Feat/fullscreen getters (#838)
* feat: [macos] add get_fullscreen and get_simple_fullscreen * feat: [windows] add get_fullscreen * feat: [ios] add get_fullscreen * feat: [android] add get_fullscreen * feat: [emscripten] add get_fullscreen * feat: [linux] add get_fullscreen * feedback: `get_fullscreen() -> bool` -> `get_fullscreen() -> Option<Id>`
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11 changed files with 96 additions and 3 deletions
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@ -38,6 +38,7 @@ pub struct SharedState {
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pub guessed_dpi: Option<f64>,
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pub last_monitor: Option<X11MonitorHandle>,
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pub dpi_adjusted: Option<(f64, f64)>,
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pub fullscreen: Option<RootMonitorHandle>,
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// Used to restore position after exiting fullscreen.
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pub restore_position: Option<(i32, i32)>,
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pub frame_extents: Option<util::FrameExtentsHeuristic>,
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@ -536,8 +537,14 @@ impl UnownedWindow {
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}
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}
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#[inline]
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pub fn get_fullscreen(&self) -> Option<RootMonitorHandle> {
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self.shared_state.lock().fullscreen.clone()
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}
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#[inline]
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pub fn set_fullscreen(&self, monitor: Option<RootMonitorHandle>) {
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self.shared_state.lock().fullscreen = monitor.clone();
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self.set_fullscreen_inner(monitor)
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.flush()
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.expect("Failed to change window fullscreen state");
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