap().chars() {
events.push_back(Event::ReceivedCharacter(received_char));
}
let vkey = event::vkeycode_to_element(NSEvent::keyCode(nsevent));
events.push_back(Event::KeyboardInput(ElementState::Pressed, NSEvent::keyCode(nsevent) as u8, vkey));
let event = events.pop_front();
window.delegate.state.pending_events.lock().unwrap().extend(events.into_iter());
event
},
appkit::NSKeyUp => {
let vkey = event::vkeycode_to_element(NSEvent::keyCode(nsevent));
Some(Event::KeyboardInput(ElementState::Released, NSEvent::keyCode(nsevent) as u8, vkey))
},
appkit::NSFlagsChanged => {
let mut events = VecDeque::new();
let shift_modifier = Window::modifier_event(nsevent, appkit::NSShiftKeyMask, events::VirtualKeyCode::LShift, shift_pressed);
if shift_modifier.is_some() {
shift_pressed = !shift_pressed;
events.push_back(shift_modifier.unwrap());
}
let ctrl_modifier = Window::modifier_event(nsevent, appkit::NSControlKeyMask, events::VirtualKeyCode::LControl, ctrl_pressed);
if ctrl_modifier.is_some() {
ctrl_pressed = !ctrl_pressed;
events.push_back(ctrl_modifier.unwrap());
}
let win_modifier = Window::modifier_event(nsevent, appkit::NSCommandKeyMask, events::VirtualKeyCode::LWin, win_pressed);
if win_modifier.is_some() {
win_pressed = !win_pressed;
events.push_back(win_modifier.unwrap());
}
let alt_modifier = Window::modifier_event(nsevent, appkit::NSAlternateKeyMask, events::VirtualKeyCode::LAlt, alt_pressed);
if alt_modifier.is_some() {
alt_pressed = !alt_pressed;
events.push_back(alt_modifier.unwrap());
}
let event = events.pop_front();
window.delegate.state.pending_events.lock().unwrap().extend(events.into_iter());
event
},
appkit::NSScrollWheel => {
use events::MouseScrollDelta::{LineDelta, PixelDelta};
let scale_factor = window.hidpi_factor();
let delta = if nsevent.hasPreciseScrollingDeltas() == YES {
PixelDelta(scale_factor * nsevent.scrollingDeltaX() as f32,
scale_factor * nsevent.scrollingDeltaY() as f32)
} else {
LineDelta(scale_factor * nsevent.scrollingDeltaX() as f32,
scale_factor * nsevent.scrollingDeltaY() as f32)
};
let phase = match nsevent.phase() {
appkit::NSEventPhaseMayBegin | appkit::NSEventPhaseBegan => TouchPhase::Started,
appkit::NSEventPhaseEnded => TouchPhase::Ended,
_ => TouchPhase::Moved,
};
Some(Event::MouseWheel(delta, phase))
},
appkit::NSEventTypePressure => {
Some(Event::TouchpadPressure(nsevent.pressure(), nsevent.stage()))
},
_ => { None },
}
}

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@ -0,0 +1,56 @@
use core_graphics::display;
use std::collections::VecDeque;
use native_monitor::NativeMonitorId;
#[derive(Clone)]
pub struct MonitorId(u32);
pub fn get_available_monitors() -> VecDeque<MonitorId> {
let mut monitors = VecDeque::new();
unsafe {
let max_displays = 10u32;
let mut active_displays = [0u32; 10];
let mut display_count = 0;
display::CGGetActiveDisplayList(max_displays,
&mut active_displays[0],
&mut display_count);
for i in 0..display_count as usize {
monitors.push_back(MonitorId(active_displays[i]));
}
}
monitors
}
#[inline]
pub fn get_primary_monitor() -> MonitorId {
let id = unsafe {
MonitorId(display::CGMainDisplayID())
};
id
}
impl MonitorId {
pub fn get_name(&self) -> Option<String> {
let MonitorId(display_id) = *self;
let screen_num = unsafe {
display::CGDisplayModelNumber(display_id)
};
Some(format!("Monitor #{}", screen_num))
}
#[inline]
pub fn get_native_identifier(&self) -> NativeMonitorId {
let MonitorId(display_id) = *self;
NativeMonitorId::Numeric(display_id)
}
pub fn get_dimensions(&self) -> (u32, u32) {
let MonitorId(display_id) = *self;
let dimension = unsafe {
let height = display::CGDisplayPixelsHigh(display_id);
let width = display::CGDisplayPixelsWide(display_id);
(width as u32, height as u32)
};
dimension
}
}