Allow creating EGL contexts on win32 with the AMD DLLs

This commit is contained in:
Pierre Krieger 2015-05-21 18:59:30 +02:00
parent e606281862
commit 01ecd24fe2
7 changed files with 133 additions and 27 deletions

View file

@ -26,6 +26,10 @@ use user32;
use kernel32;
use api::wgl;
use api::wgl::Context as WglContext;
use api::egl::Context as EglContext;
use self::init::RawContext;
mod callback;
mod event;
@ -38,7 +42,7 @@ pub struct Window {
window: WindowWrapper,
/// OpenGL context.
context: wgl::Context,
context: Context,
/// Receiver for the events dispatched by the window callback.
events_receiver: Receiver<Event>,
@ -53,6 +57,11 @@ pub struct Window {
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
enum Context {
Egl(EglContext),
Wgl(WglContext),
}
/// A simple wrapper that destroys the window when it is destroyed.
// FIXME: remove `pub` (https://github.com/rust-lang/rust/issues/23585)
#[doc(hidden)]
@ -79,7 +88,12 @@ impl Window {
/// See the docs in the crate root file.
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
let (builder, sharing) = builder.extract_non_static();
let sharing = sharing.map(|w| w.context.get_hglrc());
let sharing = sharing.map(|w| match w.context {
Context::Wgl(ref c) => RawContext::Wgl(c.get_hglrc()),
Context::Egl(_) => unimplemented!(), // FIXME:
});
init::new_window(builder, sharing)
}
@ -302,27 +316,45 @@ impl Window {
impl GlContext for Window {
unsafe fn make_current(&self) {
self.context.make_current()
match self.context {
Context::Wgl(ref c) => c.make_current(),
Context::Egl(ref c) => c.make_current(),
}
}
fn is_current(&self) -> bool {
self.context.is_current()
match self.context {
Context::Wgl(ref c) => c.is_current(),
Context::Egl(ref c) => c.is_current(),
}
}
fn get_proc_address(&self, addr: &str) -> *const libc::c_void {
self.context.get_proc_address(addr)
match self.context {
Context::Wgl(ref c) => c.get_proc_address(addr),
Context::Egl(ref c) => c.get_proc_address(addr),
}
}
fn swap_buffers(&self) {
self.context.swap_buffers()
match self.context {
Context::Wgl(ref c) => c.swap_buffers(),
Context::Egl(ref c) => c.swap_buffers(),
}
}
fn get_api(&self) -> Api {
self.context.get_api()
match self.context {
Context::Wgl(ref c) => c.get_api(),
Context::Egl(ref c) => c.get_api(),
}
}
fn get_pixel_format(&self) -> PixelFormat {
self.context.get_pixel_format()
match self.context {
Context::Wgl(ref c) => c.get_pixel_format(),
Context::Egl(ref c) => c.get_pixel_format(),
}
}
}