X11: Improve performance of Window::set_cursor_icon (#1116)
* X11: Fix performance issue with rapidly resetting cursor icon * When setting cursor icon, if the new icon value is the same as the current value, no messages are sent the X server. * X11: Cache cursor objects in XConnection * Add changelog entry
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5 changed files with 143 additions and 126 deletions
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@ -4,7 +4,7 @@ use std::{
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collections::HashSet,
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env,
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ffi::CString,
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mem::{self, MaybeUninit},
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mem::{self, replace, MaybeUninit},
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os::raw::*,
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path::Path,
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ptr, slice,
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@ -1124,131 +1124,14 @@ impl UnownedWindow {
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unsafe { (self.xconn.xlib_xcb.XGetXCBConnection)(self.xconn.display) as *mut _ }
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}
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fn load_cursor(&self, name: &[u8]) -> ffi::Cursor {
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unsafe {
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(self.xconn.xcursor.XcursorLibraryLoadCursor)(
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self.xconn.display,
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name.as_ptr() as *const c_char,
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)
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}
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}
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fn load_first_existing_cursor(&self, names: &[&[u8]]) -> ffi::Cursor {
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for name in names.iter() {
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let xcursor = self.load_cursor(name);
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if xcursor != 0 {
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return xcursor;
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}
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}
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0
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}
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fn get_cursor(&self, cursor: CursorIcon) -> ffi::Cursor {
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let load = |name: &[u8]| self.load_cursor(name);
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let loadn = |names: &[&[u8]]| self.load_first_existing_cursor(names);
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// Try multiple names in some cases where the name
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// differs on the desktop environments or themes.
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//
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// Try the better looking (or more suiting) names first.
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match cursor {
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CursorIcon::Alias => load(b"link\0"),
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CursorIcon::Arrow => load(b"arrow\0"),
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CursorIcon::Cell => load(b"plus\0"),
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CursorIcon::Copy => load(b"copy\0"),
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CursorIcon::Crosshair => load(b"crosshair\0"),
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CursorIcon::Default => load(b"left_ptr\0"),
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CursorIcon::Hand => loadn(&[b"hand2\0", b"hand1\0"]),
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CursorIcon::Help => load(b"question_arrow\0"),
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CursorIcon::Move => load(b"move\0"),
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CursorIcon::Grab => loadn(&[b"openhand\0", b"grab\0"]),
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CursorIcon::Grabbing => loadn(&[b"closedhand\0", b"grabbing\0"]),
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CursorIcon::Progress => load(b"left_ptr_watch\0"),
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CursorIcon::AllScroll => load(b"all-scroll\0"),
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CursorIcon::ContextMenu => load(b"context-menu\0"),
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CursorIcon::NoDrop => loadn(&[b"no-drop\0", b"circle\0"]),
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CursorIcon::NotAllowed => load(b"crossed_circle\0"),
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// Resize cursors
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CursorIcon::EResize => load(b"right_side\0"),
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CursorIcon::NResize => load(b"top_side\0"),
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CursorIcon::NeResize => load(b"top_right_corner\0"),
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CursorIcon::NwResize => load(b"top_left_corner\0"),
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CursorIcon::SResize => load(b"bottom_side\0"),
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CursorIcon::SeResize => load(b"bottom_right_corner\0"),
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CursorIcon::SwResize => load(b"bottom_left_corner\0"),
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CursorIcon::WResize => load(b"left_side\0"),
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CursorIcon::EwResize => load(b"h_double_arrow\0"),
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CursorIcon::NsResize => load(b"v_double_arrow\0"),
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CursorIcon::NwseResize => loadn(&[b"bd_double_arrow\0", b"size_bdiag\0"]),
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CursorIcon::NeswResize => loadn(&[b"fd_double_arrow\0", b"size_fdiag\0"]),
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CursorIcon::ColResize => loadn(&[b"split_h\0", b"h_double_arrow\0"]),
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CursorIcon::RowResize => loadn(&[b"split_v\0", b"v_double_arrow\0"]),
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CursorIcon::Text => loadn(&[b"text\0", b"xterm\0"]),
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CursorIcon::VerticalText => load(b"vertical-text\0"),
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CursorIcon::Wait => load(b"watch\0"),
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CursorIcon::ZoomIn => load(b"zoom-in\0"),
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CursorIcon::ZoomOut => load(b"zoom-out\0"),
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}
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}
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fn update_cursor(&self, cursor: ffi::Cursor) {
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unsafe {
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(self.xconn.xlib.XDefineCursor)(self.xconn.display, self.xwindow, cursor);
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if cursor != 0 {
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(self.xconn.xlib.XFreeCursor)(self.xconn.display, cursor);
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}
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self.xconn
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.flush_requests()
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.expect("Failed to set or free the cursor");
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}
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}
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#[inline]
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pub fn set_cursor_icon(&self, cursor: CursorIcon) {
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*self.cursor.lock() = cursor;
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if *self.cursor_visible.lock() {
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self.update_cursor(self.get_cursor(cursor));
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let old_cursor = replace(&mut *self.cursor.lock(), cursor);
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if cursor != old_cursor && *self.cursor_visible.lock() {
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self.xconn.set_cursor_icon(self.xwindow, Some(cursor));
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}
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}
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// TODO: This could maybe be cached. I don't think it's worth
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// the complexity, since cursor changes are not so common,
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// and this is just allocating a 1x1 pixmap...
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fn create_empty_cursor(&self) -> Option<ffi::Cursor> {
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let data = 0;
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let pixmap = unsafe {
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(self.xconn.xlib.XCreateBitmapFromData)(self.xconn.display, self.xwindow, &data, 1, 1)
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};
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if pixmap == 0 {
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// Failed to allocate
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return None;
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}
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let cursor = unsafe {
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// We don't care about this color, since it only fills bytes
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// in the pixmap which are not 0 in the mask.
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let mut dummy_color = MaybeUninit::uninit();
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let cursor = (self.xconn.xlib.XCreatePixmapCursor)(
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self.xconn.display,
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pixmap,
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pixmap,
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dummy_color.as_mut_ptr(),
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dummy_color.as_mut_ptr(),
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0,
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0,
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);
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(self.xconn.xlib.XFreePixmap)(self.xconn.display, pixmap);
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cursor
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};
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Some(cursor)
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}
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#[inline]
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pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
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let mut grabbed_lock = self.cursor_grabbed.lock();
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@ -1318,14 +1201,13 @@ impl UnownedWindow {
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return;
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}
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let cursor = if visible {
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self.get_cursor(*self.cursor.lock())
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Some(*self.cursor.lock())
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} else {
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self.create_empty_cursor()
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.expect("Failed to create empty cursor")
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None
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};
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*visible_lock = visible;
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drop(visible_lock);
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self.update_cursor(cursor);
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self.xconn.set_cursor_icon(self.xwindow, cursor);
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}
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#[inline]
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