Use the EGL API with Android

This commit is contained in:
Pierre Krieger 2015-05-01 09:44:35 +02:00
parent c755e10089
commit 0eaa8fd9eb
6 changed files with 73 additions and 219 deletions

View file

@ -1,3 +1,38 @@
#![cfg(target_os = "android")]
pub use api::android::*;
#[cfg(feature = "headless")]
pub struct HeadlessContext(i32);
#[cfg(feature = "headless")]
impl HeadlessContext {
/// See the docs in the crate root file.
pub fn new(_builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
unimplemented!()
}
/// See the docs in the crate root file.
pub unsafe fn make_current(&self) {
unimplemented!()
}
/// See the docs in the crate root file.
pub fn is_current(&self) -> bool {
unimplemented!()
}
/// See the docs in the crate root file.
pub fn get_proc_address(&self, _addr: &str) -> *const () {
unimplemented!()
}
pub fn get_api(&self) -> ::Api {
::Api::OpenGlEs
}
}
#[cfg(feature = "headless")]
unsafe impl Send for HeadlessContext {}
#[cfg(feature = "headless")]
unsafe impl Sync for HeadlessContext {}