On Wayland, fix wl_surface being dropped first
The surface was automatically dropped due to new RAII type in SCTK when dropping the Window, which was not the case at some point with SCTK. Thus destroying objects associated with it where causing issues with some window managers. Links: https://github.com/neovide/neovide/issues/2109
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@ -15,6 +15,7 @@ Unreleased` header.
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- On Windows, fix so `drag_window` and `drag_resize_window` can be called from another thread.
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- On Windows, fix `set_control_flow` in `AboutToWait` not being taken in account.
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- On macOS, send a `Resized` event after each `ScaleFactorChanged` event.
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- On Wayland, fix `wl_surface` being destroyed before associated objects.
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# 0.29.3
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