wayland: Remove EGL-dependent code.
This removes all EGL-specific code from the wayland backend. Notable unresolved question: due to wayland design, the resizing methods will only get/set the size of the drawn borders, not of the actual content drawn. This latter size cannot be controlled by winit.
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3 changed files with 21 additions and 29 deletions
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@ -57,7 +57,7 @@ impl WaylandContext {
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let (mut inner_env, iterator) = InnerEnv::init(display);
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let mut outputs_events = EventIterator::new();
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let outputs_events = EventIterator::new();
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let mut monitors = inner_env.globals.iter()
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.flat_map(|&(id, _, _)| inner_env.rebind_id::<WlOutput>(id))
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