wayland: Initially paint the window white so that they always exist
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96a90d0ec6
commit
148c751f32
4 changed files with 63 additions and 9 deletions
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@ -1,8 +1,9 @@
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use std::fs::File;
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use std::sync::{Arc, Mutex};
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use std::sync::atomic::AtomicBool;
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use wayland_client::{EventQueue, EventQueueHandle, Proxy};
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use wayland_client::protocol::{wl_display,wl_surface,wl_shell_surface};
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use wayland_client::protocol::{wl_display,wl_surface,wl_shell_surface,wl_buffer};
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use {CreationError, MouseCursor, CursorState, WindowAttributes};
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use platform::MonitorId as PlatformMonitorId;
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@ -39,16 +40,27 @@ impl Window {
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{
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let (width, height) = attributes.dimensions.unwrap_or((800,600));
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let (surface, decorated) = ctxt.create_window::<DecoratedHandler>();
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let (surface, decorated, buffer, tmpfile) = ctxt.create_window::<DecoratedHandler>(width, height);
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// init DecoratedSurface
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let (evq, cleanup_signal) = evlp.get_window_init();
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let decorated_id = {
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let mut evq_guard = evq.lock().unwrap();
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// create a handler to clean up initial buffer
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let initial_buffer_handler_id = evq_guard.add_handler(InitialBufferHandler::new());
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// register the buffer to it
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evq_guard.register::<_, InitialBufferHandler>(&buffer, initial_buffer_handler_id);
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// store the DecoratedSurface handler
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let decorated_id = evq_guard.add_handler_with_init(decorated);
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{
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// initialize the DecoratedHandler
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let mut state = evq_guard.state();
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{
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// store the buffer and tempfile in the handler, to be cleanded up at the right
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// time
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let initial_buffer_h = state.get_mut_handler::<InitialBufferHandler>(initial_buffer_handler_id);
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initial_buffer_h.initial_buffer = Some((buffer, tmpfile));
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}
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// initialize the DecoratedHandler
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let decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(decorated_id);
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*(decorated.handler()) = Some(DecoratedHandler::new());
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@ -203,3 +215,29 @@ impl wayland_window::Handler for DecoratedHandler {
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self.newsize = Some((max(width,1) as u32, max(height,1) as u32));
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}
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}
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// a handler to release the ressources acquired to draw the initial white screen as soon as
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// the compositor does not use them any more
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pub struct InitialBufferHandler {
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initial_buffer: Option<(wl_buffer::WlBuffer, File)>
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}
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impl InitialBufferHandler {
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fn new() -> InitialBufferHandler {
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InitialBufferHandler {
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initial_buffer: None,
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}
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}
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}
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impl wl_buffer::Handler for InitialBufferHandler {
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fn release(&mut self, _: &mut EventQueueHandle, buffer: &wl_buffer::WlBuffer) {
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// release the ressources we've acquired for initial white window
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buffer.destroy();
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self.initial_buffer = None;
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}
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}
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declare_handler!(InitialBufferHandler, wl_buffer::Handler, wl_buffer::WlBuffer);
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