Rename ControlFlow variant from Complete to Break

This commit is contained in:
mitchmindtree 2017-06-20 21:25:53 +10:00
parent df1276d72a
commit 04ccad1dbc
13 changed files with 28 additions and 28 deletions

View file

@ -51,7 +51,7 @@
//! ```
//!
//! The second way is to call `events_loop.run_forever(...)`. As its name tells, it will run
//! forever unless it is stopped by returning `ControlFlow::Complete`.
//! forever unless it is stopped by returning `ControlFlow::Break`.
//!
//! ```no_run
//! use winit::{ControlFlow, Event, WindowEvent};
@ -62,7 +62,7 @@
//! match event {
//! Event::WindowEvent { event: WindowEvent::Closed, .. } => {
//! println!("The window was closed ; stopping");
//! ControlFlow::Complete
//! ControlFlow::Break
//! },
//! _ => ControlFlow::Continue,
//! }
@ -143,7 +143,7 @@ pub mod os;
/// events_loop.run_forever(|event| {
/// match event {
/// Event::WindowEvent { event: WindowEvent::Closed, .. } => {
/// ControlFlow::Complete
/// ControlFlow::Break
/// },
/// _ => ControlFlow::Continue,
/// }
@ -192,8 +192,8 @@ pub struct EventsLoop {
pub enum ControlFlow {
/// Continue looping and waiting for events.
Continue,
/// Exit from the event loop.
Complete,
/// Break from the event loop.
Break,
}
impl EventsLoop {