Make examples set control_flow in a more realistic way (#1363)
* Make examples set control_flow in a more realistic way * Format
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13 changed files with 96 additions and 70 deletions
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@ -12,35 +12,39 @@ fn main() {
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let mut cursor_idx = 0;
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event_loop.run(move |event, _, control_flow| match event {
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Event::WindowEvent {
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event:
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WindowEvent::KeyboardInput {
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input:
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KeyboardInput {
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state: ElementState::Pressed,
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..
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},
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..
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},
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..
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} => {
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println!("Setting cursor to \"{:?}\"", CURSORS[cursor_idx]);
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window.set_cursor_icon(CURSORS[cursor_idx]);
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if cursor_idx < CURSORS.len() - 1 {
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cursor_idx += 1;
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} else {
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cursor_idx = 0;
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event_loop.run(move |event, _, control_flow| {
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*control_flow = ControlFlow::Wait;
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match event {
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Event::WindowEvent {
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event:
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WindowEvent::KeyboardInput {
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input:
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KeyboardInput {
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state: ElementState::Pressed,
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..
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},
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..
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},
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..
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} => {
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println!("Setting cursor to \"{:?}\"", CURSORS[cursor_idx]);
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window.set_cursor_icon(CURSORS[cursor_idx]);
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if cursor_idx < CURSORS.len() - 1 {
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cursor_idx += 1;
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} else {
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cursor_idx = 0;
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}
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}
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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..
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} => {
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*control_flow = ControlFlow::Exit;
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return;
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}
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_ => (),
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}
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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..
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} => {
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*control_flow = ControlFlow::Exit;
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return;
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}
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_ => (),
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});
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}
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