Initial transition to objc2 (#2452)

* Use objc2

* Use objc2's NSInteger/NSUInteger/NSRange
This commit is contained in:
Mads Marquart 2022-09-02 15:48:02 +02:00 committed by GitHub
parent e0018d0710
commit 112965b4ff
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GPG key ID: 4AEE18F83AFDEB23
23 changed files with 394 additions and 480 deletions

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@ -5,7 +5,7 @@ use std::{
use cocoa::base::id;
use objc::{
declare::ClassDecl,
declare::ClassBuilder,
runtime::{Class, Object, Sel},
};
use once_cell::sync::Lazy;
@ -25,18 +25,18 @@ unsafe impl Sync for AppDelegateClass {}
pub static APP_DELEGATE_CLASS: Lazy<AppDelegateClass> = Lazy::new(|| unsafe {
let superclass = class!(NSResponder);
let mut decl = ClassDecl::new("WinitAppDelegate", superclass).unwrap();
let mut decl = ClassBuilder::new("WinitAppDelegate", superclass).unwrap();
decl.add_class_method(sel!(new), new as extern "C" fn(&Class, Sel) -> id);
decl.add_method(sel!(dealloc), dealloc as extern "C" fn(&Object, Sel));
decl.add_class_method(sel!(new), new as extern "C" fn(_, _) -> _);
decl.add_method(sel!(dealloc), dealloc as extern "C" fn(_, _));
decl.add_method(
sel!(applicationDidFinishLaunching:),
did_finish_launching as extern "C" fn(&Object, Sel, id),
did_finish_launching as extern "C" fn(_, _, _),
);
decl.add_method(
sel!(applicationWillTerminate:),
will_terminate as extern "C" fn(&Object, Sel, id),
will_terminate as extern "C" fn(_, _, _),
);
decl.add_ivar::<*mut c_void>(AUX_DELEGATE_STATE_NAME);
@ -46,7 +46,7 @@ pub static APP_DELEGATE_CLASS: Lazy<AppDelegateClass> = Lazy::new(|| unsafe {
/// Safety: Assumes that Object is an instance of APP_DELEGATE_CLASS
pub unsafe fn get_aux_state_mut(this: &Object) -> RefMut<'_, AuxDelegateState> {
let ptr: *mut c_void = *this.get_ivar(AUX_DELEGATE_STATE_NAME);
let ptr: *mut c_void = *this.ivar(AUX_DELEGATE_STATE_NAME);
// Watch out that this needs to be the correct type
(*(ptr as *mut RefCell<AuxDelegateState>)).borrow_mut()
}
@ -69,7 +69,7 @@ extern "C" fn new(class: &Class, _: Sel) -> id {
extern "C" fn dealloc(this: &Object, _: Sel) {
unsafe {
let state_ptr: *mut c_void = *(this.get_ivar(AUX_DELEGATE_STATE_NAME));
let state_ptr: *mut c_void = *(this.ivar(AUX_DELEGATE_STATE_NAME));
// As soon as the box is constructed it is immediately dropped, releasing the underlying
// memory
drop(Box::from_raw(state_ptr as *mut RefCell<AuxDelegateState>));