Re-work event loop run() API so it can return a Result

This re-works the portable `run()` API that consumes the `EventLoop` and
runs the loop on the calling thread until the app exits.

This can be supported across _all_ platforms and compared to the
previous `run() -> !` API is now able to return a `Result` status on all
platforms except iOS and Web. Fixes: #2709

By moving away from `run() -> !` we stop calling `std::process::exit()`
internally as a means to kill the process without returning which means
it's possible to return an exit status and applications can return from
their `main()` function normally.

This also fixes Android support where an Activity runs in a thread but
we can't assume to have full ownership of the process (other services
could be running in separate threads).

Additionally all examples have generally been updated so that `main()`
returns a `Result` from `run()`

Fixes: #2709
This commit is contained in:
Robert Bragg 2023-04-11 12:50:52 +01:00 committed by Kirill Chibisov
parent a6f414d732
commit 0d366ffbda
39 changed files with 99 additions and 123 deletions

View file

@ -432,18 +432,6 @@ impl<T: 'static> EventLoop<T> {
&self.target
}
pub fn run<F>(mut self, callback: F) -> !
where
F: FnMut(Event<'_, T>, &RootELW<T>, &mut ControlFlow) + 'static,
{
let exit_code = match self.run_ondemand(callback) {
Err(RunLoopError::ExitFailure(code)) => code,
Err(_err) => 1,
Ok(_) => 0,
};
::std::process::exit(exit_code)
}
pub fn run_ondemand<F>(&mut self, mut event_handler: F) -> Result<(), RunLoopError>
where
F: FnMut(Event<'_, T>, &RootELW<T>, &mut ControlFlow),