macOS: Dpi overhaul (#997) (and rebase changes)

* WIP - Make EL2 DPI changes and implement on Windows (#895)

* Modify DPI API publicly and on Windows

* Add generic Position and make dpi creation functions const

* Make examples work

* Fix fullscreen windows not appearing

* Replace Logical coordinates in window events with Physical coordinates

* Update HiDpiFactorChanged

* Document to_static

* fix app_state errors

* fixes hidpi related errors in window_delegate

* fix bad merge

* dpi_factor edits in window_delegate

* fixes type and lifetime errors in window and window_delegate

* applies fmt

* complies with @aleksijuvani requested changes

* modifies Handler lifetimes

* fixes lifetime isues, adds propper handling for HiDpiChanged

* applies fmt

* restore original lifetimes

* solution is somewhere out there

* applies fmt

* pass as references

* resolves issue with HANDLER

* crate visible type error

* fixes visibility issues

* applies fmt

* deals with warnings

* simplifies new_inner_size setting algorthm

* moves proxy instead of referencing it and removes double deref from proxy.ns_window

* makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass

* complies with @aleksijuvani suggested changes

* makes max window size std::f32::MAX

Changes from rebasing:

* fixes compile errors

* applies fmt

* reimplements HiDpiFactorChanged after #1173 merge

* uses EventWrappers
This commit is contained in:
Vladimir Bogaevsky 2020-01-04 01:32:34 -05:00 committed by Osspial
parent 7b43b0bc94
commit 077ee4d851
10 changed files with 273 additions and 153 deletions

