use std::{
self,
ffi::c_void,
panic::{AssertUnwindSafe, UnwindSafe},
ptr,
rc::Weak,
time::Instant,
};
use crate::platform_impl::platform::{
app_state::AppState,
event_loop::{stop_app_on_panic, PanicInfo},
ffi,
use core_foundation::base::{CFIndex, CFOptionFlags, CFRelease};
use core_foundation::date::CFAbsoluteTimeGetCurrent;
use core_foundation::runloop::{
kCFRunLoopAfterWaiting, kCFRunLoopBeforeWaiting, kCFRunLoopCommonModes, kCFRunLoopExit,
CFRunLoopActivity, CFRunLoopAddObserver, CFRunLoopAddTimer, CFRunLoopGetMain,
CFRunLoopObserverCallBack, CFRunLoopObserverContext, CFRunLoopObserverCreate,
CFRunLoopObserverRef, CFRunLoopRef, CFRunLoopTimerCreate, CFRunLoopTimerInvalidate,
CFRunLoopTimerRef, CFRunLoopTimerSetNextFireDate,
unsafe fn control_flow_handler<F>(panic_info: *mut c_void, f: F)
where
F: FnOnce(Weak<PanicInfo>) + UnwindSafe,
{
let info_from_raw = unsafe { Weak::from_raw(panic_info as *mut PanicInfo) };
// Asserting unwind safety on this type should be fine because `PanicInfo` is
// `RefUnwindSafe` and `Rc<T>` is `UnwindSafe` if `T` is `RefUnwindSafe`.
let panic_info = AssertUnwindSafe(Weak::clone(&info_from_raw));
// `from_raw` takes ownership of the data behind the pointer.
// But if this scope takes ownership of the weak pointer, then
// the weak pointer will get free'd at the end of the scope.
// However we want to keep that weak reference around after the function.
std::mem::forget(info_from_raw);
stop_app_on_panic(Weak::clone(&panic_info), move || {
let _ = &panic_info;
f(panic_info.0)
});
}
// begin is queued with the highest priority to ensure it is processed before other observers
extern "C" fn control_flow_begin_handler(
_: CFRunLoopObserverRef,
activity: CFRunLoopActivity,
panic_info: *mut c_void,
) {
unsafe {
control_flow_handler(panic_info, |panic_info| {
#[allow(non_upper_case_globals)]
match activity {
kCFRunLoopAfterWaiting => {
//trace!("Triggered `CFRunLoopAfterWaiting`");
AppState::wakeup(panic_info);
//trace!("Completed `CFRunLoopAfterWaiting`");
_ => unreachable!(),
// end is queued with the lowest priority to ensure it is processed after other observers
// without that, LoopExiting would get sent after MainEventsCleared
extern "C" fn control_flow_end_handler(
kCFRunLoopBeforeWaiting => {
//trace!("Triggered `CFRunLoopBeforeWaiting`");
AppState::cleared(panic_info);
//trace!("Completed `CFRunLoopBeforeWaiting`");
kCFRunLoopExit => (), //unimplemented!(), // not expected to ever happen
struct RunLoop(CFRunLoopRef);
impl RunLoop {
unsafe fn get() -> Self {
RunLoop(unsafe { CFRunLoopGetMain() })
unsafe fn add_observer(
&self,
flags: CFOptionFlags,
priority: CFIndex,
handler: CFRunLoopObserverCallBack,
context: *mut CFRunLoopObserverContext,
let observer = unsafe {
CFRunLoopObserverCreate(
ptr::null_mut(),
flags,
ffi::TRUE, // Indicates we want this to run repeatedly
priority, // The lower the value, the sooner this will run
handler,
context,
)
unsafe { CFRunLoopAddObserver(self.0, observer, kCFRunLoopCommonModes) };
pub fn setup_control_flow_observers(panic_info: Weak<PanicInfo>) {
let mut context = CFRunLoopObserverContext {
info: Weak::into_raw(panic_info) as *mut _,
version: 0,
retain: None,
release: None,
copyDescription: None,
let run_loop = RunLoop::get();
run_loop.add_observer(
kCFRunLoopAfterWaiting,
CFIndex::min_value(),
control_flow_begin_handler,
&mut context as *mut _,
);
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
CFIndex::max_value(),
control_flow_end_handler,
pub struct EventLoopWaker {
timer: CFRunLoopTimerRef,
/// An arbitrary instant in the past, that will trigger an immediate wake
/// We save this as the `next_fire_date` for consistency so we can
/// easily check if the next_fire_date needs updating.
start_instant: Instant,
/// This is what the `NextFireDate` has been set to.
/// `None` corresponds to `waker.stop()` and `start_instant` is used
/// for `waker.start()`
next_fire_date: Option<Instant>,
impl Drop for EventLoopWaker {
fn drop(&mut self) {
CFRunLoopTimerInvalidate(self.timer);
CFRelease(self.timer as _);
impl Default for EventLoopWaker {
fn default() -> EventLoopWaker {
extern "C" fn wakeup_main_loop(_timer: CFRunLoopTimerRef, _info: *mut c_void) {}
// Create a timer with a 0.1µs interval (1ns does not work) to mimic polling.
// It is initially setup with a first fire time really far into the
// future, but that gets changed to fire immediately in did_finish_launching
let timer = CFRunLoopTimerCreate(
std::f64::MAX,
0.000_000_1,
0,
wakeup_main_loop,
CFRunLoopAddTimer(CFRunLoopGetMain(), timer, kCFRunLoopCommonModes);
EventLoopWaker {
timer,
start_instant: Instant::now(),
next_fire_date: None,
impl EventLoopWaker {
pub fn stop(&mut self) {
if self.next_fire_date.is_some() {
self.next_fire_date = None;
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, std::f64::MAX) }
pub fn start(&mut self) {
if self.next_fire_date != Some(self.start_instant) {
self.next_fire_date = Some(self.start_instant);
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, std::f64::MIN) }
pub fn start_at(&mut self, instant: Option<Instant>) {
let now = Instant::now();
match instant {
Some(instant) if now >= instant => {
self.start();
Some(instant) => {
if self.next_fire_date != Some(instant) {
self.next_fire_date = Some(instant);
let current = CFAbsoluteTimeGetCurrent();
let duration = instant - now;
let fsecs = duration.subsec_nanos() as f64 / 1_000_000_000.0
+ duration.as_secs() as f64;
CFRunLoopTimerSetNextFireDate(self.timer, current + fsecs)
None => {
self.stop();