View file

@ -10,7 +10,9 @@ use std::{
};
use crate::{
dpi::{LogicalPosition, LogicalSize},
dpi::{
LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Position, Size, Size::Logical,
},
error::{ExternalError, NotSupportedError, OsError as RootOsError},
icon::Icon,
monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode},
@ -130,12 +132,17 @@ fn create_window(
None => None,
};
let frame = match screen {
Some(screen) => appkit::NSScreen::frame(screen),
Some(screen) => NSScreen::frame(screen),
None => {
let (width, height) = attrs
.inner_size
.map(|logical| (logical.width, logical.height))
.unwrap_or_else(|| (800.0, 600.0));
let screen = NSScreen::mainScreen(nil);
let hidpi_factor = NSScreen::backingScaleFactor(screen) as f64;
let (width, height) = match attrs.inner_size {
Some(size) => {
let logical = size.to_logical(hidpi_factor);
(logical.width, logical.height)
}
None => (800.0, 600.0),
};
NSRect::new(NSPoint::new(0.0, 0.0), NSSize::new(width, height))
}
};
@ -292,6 +299,7 @@ pub struct UnownedWindow {
pub shared_state: Arc<Mutex<SharedState>>,
decorations: AtomicBool,
cursor_state: Weak<Mutex<CursorState>>,
pub inner_rect: Option<PhysicalSize>,
}
unsafe impl Send for UnownedWindow {}
@ -328,6 +336,8 @@ impl UnownedWindow {
let input_context = unsafe { util::create_input_context(*ns_view) };
let dpi_factor = unsafe { NSWindow::backingScaleFactor(*ns_window) as f64 };
unsafe {
if win_attribs.transparent {
ns_window.setOpaque_(NO);
@ -335,13 +345,14 @@ impl UnownedWindow {
}
ns_app.activateIgnoringOtherApps_(YES);
win_attribs
.min_inner_size
.map(|dim| set_min_inner_size(*ns_window, dim));
win_attribs
.max_inner_size
.map(|dim| set_max_inner_size(*ns_window, dim));
win_attribs.min_inner_size.map(|dim| {
let logical_dim = dim.to_logical(dpi_factor);
set_min_inner_size(*ns_window, logical_dim)
});
win_attribs.max_inner_size.map(|dim| {
let logical_dim = dim.to_logical(dpi_factor);
set_max_inner_size(*ns_window, logical_dim)
});
use cocoa::foundation::NSArray;
// register for drag and drop operations.
@ -361,6 +372,9 @@ impl UnownedWindow {
let maximized = win_attribs.maximized;
let visible = win_attribs.visible;
let decorations = win_attribs.decorations;
let inner_rect = win_attribs
.inner_size
.map(|size| size.to_physical(dpi_factor));
let window = Arc::new(UnownedWindow {
ns_view,
@ -369,6 +383,7 @@ impl UnownedWindow {
shared_state: Arc::new(Mutex::new(win_attribs.into())),
decorations: AtomicBool::new(decorations),
cursor_state,
inner_rect,
});
let delegate = new_delegate(&window, fullscreen.is_some());
@ -425,27 +440,31 @@ impl UnownedWindow {
AppState::queue_redraw(RootWindowId(self.id()));
}
pub fn outer_position(&self) -> Result<LogicalPosition, NotSupportedError> {
pub fn outer_position(&self) -> Result<PhysicalPosition, NotSupportedError> {
let frame_rect = unsafe { NSWindow::frame(*self.ns_window) };
Ok((
let position = LogicalPosition::new(
frame_rect.origin.x as f64,
util::bottom_left_to_top_left(frame_rect),
)
.into())
);
let dpi_factor = self.hidpi_factor();
Ok(position.to_physical(dpi_factor))
}
pub fn inner_position(&self) -> Result<LogicalPosition, NotSupportedError> {
pub fn inner_position(&self) -> Result<PhysicalPosition, NotSupportedError> {
let content_rect = unsafe {
NSWindow::contentRectForFrameRect_(*self.ns_window, NSWindow::frame(*self.ns_window))
};
Ok((
let position = LogicalPosition::new(
content_rect.origin.x as f64,
util::bottom_left_to_top_left(content_rect),
)
.into())
);
let dpi_factor = self.hidpi_factor();
Ok(position.to_physical(dpi_factor))
}
pub fn set_outer_position(&self, position: LogicalPosition) {
pub fn set_outer_position(&self, position: Position) {
let dpi_factor = self.hidpi_factor();
let position = position.to_logical(dpi_factor);
let dummy = NSRect::new(
NSPoint::new(
position.x,
@ -461,35 +480,50 @@ impl UnownedWindow {
}
#[inline]
pub fn inner_size(&self) -> LogicalSize {
pub fn inner_size(&self) -> PhysicalSize {
let view_frame = unsafe { NSView::frame(*self.ns_view) };
(view_frame.size.width as f64, view_frame.size.height as f64).into()
let logical: LogicalSize =
(view_frame.size.width as f64, view_frame.size.height as f64).into();
let dpi_factor = self.hidpi_factor();
logical.to_physical(dpi_factor)
}
#[inline]
pub fn outer_size(&self) -> LogicalSize {
pub fn outer_size(&self) -> PhysicalSize {
let view_frame = unsafe { NSWindow::frame(*self.ns_window) };
(view_frame.size.width as f64, view_frame.size.height as f64).into()
let logical: LogicalSize =
(view_frame.size.width as f64, view_frame.size.height as f64).into();
let dpi_factor = self.hidpi_factor();
logical.to_physical(dpi_factor)
}
#[inline]
pub fn set_inner_size(&self, size: LogicalSize) {
pub fn set_inner_size(&self, size: Size) {
unsafe {
util::set_content_size_async(*self.ns_window, size);
let dpi_factor = self.hidpi_factor();
util::set_content_size_async(*self.ns_window, size.to_logical(dpi_factor));
}
}
pub fn set_min_inner_size(&self, dimensions: Option<LogicalSize>) {
pub fn set_min_inner_size(&self, dimensions: Option<Size>) {
unsafe {
let dimensions = dimensions.unwrap_or_else(|| (0, 0).into());
set_min_inner_size(*self.ns_window, dimensions);
let dimensions = dimensions.unwrap_or(Logical(LogicalSize {
width: 0.0,
height: 0.0,
}));
let dpi_factor = self.hidpi_factor();
set_min_inner_size(*self.ns_window, dimensions.to_logical(dpi_factor));
}
}
pub fn set_max_inner_size(&self, dimensions: Option<LogicalSize>) {
pub fn set_max_inner_size(&self, dimensions: Option<Size>) {
unsafe {
let dimensions = dimensions.unwrap_or_else(|| (!0, !0).into());
set_max_inner_size(*self.ns_window, dimensions);
let dimensions = dimensions.unwrap_or(Logical(LogicalSize {
width: std::f32::MAX as f64,
height: std::f32::MAX as f64,
}));
let dpi_factor = self.hidpi_factor();
set_max_inner_size(*self.ns_window, dimensions.to_logical(dpi_factor));
}
}
@ -554,14 +588,14 @@ impl UnownedWindow {
}
#[inline]
pub fn set_cursor_position(
&self,
cursor_position: LogicalPosition,
) -> Result<(), ExternalError> {
let window_position = self.inner_position().unwrap();
pub fn set_cursor_position(&self, cursor_position: Position) -> Result<(), ExternalError> {
let physical_window_position = self.inner_position().unwrap();
let dpi_factor = self.hidpi_factor();
let window_position = physical_window_position.to_logical(dpi_factor);
let logical_cursor_position = cursor_position.to_logical(dpi_factor);
let point = appkit::CGPoint {
x: (cursor_position.x + window_position.x) as CGFloat,
y: (cursor_position.y + window_position.y) as CGFloat,
x: (logical_cursor_position.x + window_position.x) as CGFloat,
y: (logical_cursor_position.y + window_position.y) as CGFloat,
};
CGDisplay::warp_mouse_cursor_position(point)
.map_err(|e| ExternalError::Os(os_error!(OsError::CGError(e))))?;
@ -894,7 +928,9 @@ impl UnownedWindow {
}
#[inline]
pub fn set_ime_position(&self, logical_spot: LogicalPosition) {
pub fn set_ime_position(&self, spot: Position) {
let dpi_factor = self.hidpi_factor();
let logical_spot = spot.to_logical(dpi_factor);
unsafe {
view::set_ime_position(
*self.ns_view,